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Tagged With: real-time rendering

Technology Headline News

Epic Games Releases Unreal Engine 4.25

New version includes next-gen platform support, allowing developers to build PlayStation 5 and Xbox Series X games. 

nvidia Headline News

‘Avengers: Endgame’ and ‘The Irishman’: AI-Powered Visual Effects Come of Age

By Dan Sarto | Friday, February 7, 2020 at 2:39pm

VFX studios on both films, Oscar nominees for Best Visual Effects, successfully used artificial intelligence in GPU-accelerated effects: ILM for character de-aging and Digital Domain for digital humans.  

Feature Film VFX VFXWorld

The ‘Eyes’ Have It: Stuart Adcock Talks Will Smith at 23 and 50 in ‘Gemini Man’

Weta Digital’s facial modeling and performance capture animation expert discusses the difficulties and challenges of creating one of the most convincing digital humans ever seen on film.

Unreal Engine Headline News

Epic Games Acquires Megascans Producer Quixel

World’s largest photogrammetry asset library and bundled toolset will become free for all Unreal Engine use.

AR ANIMATIONWorld

League of Legends Warrior Akali Delights Fans with ‘Live’ AR Appearance

With support from Cubic Motion’s Persona, Riot Games’ real-time animated ‘Rogue Assassin’ performs and answers questions at Pro League Regional Finals in Shanghai.

Postvis VFXWorld

Halon Entertainment Helps Visualize James Gray’s ‘Ad Astra’

By Dan Sarto | Thursday, October 3, 2019 at 2:48pm

Casey Pyke discusses his company’s previs and postvis work on Plan B Entertainment’s thrilling space adventure, which stars Brad Pitt and Tommy Lee Jones.

virtual production VFXWorld

The ‘Marvel’ Behind Real-Time On-Set Visualization of Digital Hulk and Thanos

By Dan Sarto | Wednesday, August 7, 2019 at 9:25am

Profile Studios’ Matt Madden shares how virtually integrating Mark Ruffalo and Josh Brolin with CG assets, live, on set, gave ‘Endgame’ and ‘Infinity War’ filmmakers the immediate viewing access they needed to continually adjust and refine the film’s key digital character performances. 

real-time game engine Headline News

Epic Games Releases Free Virtual Production Field Guide

Downloadable document provides filmmakers with practical tips in a variety of crafts, from VFX to stunts. 

real-time graphics Headline News

Unity Technologies Announces Unity Learn Premium

New learning platform gives Unity developers exclusive access to gaming and industry-specific resources, live access to tech experts and advanced content.

real-time graphics ANIMATIONWorld

Unity Releases CG Short ‘Sherman’ to Showcase Real-Time Production Template

By Dan Sarto | Tuesday, June 25, 2019 at 4:59pm

Emmy Award-winning team behind the ‘Baymax Dreams’ shorts for Disney shares funny new film, the free tools and best practices used in its production. 

AWN @ FMX 2019 VFXWorld

WATCH: Kim Libreri Talks ‘Matrix’ Bullet Time and Real-Time Graphics at FMX 2019

By Dan Sarto | Friday, June 21, 2019 at 10:45am

Epic Games CTO discusses his work, alongside Oscar winner John Gaeta, producing the legendary “Bullet Time” VFX sequences on ‘The Matrix,’ as well as the growing use of game engines and real-time rendering in feature film and TV production.

FMX 2019 Headline News

Stuttgart’s FMX 2019 Concludes: More Than 280 Speakers and 4,000 Attendees

Capacity crowds help one of the world’s most important animation and visual effects conferences fully embrace its theme of 'Bridging the Gap' between people and projects from around the world. 

nvidia VFXWorld

Is NVIDIA’s New RTX Real-Time Ray Tracing Technology Really a Game Changer?

By Dan Sarto | Thursday, September 6, 2018 at 12:41pm

Industry analyst Jon Peddie weighs in on the significance of NVIDIA’s recently announced Turing GPU architecture and AI-enhanced photorealistic rendering.

SIGGRAPH 2018 Headline News

MPC Film Advances the Craft of Visual Effects at SIGGRAPH 2018

Studio group announces its extensive schedule of talks and presentations for the upcoming computer graphics conference and exhibition in Vancouver.

FMX Blogs

WATCH: The Third Floor’s Michelle Blok Talks ‘Game of Throne’ Previs and More at FMX 2017

By Dan Sarto | Thursday, September 21, 2017 at 5:28am

The previs supervisor discusses a wide-range of visualization work on HBO’s award-winning TV series, as well as her studio’s efforts on Disney’s live-action hit, ‘Beauty and the Beast.’

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