Steamroller Studios Expands to British Columbia
The studio’s move further supports its Canadian clients in VFX, feature animation, and games while tapping local talent.
The studio’s move further supports its Canadian clients in VFX, feature animation, and games while tapping local talent.
Based on the popular card game, the adult animated comedy follows God, who gets fired and is sent to Earth as a chubby house cat to reconnect with humanity; streaming July 2024.
Kelsey Mann and Josh Cooley will present their upcoming animated features in-person at the special, 25th Anniversary Edition of the conference that’s taking place October 14-19, 2024, in Turin, Italy.
Three new hatchlings – Mia, Rosie, and Buddy – along with a foreign-exchange piglet named Hamylton get stranded on a deserted island but are thwarted by twists and turns every time they try to escape; series debuts 8 of 24 Season 1 episodes on May 21.
Studio co-founder Matt Hullum talks about the seminal, groundbreaking machinima series, ‘Red vs. Blue,’ set in the world of ‘Halo,’ and the property’s first and only feature film, which he directed and releases today, a poignant farewell as the company closes its doors May 15.
In Terry Ibele’s final Animation Industry Podcast, for now, the Brazilian artist discusses how got into game dev and how he creates from scratch a different art style for each game he works on.
The German game studio art director discusses his indie video game and its unique style, combining stop-motion animation with 3D scanning and CG compositing.
The festival wrapped its 31st edition with an April 28 ceremony honoring winners of the main competitions, with Flóra Anna Buda and Benoît Chieux, respectively, taking home the big awards.
The 51st annual conference, focusing on computer graphics, interactive techniques and technical innovation, returns to its origins in Denver, Colorado, running July 28 – August 1.
Jonathan Nolan and Lisa Joy’s critically-acclaimed series, set in the post-apocalyptic world of the best-selling global video game franchise, gets picked up for another season; the entire first season is now streaming.
The team behind ‘Barbie’ and the upcoming ‘Sims’ adaptation will collaborate with Lionsgate and Hasbro Entertainment on the board game feature, although plot details remain mum.
Attendees can explore the sound design of ‘Dune Part 2,’ the visual effects of ‘Avatar: The Last Airbender,’ and the invisible VFX of Ridley Scott's ‘Napoleon;’ 4-day event kicks off in Stuttgart on April 23, 2024.
Studio co-founder and CEO discusses his jump to the world of video games, how he’s funding the endeavor and 3 critical things that will lead to a video game’s success.
The academy prepares young adults on the autism spectrum for careers in animation, visual effects and 3D gaming; summer registration deadline is April 19.
The Finnish gaming giant, with Waste Creative and in-house production studio This Thing of Ours, create a 60-sec animation that showcases a miniature diorama and a scene from the game brought to life on a 1-meter high cake with help from Emma Jayne Cake Design.
The animated action-thriller, created entirely in Unreal Engine, follows Max, a boy held captive who tries to use his ability to create rifts in space and time to escape; available in the U.K. April 22 and the U.S. April 23 with spin-off video game coming mid-2025.
Attendees can explore the stylistic design choices behind ‘Kung Fu Panda 4’ and gain insight into artistic and technological innovations developed for ‘Ghostbusters: Frozen Empire;’ 4-day event kicks off in Stuttgart on April 23, 2024.
Hailing from Epic Games, Original Force and Wētā FX, the 28-year industry veteran will oversee and guide the studio’s technological vision and exploration of real-time workflows to produce feature-quality animation.
The company’s 1-month celebration of iconic ‘Looney Tunes’ features videos with elite athletes getting ‘Looney,’ defying laws of gravity and physics to get fit, with a special TikTok social filter that takes fans through a game-ified experiences like ‘Catch the Anvils.’
The new holding company housing MPC, Mikros Animation, The Mill, and Technicolor Games plans a gradual transformation from VFX and animation businesses to a singular ‘visual experiences’ company delivering cutting-edge technology in visual storytelling.
Based on the ‘Survival Evolved’ video game and boasting a voice cast that includes Vin Diesal, Michelle Yeoh, Russell Crowe, Monica Bellucci, and Gerard Butler, the series debuted its first six episodes yesterday, with the remaining 7 episodes of Season 1 to drop at a later date.
Shawn Boyd, one of over 100 hopeful brick enthusiasts, will have his ‘writer’s block’ concept made into a bottle episode for the third season of the series, which will stream on Netflix in 2025.
Kate Herron will direct and co-write the screenplay with Briony Redman; the project will adapt the beloved life simulation video game released in 2000, which offers ever-expanding content spanning over two decades.
The new, seamless solution leverages Reallusion’s iClone, Character Creator, and NVIDIA’s Audio2Face to revolutionize multi-lingual facial lip-sync animation production.
4-day event kicks off in Stuttgart on April 23, 2024; new program confirmations include ‘The Power of Collaboration’ a discussion of Global Inclusion, Community, and Connection and Feature VFX: A look behind the scenes of ‘The Creator;’ tickets are now on sale