Tagged With: Technology
Previs Pro Introduces ‘Light Grading’ Tool
New feature includes a library of classic lighting scenarios with over a dozen presets that can be customized or replaced entirely via in-built generative AI prompt; now available via the Previs Pro app.
The Untapped Potential of ML in VFX
Oscar-winning ‘Dune: Part Two’ VFX Supervisor Paul Lambert turned to Foundry’s CopyCat machine learning toolset within Nuke to complete 40% of the 1,000 Fremen eye shots with no additional touch-ups, saving thousands of hours of roto work.
Maxon Announces Major Maxon One Suite Update
Now available to subscribers, the update includes hundreds of new features and capabilities across its tools, including ZBrush for desktop and iPad, Red Giant, Maxon Studio, Cinema 4D, Redshift, and Cineware.
Autodesk Adds Golaem Crowd Tools to Media & Entertainment Collection
Plug-in integrates AI and features Flow-connected workflows; updates to Maya and 3ds Max include modeling improvements, liquids in Bifrost, OpenUSD improvements, and OpenPBR integration.
Adobe Announces Premiere Pro, After Effects Releases
New Generative Extend editing tool instantly generates and expands the length of video and audio clips; Media Intelligence quickly locates specific clip content via keyword search; all updates and releases now available.
RADiCAL Announces RADiCAL 4.0 Update
Now available, the update comes with improvements to motion realism, a new virtual cinematography tool, mobile optimization, and flexible subscription plan.
Adobe Announces Premiere Pro, Media Encoder Updates
4:2:2 video color editing is now supported on PCs, which reduces file size and improves color grading and chroma keying; NVIDIA GeForce RTX 5090 and 5080 laptops are now available, accelerating AI-powered video editing features.
From Hobbyist to Filmmaker: The Indie Dream Behind ‘The Sky’s the Limit’
For digital event and video producer Elvis Deane, discovering Reallusion’s software tools like Character Creator, iClone, and AccuPOSE allowed him to animate his feature film idea 20 years in the making.
Adobe Substance 3D Updates Unveiled at GDC
Updates include the new ‘Filled Path’ feature for Substance 3D Painter; improved rendering for Substance 3D Designer; and the Substance 3D Indie Bundle for independent creators who want access to professional-grade tools at a lower price.
HandCraft Pro Mocap Tool Now Available
Developed and released by animator Tal Minks, the system allows users to capture real-time hand motion with a webcam and bake directly onto characters in Maya.
Amazon Web Services Announces Amazon GameLift Streams
The fully managed AWS capability enables game developers to deliver high-fidelity, low-latency game experiences to players using virtually any device with a WebRTC-enabled browser.
Megalis VFX: Bringing Western Tech Innovation to Japanese Productions
How two former ILM and Square Enix artists, Jeffery Dillinger and Christophe Rodo, navigated cultural and technological challenges, while enlisting new creative tools, to build a successful, cutting-edge, independent visual effects studio in Japan.
VIEW Conference 2025
Italy’s premiere animation and visual effects event runs in-person October 12-17 in Torino, Italy with a focus on Computer Graphics, Interactive Techniques, Digital Cinema, 2D/3D Animation, VR and AR, Gaming and VFX.
SIGGRAPH Asia 2025
The 18th ACM SIGGRAPH Conference and Exhibition on Computer Graphics and Interactive Techniques in Asia will be held at the Hong Kong Convention and Exhibition Centre December 15-18, 2025.
Wonder Dynamics Helps Boxel Studio Embrace Machine Learning and AI
By integrating the Wonder Studio cloud-based 3D animation and VFX technology into its production pipeline, the creative studio took advantage of new AI and machine-learning-based tools to create 134 creature shots in 6 weeks for the CW’s ‘Superman & Lois.’
SIGGRAPH 2025
The premier conference and exhibition on computer graphics and interactive techniques comes to Vancouver, BC August 10-14.
FMX 2025: Rhythm of Change
The 4-day event returns to Stuttgart, kicking off May 6; on-demand presentations are available May 10 – June 10.
Foundry Releases Nuke 16.0
Latest version of industry-leading compositing software allows changes to multiple shots at the same time, faster large-scale roto work, and updated timeline tools for faster shot approval and delivery.
Raynault VFX, Stability AI Join the Academy Software Foundation
The newest group members bring with them ‘the artistic talent and the technical know-how that will help strengthen open source development in the motion picture industry.’
DNEG’s Brahma Division Acquires AI Tech Company Metaphysic
Merger with the leading AI VFX tool company used in Robert Zemeckis’ ‘Here’ to de-age stars Tom Hanks and Robin Wright, coupled with United Al Sager Group’s second investment in the DNEG Group, leaves Brahma with post-transaction value of US$1.43 billion.
Vine FX Dives Into an Alien Undersea World in Prime Video’s ‘The Rig’
The Cambridge-based VFX studio delivered 115 shots for the climactic Season 2 finale, creating a mycelium forest and eerie underwater environment using a USD pipeline they built for the show.
2024 VIEW Awards Announced
9 animated short films recognized for their excellence by an international jury include Grand Prize winner ‘Inkwo for When the Starving Return’ and Jury Award winners ‘Have I Swallowed Your Dreams’ and ‘Jour de Vent;’ View Conference 2025 runs October 12-17.
Adobe Substance 3D Announces Full Assets Library Access for Subscribers
Includes access to nearly 20,000 professional materials, models, and lighting environments without managing points.
Comedians The Sklar Brothers to Host 23rd Annual VES Awards
This marks the first hosting of the awards by the comedy duo, whose knowledge of VFX stems from being two identical humans; event set for February 11 at The Beverly Hilton Hotel.