RADiCAL Introduces Comprehensive Pre-Production Solution
‘RADiCAL for Pre-Production’ includes extensive new features that enable teams to create, simulate, and iterate on scenes and set design with real-time 3D visualization.
‘RADiCAL for Pre-Production’ includes extensive new features that enable teams to create, simulate, and iterate on scenes and set design with real-time 3D visualization.
The Pixelworks team worked closely with the DreamWorks Animation filmmakers to fine-tune and enhance the motion look of all action, shot by shot, in post-production while keeping the cinematic look and feel intact.
NYU Tisch School of the Arts’ state of the art motion-capture and virtual production facility now offers students enrolled in the new Master of Professional Studies degree in Virtual Production a chance to learn with next generation technology.
The London-based post facility’s use of SGO’s advanced automated workflow yields increased efficiency, reduced manual interventions, and uncompromised quality.
The university’s founder and the Dean of the School of Animation and Motion discuss the array of top speakers and program highlights, including Genndy Tartakovsky receiving the Award of Excellence and Toby Wilson presenting 'Blue Eye Samurai,' at the annual celebration of animation, which starts tomorrow, September 26, running through September 28.
Noah Catan and the team at Bent Image Labs used his Pantheon software tool to add critical volumetric shading to the key opening scenes of the film, set in Harold’s illustrated book world, without making the characters and their simple lines look like the came from a completely different world.
Jonathan Nolan, Fede Alvarez, Kelsey Mann, and Chris Sanders are just a few of the top speakers who’ll be attending as the English-speaking event celebrates its 25th anniversary, bringing together industry professionals, students, and enthusiasts in a celebration of the latest achievements in animation, VFX, and games; the event runs October 14-19 in the beautiful baroque city of Turin, Italy.
The leading content market dedicated to kids’ entertainment offers a weekend of in-person networking, pitching, conferences and content discovery October 18-20 in Cannes France.
The legendary genius behind ‘Dexter’s Lab,’ ‘Samurai Jack’ and “Hotel Transylvania’ to receive the Award of Excellence at the festival, which runs September 26-28; the 3-day event features screenings, panel discussions, and presentations from SCAD Alumni students, alumni and industry creatives.
UE plugin brings film-quality, real-time volumetric VFX into games via GPU-powered compressed VFB effects.
The showrunners, co-creators and EPs, self-described ‘Star Wars’ nuts, discuss how they turned the entire empire upside down on the new Lucasfilm 3DCG series, where good guys are bad, bad guys are good, and Jar Jar Binks may well be… a Sith lord; now streaming on Disney+.
Release of Maxon’s award-winning winning 3D creative software features many tools found in the desktop version and adds a customizable interface for arranging sculpting tools to optimize a personal user experience.
Coming this winter, the virtual production software update will deliver Camera and Display Plugin and Color Calibrator improvements for a better broadcast and cinema workflow; both apps are free with select features available under a paid license.
The film, made as part of the company’s ‘Project Arena’ deep dive into ICVFX (in-camera VFX), highlights the state of visual effects and filmmaking – from the artist’s point of view; new innovative virtual production tools integrate virtual shoots into overall production pipeline, enabling direct use of film production assets without any preprocessing.
Strategic partnership opens new doors for the real-time virtual production solutions platform to expand its presence in China and selected countries across Southeast Asia.
AU 2024 runs October 15-17 in San Diego and invites artists and creative professionals to learn about emerging technologies, innovative techniques, and hear from leading industry experts both in-person and online.
Coming to Downtown Los Angles, October 10, the wildly eclectic celebration of animation features 50 original shorts from a worldwide line up of unfettered artists; tickets are now on sale.
Director Veit Helmer shot live-action animals, then animated them talking using an innovative photorealistic VFX pipeline that included Maya, Nuke, Arnold, Unreal Engine and LiveFX, on his new feature about the fantastical adventures of a young monkey who escapes from a zoo to reunite with his family.
Award-winning ‘Alien: Romulus’ director will present live at Italy’s premier animation and VFX event running October 14-19 in the beautiful baroque city of Turin.
VFX Supervisor Dan Macarin dissects his team’s intricate work enhancing the motion of Deadpool’s mask to match Ryan Reynolds' emotions, comedic timing, and dialogue, along with digitally enhancing Wolverine’s corpse, on Marvel Studios’ blockbuster superhero adventure, now playing in theaters.
Executive producer and supervising director Tom Warburton talks about his new animated musical kids’ series that follows 5-year-old Berti and her friends as they navigate the challenges of starting school for the very first time, debuting today on Disney Jr. and Disney Channel, tomorrow on Disney+.
The award-winning writer, director, producer and ‘Fallout’ EP will appear in person, in conversation with VFX supervisor Jay Worth, at Italy’s premier animation and VFX event running October 14-19 in the beautiful baroque city of Turin.
The world’s largest entertainment content market returns to Cannes October 21 – 24.
The international festival dedicated to stop-motion animation takes place in Maribor, Slovenia September 25 – 29 and Łódź, Poland December 5 – 8.