Tagged With: Maya

Working to Reduce Gun Violence ANIMATIONWorld

‘Blossom’ Depicts Young Girl’s Struggle to Cope with Gun Violence

By Dan Sarto | Friday, June 4, 2021 at 1:39pm

Oscar-winning ‘Hair Love’ production house Lion Forge Animation teams with Everytown for Gun Safety Support Fund on poignant animated short in support of the 7th annual Wear Orange campaign and National Gun Violence Awareness Day.

Dude Headline News

GMUNK Creates Hypnotic Fluid Sims for ‘The Living System’ Short

The renowned digital artist, aka Bradley Munkowitz, uses a water and smoke system to simulate a swell of energy for the collaborative Z by HP project.

The Fab Four – As Kids! ANIMATIONWorld

‘Madagascar: A Little Wild’: A Fun and Emotional Mix of Old and New

For supervising director T.J. Sullivan, building on the success of DreamWorks Animation’s hit franchise meant ensuring that as kids, the fab four – Alex, Marty, Gloria, and Melman – get the right chance to form bonds that last a lifetime.

There’s More to Life Than Bits and Bytes ANIMATIONWorld

Behind the Music and Animation of ‘Doug Unplugs’

DreamWorks Animation’s musical kids’ series, created for Apple TV+, follows the adventures of a young robot who ‘unplugs’ from his fact-based world to experience the wonders of the human world with his best friend Emma.

Virtual Events Headline News

Autodesk Talking Retopology, Bifrost, USD, and Shotgun at FMX 2021

Tech giant’s conference program will examine the future and boundaries of animation and VFX: the latest developments in USD; retopology tools for 3ds Max; Bifrost for Maya for visual programming; and remote studio collaboration with Shotgun.

Nominated for an Annie! VFXWorld

Pushing the FX Pedal to the Metal in ‘Fast & Furious: Spy Racers’

Smoking wheels and burning rubber barely scratch the visual effects surface of DreamWorks Animation and Netflix’s high-horsepower street racing thriller, nominated for a Best FX for TV/Media Annie Award for the third season ‘Sirocco Fire Explosion’ finale.

virtual production ANIMATIONWorld

Jerome Chen Talks Real-Time Animation with Unreal Engine

The Sony Pictures Imageworks senior VFX supervisor discusses his studio’s integration of Epic’s game engine technology and real-time workflows into its animation production on a new episode of Netflix’s ‘Love, Death & Robots’ anthology series.

The Magic of VFX! VFXWorld

Method Studios Brings VFX ‘Magic’ to Robert Zemeckis’ ‘The Witches’

Using Unreal Engine-based virtual production tools, VFX supervisor Kevin Baillie helps the Oscar-winning director pre-shoot every live-action scene needing digital characters, including mice, chickens, and a cat.   

game cinematics Headline News

Bad Guys Have Their Fun in ‘Evil Genius 2: Wold Domination’ Trailer

By Dan Sarto | Friday, March 26, 2021 at 9:33am

Haz Dulull and He Sun deliver an exciting game cinematic spot for Rebellion’s latest release, produced with a USD-based Houdini pipeline, Unreal Engine, and Redshift. 

Commercials Headline News

JAMM Scores a Touchdown with ‘The Neighborhood’ Spot

DoorDash’s first SuperBowl campaign featured rapper Daveed Diggs and the Sesame Street Muppets; creative studio incorporated elements including a CG train and added a bit of animation magic to make Grover fly.

Technology Headline News

LoUPE Simplifies Storytelling with Technology ‘For Artists, By Artists’

Tangent Labs co-founder Jeff Bell shares how their platform integrates asset management, production and task management, review and collaboration, sketching, draw overs, and note taking to enable transparent, accessible, and innovative animation and VFX creativity.

Technology Headline News

Sunrise Productions Open Source Node eXecution Tree Python Tool Now Available

NXT automates programming tasks related to animation and VFX graphics and linear processing; the simplification of production workflows builds a bridge between artists and developers.

short film animation ANIMATIONWorld

‘Bearly’ Charms as SCAD Animation Studio’s Debut Film

The delightful 2D/3D animated musical short, about a curious bear cub’s attempt to resist hibernation, marks the start of the program’s ambitious plan to produce two new shorts each year.

Technology Headline News

Industrial Brothers Finishes ‘Remy & Boo’ Episodes in the Cloud

Having already turned to Amazon Web Services, the studio easily moved to full remote production in the cloud this March; company quickly scaled artistic and computing capacity without disruption to delivery schedule.

Feature Film VFX VFXWorld

Method Scares Up the Boogeyman in ‘A Babysitter's Guide to Monster Hunting’

Led by VFX supervisor Hamish Schumacher, the Vancouver studio designs and produces three digital monsters, known as Toadies, bringing frighteningly-good fun to Netflix’s new film, based on the Joe Ballarini’s book series.

real-time rendering Headline News

Epic Games Releases Weta’s ‘Meerkat’ Hair and Fur Sample Project

VFX powerhouse has worked closely with Epic to fine-tune Unreal Engine’s strand-based Hair and Fur system; downloadable scene gives users a firsthand look at the production tool in action.

Do it in the Cloud! Headline News

‘BobbleHeads: The Movie’: First Film Finished Remotely with Nvidia GPUs and Azure

By Dan Sarto | Wednesday, December 9, 2020 at 10:12am

Cher, Jennifer Coolidge, and Luke Wilson star in animated film completed remotely, during the COVID-19 pandemic, with leading cloud-based technology including Chaos Group’s V-Ray renderer.

Technology Headline News

Autodesk Announces Maya 2020.4

Update to Bifrost visual programming environment brings richer, procedural workflows to more areas of the pipeline and provides artists with powerful new scattering and instancing capabilities, along with volumetrics and FX tools.

Technology Headline News

BOXX Technologies Launches APEXX Denali A3 Workstation

Innovative features optimize productivity by empowering architects, engineers, 3D designers, and motion media professionals to create, render, and multitask faster than ever before.

digital humans ANIMATIONWorld

A Digital Woman Discusses Society’s Perception of Femininity in ‘I.D.A’ CG Short

By Dan Sarto | Wednesday, October 28, 2020 at 4:45pm

VFX studio Nu Boyana FX’s first inhouse animated short, based on a spoken word poem, started as an R&D project before blossoming into a film asking fundamental questions about what makes a girl real; the fully keyframed film’s production toolkit included Zbrush, Mari, Maya, and Nuke.

Technology Headline News

Glassbox Releases DragonFly 2.0

Enhancements to the cross-platform virtual production software include camera tracking advancements, live motion-capture support, flexible licensing, and other features to help better meet the needs of independents and teams working in-studio or remotely.

animated title sequences ANIMATIONWorld

How Studio AKA Captured Chaos and Destruction for the Main Titles on Ridley Scott’s ‘Raised by Wolves’

Working with a team of six artists, director Steve Small employs a combination of 3D, rotoscope and hand-drawn artwork for the haunting, elegant main titles serving as the backstory for the HBO Max sci-fi series.

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