Watch: ‘Stormgate’ Cinematic Trailer Made Entirely in Unreal Engine
With the feel of classic 1990s real-time strategy game franchises, Zoic Studio’s new spot teases Frost Giant Studio’s upcoming PC game set hundreds of years in Earth’s future.
With the feel of classic 1990s real-time strategy game franchises, Zoic Studio’s new spot teases Frost Giant Studio’s upcoming PC game set hundreds of years in Earth’s future.
The Oscar-winning VFX studio improved existing performance capture techniques and invented brand-new facial animation technology to elevate the look of Supermassive Games’ ensemble-driven slasher.
Offered in partnership with Epic Games, the online program provides skills-building training based on the Unreal Fellowship curriculum, opening up new career opportunities in an industry ripe with demand for UE artists; the program runs August 15-September 9.
Harnessing enhanced virtual production workflows based on real-time rendering, the studio blends live-action and VFX in an epic battle set on the surface of a Google Pixel phone in a live actor’s living room.
The global leader of cutting-edge graphics tech will showcase work from collaboration with with top academics at 14 universities on the latest advancements in content creation, VR, real-time rendering, and 3D simulation at the upcoming conference, running August 8-11 in Vancouver.
Initiative extends Unreal Fellowship curriculum accessibility so more artists can take advantage of the career-changing skills training and credential opportunity.
Cloud considerations can help leverage and future-proof your investments in virtual production workflows.
Leading visualization company stitches together carefully planned stunt action with digital takeovers to provide crucial previs for several key sequences on Daniel Espinosa’s Marvel horror thriller.
The visual effects studio integrates its proprietary ‘Parallax’ virtual production system with Unreal Engine and ray tracing tools to help award-winning filmmaker Ava DuVernay and a host of top film directors, including Michael Mann and Patty Jenkins, step inside and dissect their favorite shots.
This free virtual presentation will explore new means of digital storytelling using virtual sets, real-time rendering, and cinematic-quality ray tracing enhanced by the latest NVIDIA® RTX™ solutions, NVIDIA Omniverse Enterprise, NVIDIA Virtual GPU (vGPU), and GPU-accelerated software applications.
This free presentation on April 14 will explore how the latest NVIDIA® RTX™ solutions, NVIDIA Omniverse Enterprise, NVIDIA Virtual GPU (vGPU), and GPU-accelerated software applications are transforming Media & Entertainment production.
Free sample projects now ready for download along with the brand-new Unreal Engine 5 next-gen real-time 3D content production platform technology released today by Epic Games.
Epic Games' first major announcement at this morning’s State of Unreal presentation is huge; next-gen real-time 3D content creation in both game and non-game workflows gets a shot in the arm with new UE5 features, enhancements, and support.
TTF Anim, the company’s new game engine-based final animation toolset and in-house animation group, is fueling its goal to move from visualization to screen-ready animated content creation; new short, ‘Skytribe,’ demonstrates the range of styles and realism possible through new means of camera movement, facial modeling, and face/body animation.
New toolset brings real-time capabilities to creators of cinema-quality, stylized animated content; developed on top of Unreal Engine, pipeline features custom-developed visualization tools that introduce game engine rendering to features of traditional animation.
Chad Eikhoff, TRICK 3D’s founder and director of the Kidoodle TV and Discovery Kids animated series about Santa's North Pole reality talent show, discsses the challenges of producing episodic content – in a pandemic - with a real-time animation production pipeline using Unreal Engine and motion capture.
Check out the real-time round-up: explore emerging trends in the metaverse and impact on real-time 3D technology; and watch the ‘Virtual Production Sizzle Reel 2022’ to see how Unreal engine, virtual production and in-camera VFX is feeding an explosion of creativity.
Featuring action-packed assets produced by company’s VFX studio, the cinematic hints at new ‘Invasion Mode’ which promises to bring a new dimension to the gaming experience; latest installment of the franchise will release on multiple platforms later this year.
Latest version of tool, which allows artists to quickly turn simple brushstrokes into realistic landscape images, features powerful new AI model based on GauGAN2 research.
The company’s real-time 3D design collaboration and simulation platform is now available to millions of NVIDIA GeForce Studio creators with RTX GPUs; new Omniverse Machinima and Omniverse Audio2Face platforms also revealed, as well as new platform features and 3D asset marketplaces.
Developed in collaboration with Epic Games, the new plugin supports seamless animation data exchange between Maya and Unreal Engine to expedite virtual production and game development workflows.
A team of visual effects houses, led by DNEG, created 4,000 shots, complete with new worlds, the mysterious Vault artifact, and the enormous Invictus ship, in David Goyer’s expansive and enthralling new series, based on the famed author’s seminal sci-fi book series, now streaming.
Giantstep creates 3D animated characters with photogrammetry, real-time rendering, and motion capture for group’s first mini album, which surpassed 100 million views in 17 days.
PNY is partnering with NVIDIA to bring their revolutionary real-time 3D collaboration and simulation platform to reinvent workflows for dispersed creative teams across the animation and VFX space. Join the free ‘Revolutionizing 3D Workflows with NVIDIA Omniverse Enterprise,’ webinar set for November 17.
New technology generates interactive AI avatars with ray-traced 3D graphics by connecting speech AI, computer vision, natural language understanding, recommendation engines and simulation technologies.