FMX: Film & Media Exchange 2024
The 4-day event returns to Stuttgart, kicking off April 23; on-demand presentations are available April 27 - May 31.
The 4-day event returns to Stuttgart, kicking off April 23; on-demand presentations are available April 27 - May 31.
The 4-day event kicks off in Stuttgart on April 23, 2024 with a focus on ‘Connecting Ideas’ and the return of the ‘Lighting & Rendering” track; annual Animation Production Days is now accepting projects through February 6.
The end of the year is a great time to make decisions - decide to make a great life and career for yourself in 2024 and beyond.
The annual conference concludes its latest edition, which ran December 12-15 in Sydney; 5,690 attendees from more than 40 countries gathered, including technical and creatives in research, science, art, animation, gaming, interactivity, education, and emerging technologies.
Creative director and editor brings production and post expertise to the company’s U.S. commercial roster.
Group includes 83 artists working across James Cameron’s Lightstorm Entertainment productions, including ‘Avatar’ films, who are seeking representation by IATSE, marking the first U.S. vendor-side VFX artist filing with the NLRB.
Led by EPs Ned Biddle and Nick Sterling, the expansion aims to increase use of regional talent while tapping company’s NYC hub.
Ex-DreamWorks COO and CFO joins advisory board of company behind ‘God’s Gang’ animated series, led by former Disney exec Nimrod Avraham May; the group’s multinational team is committed to projects free of AI-generated content.
The Minnesota-based animation studio founder discusses his company’s success with commercial projects and its new path creating original micro short series for social media.
The longtime Pixar technologist, who joined TCS in 2019, takes on new role to drive development of new technology platforms, enhancing the company’s digital capabilities.
After nearly five months of discussions with the studio, an agreement has been reached for 50 animation production workers to unionize under The Animation Guild IATSE Local 839.
Animation studio taps development executive to help foster growing slate of kids and family entertainment and original IP-driven content.
10 remote Walt Disney Animation Studios employees are seeking official unionization election, setting the stage for a potential shift in the animation industry's approach to remote work.
Award-winning animation production company brings its eclectic roster of international directors, studio execs, creative talent, and production staff to North America, with LA-based executive creative director Claus Cibils at the helm.
The Montreal-based See Creature Animation Studio co-owner offers 5-steps to improve animation performance and shares his experience directing New Zealand Claymation kid’s show ‘Kiri and Lou.’
French VFX studio adds digital visual effects veteran to oversee all graphic creation for films and series.
The certified money coach discusses how she merged the worlds of film and finance to launch a practice catering to creative professionals.
As chief content officer and EVP of production, the 30+ year VFX veteran will oversee all production, new business development, and content partnerships.
The BAFTA-winning Scottish animator/filmmaker shares how he became an independent animator and what opportunities exist for other animators who boast a unique style.
Previous animation division executive producer at the global animation and VFX studio will now lead studio’s international teams.
Fall is a time for change – which can be difficult, but sometimes necessary to improve your career and your life.
The web series creator discusses everything that goes into producing and monetizing a web series and how she parlayed her YouTube experience into a job in television.
The Virginia-based studio's workers file with the National Labor Relations Board and seek representation by The Animation Guild.
The NY actor turned teacher discusses how DreamWorks’ 1996 request shifted his life path and kicked off his 30+ year career training animators.
A gathering place for technical and creatives in research, science, art, animation, gaming, interactivity, education, and emerging technologies, the annual conference and exhibition on computer graphics and interactive techniques comes to Sidney, Australia, December 12-15.