Tagged With: Postvis

Pals Forever… Not! ANIMATIONWorld

Christopher Batty Talks the Cinematography of ‘Transformers One’

By Dan Sarto | Thursday, November 14, 2024 at 12:36pm

From the innovative use of mocap for fast prototyping with virtual story reels to choosing the right cameras to ensure a proper sense of scale on massive sets and environments, the cinematographer discusses how he handled layout and composition on Josh Cooley and Paramount’s 3DCG origin story of how two best friends became the sworn enemies Optimus Prime and Megatron.

R.L Returns! VFXWorld

The Many Challenges of Bringing ‘Goosebumps’ to Life

Senior VFX Supervisor Lawren Bancroft-Wilson talks about the panoply of creative forces that came together to produce realistic visuals for the Disney+ and Hulu series that’s based on R.L. Stine’s famous young adult horror novels.

Different Day Different Doomsday VFXWorld

It’s All About the Viscosity in FOLKS’ ‘The Umbrella Academy’ Season 4 VFX

By Dan Sarto | Wednesday, October 23, 2024 at 3:52pm

The visual effects studio goes massive – and monstrous - with ‘The Blob,’ a bulbous, pustulous creature that threatens the very existence of humanity, on the final season of Netflix’s hit action comedy about a dysfunctional family of former child superheroes who must reunite to save the world; all seasons are now streaming.

The Proof is in the Great Work Headline News

Proof Shares ‘Damsel’ Previs, Postvis Reels

By Dan Sarto | Wednesday, August 28, 2024 at 11:55am

The leading visualization studio’s work focused on the cave sequences and all scenes ‘dragon related’ on Juan Carlos Fresnadillo and Netflix’s fantasy adventure about a dutiful ‘damsel’ who marries a handsome prince, only to find herself trapped inside a cave with a fire-breathing dragon to settle an ancient debt.

Capturing The Falling Guy VFXWorld

Expert VFX Play a Supporting Role on ‘The Fall Guy’

Visual Effects Supervisor Matt Sloan, handling as much in-camera as possible so digital effects didn’t overshadow the tremendous stunt work, helped deliver 1,400 VFX shots working with Framestore, Cinesite, Rising Sun Pictures and Crafty Apes, as well as extensive postvis by OPSIS, on David Leitch’s behind-the-scenes ode to stuntmen, starring Ryan Gosling and Emily Blunt.

Love Those Reindeer Antics Headline News

Proof Shares ‘Dashing Through the Snow’ Postvis Reel

Leading visualization studio helps create balance between magical wonder, grounded, convincing behaviors, and funny antics for Disney’s holiday adventure film, contributing to several sequences including the final reindeer battle.

We Want More Psychohistory

Finding the Right VFX Equation for ‘Foundation’ Season 2

VFX supervisor Chris MacLean talks about the stunning visuals – 3,215 shots in all - that depict the worlds, characters, ships, and creatures of the hit sci-fi series, based on Isaac Asimov’s famed Hugo Award-winning sci-fi trilogy about Dr. Hari Seldon’s mathematical ‘psychohistory’ predictions; now streaming on Apple TV+.

On the Road to the Oscars VFXWorld

On the Road to the 96th Oscars: The Visual Effects Nominees

Take a deeper look at ‘The Creator,’ ‘Godzilla Minus One,’ ‘Guardians of the Galaxy Vol. 3,’ ‘Mission: Impossible – Dead Reckoning Part One,’ and ‘Napoleon,’ all vying for the Best Visual Effects Oscar at the 96th Academy Awards coming March 10, 2024.

The Need for Speed… Again! Headline News

‘Top Gun 3’ in Development, Tom Cruise Set to Return

‘Maverick’ co-writer Ehren Kruger will also return to pen the script alongside director Joe Kosinski, with Miles Teller and Glen Powell rumored to reprise their roles as Lt Bradley ‘Rooster’ Bradshaw and Lt. Jake ‘Hangman’ Seresin. 

The Doctor is In Headline News

Painting Practice Shares ‘Doctor Who 60th Anniversary Special’ Design Reel

Studio delivers concept design, hybrid virtual production previs, postvis, motion graphics, and VFX design and supervision across all three anniversary episodes - ‘The Star Beast,’ ‘Wild Blue Yonder,’ and ‘The Giggle;’ work includes creating the Doctor’s all-new Tardis interior virtual reality asset and graphic language for his new Sonic Screen.

VFX for TV VFXWorld

Channeling the VFX of ‘The Wheel of Time’ Season 2

VFX Producer Brian Shows and Post Producer David Frew helped Framestore, MPC, Outpost VFX and beloFX deliver 2,600 visual effects shots across 8 episodes of the Prime Video show, conjuring up a host of magical visuals depicting different aspects – earth, water, fire, air, and spirit - of the One Power.

Such a Doll VFXWorld

No Visual Effects in ‘Barbie’? Glen Pratt Reveals the Truth

The VFX supervisor on Greta Gerwig’s hit film sheds light on the various ways the famed Mattel doll and her world came to life across 1,300 shots involving various digital filmmaking tools, including virtual production, previs, postvis, CG set augmentation, and more than 20 fully CG shots, produced by Framestore, Chicken Bone FX, FuseFX, UPP, and Lola VFX.

Harrison Ford Can Still Whip it Up! VFXWorld

Rising Sun Pictures and Important Looking Pirates Tackle ‘Indiana Jones and the Dial of Destiny’ VFX

The visual effects studios recreated 1960s New York City, complete with city street and subway chases – and digital horse - and an ancient undersea trireme shipwreck dive that included digital doubles, digital creatures, and dry-for-wet effects, respectively, on James Mangold and Lucasfilm’s final ‘Indiana Jones’ cinematic franchise adventure.

VFX Magic Headline News

MPC Shares ‘Transformers: Rise of the Beasts’ VFX Breakdown Reel

See how the leading visual effects studio delivered 896 shots on Paramount Pictures’ newest entry in the ‘Transformers’ universe, including creating multiple large-scale full CG and digital set extensions, including one that transported the present-day New York skyline back to 1994.

Feature Film VFX VFXWorld

Proof Shares ‘Chupa’ Previs/Postvis Reel

By Dan Sarto | Friday, September 15, 2023 at 1:30pm

The leading visualization studio handled extensive previs and postvis, enlisting live Maya sessions with director Jonás Cuarón to develop a key chupacabra kidnap sequence that included the film’s most VFX intense scenes, on a mythological creature and teenage boy’s adventure of a lifetime, now streaming on Netflix.

Technology ANIMATIONWorld

Entering a New World of High-End Visuals with NVIDIA’s RTX A5000 Graphics Card

Carl Flygare, NVIDIA Professional Visualization Marketing Manager at PNY, talks about virtual production, changes in the M&E landscape, and the many virtues of the NVIDIA RTX™ A5000 professional graphics card, which is available at a special promotional price for a limited time.

TV VFX VFXWorld

Finding a Proper VFX Balance on Joe and Anthony Russo’s ‘Citadel’

Led by VFX supervisor Wes Froud and VFX producer Scott Shapiro, lead vendor DNEG, along with Digital Domain, Distillery VFX, Host VFX, Luma Pictures, Outpost VFX, Perception, RISE, Territory Studios, Visual Creatures, and Zoic Studios, delivered a wide selection of 1,796 VFX shots, ranging from UI motion graphics to an explosive train crash, on the famed MCU directing duo’s new spy thriller series, now streaming on Prime Video.

Fangs for the Previs Headline News

Proof Shares a Biting ‘Renfield’ Visualization Reel

The leading visualization studio did extensive previs, techvis, and postvis for Universal Pictures' horror/comedy starring Nicholas Hoult and Nicolas Cage; sequences included the massacre of goons, Dracula transformations, and the film’s final battle. 

One Last Ride VFXWorld

Framestore Takes the Road to ‘Knowhere’ on ‘Guardians of the Galaxy Vol. 3’

Led by VFX Supervisor Stephane Naze, the company’s Montreal studio, alongside its London and Vancouver facilities, created Groot, Cosmo, their severed Celestial head HQ known as Knowhere, and the fight with Adam Warlock on Marvel Studios’ smash sci-fi adventure hit.

VFX Magic Headline News

MPC Shares VFX and Animation From ‘Transformers: Rise of the Beasts’

Studio created multiple large-scale full CG and digital set extensions, including one that transported the present-day New York skyline back to 1994; a team of 1,000+ artists across London, Montreal, Bangalore, LA, Toronto, and Adelaide delivered 896 shots, including 18 of the movie’s characters.

That’s the Second Biggest Themberchaud We’ve Ever Seen VFXWorld

MPC Goes with the Lava Flow on ‘Dungeons & Dragon: Honor Among Thieves’

Led by VFX supervisor Axel Bonami, the studio’s team delivers 500 shots on Jonathan Goldstein and John Francis’ action adventure, including a multi-creature-transformation castle escape sequence, the cavernous, lava-filled Underdark, Themberchaud the dragon, a host of magical spells and one really cool portal.

It’s Unreal! Headline News

Epic Games Launches ‘Virtual Production Visualization Guide’

The Unreal Engine creator rolls out Chapter 1 of its step-by-step hands-on look at how to get started with virtual production visualization workflows.

That’s the Second Biggest Owlbear We’ve Ever Seen VFXWorld

ILM is a True Partner in Crime on ‘Dungeons & Dragons: Honor Among Thieves’ VFX

Production VFX Supervisor Ben Snow discusses key visuals on Paramount’s new fantasy adventure, including Industrial Light & Magic’s work on a shapeshifting Owlbear, a Gelatinous Cube, the surreal Ethereal Plane, and lots of magical spells.

Nighty Night! VFXWorld

Halon’s ‘Slumberland’ Visualization Shows Exactly What Dreams are Made Of

By Dan Sarto | Friday, May 12, 2023 at 12:51pm

Teams led by Casey Pyke and Ryan McCoy produced previs – and some postvis – on key scenes involving the Ballroom Dance, an Octopus chase, a Garbage Truck chase, and the big third act dreams chase, on Francis Lawrence’s adaptation of Winsor McCay’s famous comic strip, now streaming on Netflix.

SVOD VFXWorld

Getting Lots of Painting Practice on ‘His Dark Materials’

The Cardiff-based design studio, led by co-founders Joel Collins and Daniel May, along with company creative director Erica McEwan, produced visdev, previs, artvis, and UI design, along with virtual scouting, on HBO’s fantasy drama, based on Philip Pullman’s award-winning book trilogy of the same name.

Pages