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Tagged With: game engines

Unreal Engine Headline News

Epic Games Releases Unreal Engine 4.21

New release adds increased mobile optimizations to Android and iOS, up to 60 percent speed increases when cooking content, and more power and flexibility in the industry-leading Niagara effects toolset for real-time VFX.

real-time 3D Headline News

Unity to Acquire Digital Monarch Media

Creator of the world’s most widely used real-time 3D development platform acquires pioneering virtual cinematography technology used on blockbuster feature films.

Epic Games Headline News

Epic Games Drives Real-Time Immersive Experiences at SIGGRAPH 2018

Tech talks and booth presentations highlight innovations from real-world use cases.

SIGGRAPH 2018 Headline News

MPC Film Advances the Craft of Visual Effects at SIGGRAPH 2018

Studio group announces its extensive schedule of talks and presentations for the upcoming computer graphics conference and exhibition in Vancouver.

SIGGRAPH 2018 Headline News

SIGGRAPH 2018 to Spotlight Creators and Pioneers in Games at Real-Time Live!

Creators, visionaries and pioneers from the world’s leading studios within the games industry to be showcased at SIGGRAPH 2018, running August 12-16 in Vancouver.

Annecy 2018 Headline News

Digital Dimension Bringing ‘Improbable Pirate Adventures’ to Annecy 2018

Real-time rendering within Epic Games Unreal 4 game engine powers new CG-animated short-form series aimed at 6-11-year-olds.

Games Events

Game Developers Conference (GDC) 2018

Begins: March 19, 2018

GDC, running March 19-23, 2018, is the world's largest professional game industry event, bringing together game designers, programmers, artists, producers, and business professionals for 5 days of unparalleled education, inspiration and networking.

VIEW Conference ANIMATIONWorld

The Industry’s Best and Brightest All Set to Share Their VIEW

By Dan Sarto | Tuesday, October 10, 2017 at 11:32pm

The 18th VIEW Conference in Turin, Italy gets ready to present its biggest program ever of top animation, VFX, VR and game industry experts.

FMX Blogs

WATCH: The Third Floor’s Michelle Blok Talks ‘Game of Throne’ Previs and More at FMX 2017

By Dan Sarto | Thursday, September 21, 2017 at 5:28am

The previs supervisor discusses a wide-range of visualization work on HBO’s award-winning TV series, as well as her studio’s efforts on Disney’s live-action hit, ‘Beauty and the Beast.’

FMX Blogs

WATCH: The Third Floor’s Duncan Burbidge Talks ‘Doctor Strange’ and ‘Rogue One’ Previs at FMX 2017

By Dan Sarto | Wednesday, August 9, 2017 at 12:52am

The GM and executive producer talks in detail about his studio’s previs work on Marvel’s ‘Doctor Strange,’ Disney’s ‘Beauty and the Beast’ and ‘Rogue One: A Star Wars Story.’

FMX VFXWorld

WATCH: Clint Reagan Talks ‘Logan’ Previs and More at FMX 2017

By Dan Sarto | Tuesday, July 25, 2017 at 4:00pm

The veteran HALON Entertainment supervisor details his studio’s previs work on Marvel’s superhero action adventure hit, as well as their use of game engines and real-time rendering technology. 

 

Autodesk Headline News

Autodesk Discontinues Game Engine Middleware Line

3D game engine and real-time rendering software Stingray, which offers equivalent middleware capabilities in a streamlined workflow, to serve as Autodesk’s flagship product for the game development market.

Annecy 2017 Headline News

Digital Dimension Unveils Two New Properties at Annecy 2017

Two new CG-animated series -- ‘Improbable Pirate Adventures’ and ‘Time Travelling Caveman Scientist’ -- to be produced at Montreal-based 3D and VFX studio using the Unreal 4 game engine.

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