Pixotope Launches AI-Powered Real-Time Graphics Integration Tool
The background segmentation tool allows broadcasters to integrate real-time 2D and 3D graphics into live productions without greenscreens, manual rotoscoping, or match moving.
The background segmentation tool allows broadcasters to integrate real-time 2D and 3D graphics into live productions without greenscreens, manual rotoscoping, or match moving.
Behind the screens, NVIDIA technology helps ensure that the eye-popping display panels act as one synchronized canvas across the 750,000 square-foot venue.
Acclaimed Polish production and animation studio employs real-time workflow to accelerate the creation of 3D assets for animatics, previs and performance capture.
The 40x80x16 foot LED Virtual Production Volume wall displays interactive, computer-generated perspectives and includes an LED ceiling for fully immersed lighting.
The global leader of cutting-edge graphics tech will showcase work from collaboration with with top academics at 14 universities on the latest advancements in content creation, VR, real-time rendering, and 3D simulation at the upcoming conference, running August 8-11 in Vancouver.
Initiative extends Unreal Fellowship curriculum accessibility so more artists can take advantage of the career-changing skills training and credential opportunity.
Leading independent interactive studio takes home its ninth Emmy; latest award, for immersive VR portrayal of Eastern European legend, adds to project’s previous Emmy wins for directing and character design.
Aardman and Fictioneers’ new city-scale augmented reality experience transforms Bristol and Cardiff in the UK, and San Francisco in the US, into virtual stages; for a limited time, the app is free on iOS and Android devices in the UK.
Now available, the latest update to Epic Games' real-time game engine boasts improvements for creators across multiple industries such as game development, film and television, and architecture; enhanced features include improved VFX workflows, faster light baking, integrated RAD game tools, and production-ready pixel streaming.
Aardman and Fictioneers’ new story-driven interactive experience gets up close with the comedic duo, taking users on an urgent fixit job in Bristol as employees of their odd job company, Spick & Spanners; the free app is available on iOS and Android devices in the UK, US, and Canada.
Leading interactive studio’s latest VR experience is released today; first-ever live virtual reality red carpet premiere for the short was the ultimate socially distanced event, with attendees using Oculus Quest headsets to interact in real-time as avatars.
Update includes new creative tools to for more convincing characters and real-time environments; users will also see usability and performance improvements in the Collaborative Viewer template enabling multi-user design reviews on VR/AR/Desktop enhancing the collaborative design review process.
Innovative real-time facial animation will allow Unreal Engine creators to develop the most advanced character assets on any platform.
With Disney+’s long-awaited October 30th Season 2 premiere of Lucasfilm’s Emmy Award-winning ‘Star Wars’ series, Lucasfilm and ILM again team with the leading visualization company to create cinematic quality visuals on a tight TV series schedule; watch the phenomenal previs showreel!
One of the company’s innovative new fellowship creators discusses the program’s intense virtual production workflow curriculum, participation requirements, and goals for the future.
Available through Unreal Online Learning, the self-paced program of 8 courses and 10 videos teaches the fundamentals of Unreal Engine and real-time production.
Zachary Dixon and IV Studio produced four video game-style versions of top athletes using game engine technology, delivering the first in just two weeks.
Company focus for next year is on providing creators with production-ready features, workflows, and components, and changing their approach to how these new tools will be delivered.
Game and Unreal Engine giant announces new financing round that pegs value of company at $17.3 billion.
Company makes $250 Million strategic investment in game industry leader to broaden their collaboration developing state of the art technology, entertainment, and socially connected online services.
‘Star Wars’ sequel trilogy star is cast in lead role of Magda in newest immersive experience from the Emmy Award-winning studio behind ‘Bonfire’ and ‘Crow: The Legend.’
Special ‘Work in Progress’ presentation from the Emmy Award-winning studio behind ‘Bonfire’ and ‘Crow: The Legend’ will debut June 15 at Annecy 2020 online.
CG supervisor Han Yang has transitioned his game cinematic and trailer production efforts to a work from home studio, allowing him to continue delivering high-level content on a host of projects.
Augmented reality experience from Aardman and Fictioneers consortium introduces their innovative new storytelling technology platform, using Unity tools, backed by UK government funding.
New version includes next-gen platform support, allowing developers to build PlayStation 5 and Xbox Series X games.