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Tagged With: AI

The Increasing Need for Entertainment Content Headline News

What’s in Store for the M&E Industry in 2025

While the use of AI in M&E continues to grow, so does virtual production powered by real-time technology, which reduces costs and time to delivery as well as allow artists in film, TV, games and immersive experiences greater flexibility to iterate and deliver higher fidelity work.

On to Ratification Headline News

SAG-AFTRA and Nickelodeon Reach Tentative Agreement

By Dan Sarto | Wednesday, May 7, 2025 at 12:11pm

Deal between the union and network for their 2025 SAG-AFTRA/Nickelodeon Animation Studios Basic Cable Television Animation Agreement now heads to the National Board for review.

And the Strike Continues… Headline News

Videogame Companies Make Final Offer to SAG-AFTRA

Tentative agreement on 24 of 25 proposed points had previously been reached, with talks stagnating for nearly 300 days over concerns regarding consent and compensation for AI replica use; union claims to have issued counteroffer with no response.

AI in Animation Headline News

Lenovo to Bring Vidu Generative Video to PCs, Smart Hardware Ecosystem

The solution streamlines production of high-quality transitions, HD video outputs, 48 kHz sound effects and music, and animated character transitions.

All Roads Lead to Stuttgart Headline News

FMX 2025 Program to Explore Impact of AI

The killer conference starts next Tuesday; a variety of panels related to this year’s ‘Rhythm of Change’ theme now set, from the state of the industry and growth of AI to updates on ‘The Art of Animation’ and ‘Expanding Realities’ tracks.

The Increasing Need for Entertainment Content Headline News

How Lenovo is Equipping M&E Professionals with the Right Tools for the Job in 2025

Consumer demand for new entertainment experiences means artists and studios working in film, TV, games and immersive experiences require more compute power to handle ever-growing datasets while still delivering on time and on budget.

Ethical AI at Work Headline News

Asteria, Animal Pictures Announce ‘Uncanny Valley’ Hybrid Feature

Director Natasha Lyonne co-writes and co-stars with Brit Marling, in collaboration with VR pioneer Jaron Lanier, to blend ethical AI with traditional filmmaking techniques.

The Increasing Need for Entertainment Content ANIMATIONWorld

Smarter Tools from Lenovo with AMD Power Creatives in Media and Entertainment

Consumers continue to expect fresh and innovative experiences across film, TV, games and interactive experiences, in greater quantity with higher fidelity, which means artists and studios require more compute power to handle ever-growing datasets while still delivering on time and on budget.

Next Gen Entertainment Headline News

We Ghosted Media, Lamina1 Team for ‘Owen Nowhere’ Animated Comedy

The series, which follows a pre-teen who lives on the open road with his retired vampire parents, will launch on the next-gen Web3 and AI-powered platform, allowing the creators full ownership and control over the IP.

AI in Animation Headline News

Asteria to Release ‘The Odd Birds Show’ Animated Shorts Series

Created through traditional hand-drawn animation as well as VR puppeteering, rendered 3D assets, motion tracking, and AI tools, the show, about a dysfunctional family of birds who host a talk show, will release across social platforms.

Technology Headline News

Lenovo Introduces New ThinkPad Device Lineup

Engineered for modern professionals handling AI-powered workflows, the offering includes Copilot+ PCs, such as the ThinkPad P14s Gen 6 AMD and ThinkPad P16s Gen 4 AMD mobile workstations, alongside new ThinkPad L Series business laptops, with expanded ThinkPad X1 Aura Editions.

Using ML for Artistic Empowerment VFXWorld

The Untapped Potential of ML in VFX

Oscar-winning ‘Dune: Part Two’ VFX Supervisor Paul Lambert turned to Foundry’s CopyCat machine learning toolset within Nuke to complete 40% of the 1,000 Fremen eye shots with no additional touch-ups, saving thousands of hours of roto work.

Technology Headline News

Autodesk Adds Golaem Crowd Tools to Media & Entertainment Collection

Plug-in integrates AI and features Flow-connected workflows; updates to Maya and 3ds Max include modeling improvements, liquids in Bifrost, OpenUSD improvements, and OpenPBR integration.

Technology Headline News

Adobe Announces Premiere Pro, After Effects Releases

New Generative Extend editing tool instantly generates and expands the length of video and audio clips; Media Intelligence quickly locates specific clip content via keyword search; all updates and releases now available.

Technology Headline News

Adobe Announces Premiere Pro, Media Encoder Updates

4:2:2 video color editing is now supported on PCs, which reduces file size and improves color grading and chroma keying; NVIDIA GeForce RTX 5090 and 5080 laptops are now available, accelerating AI-powered video editing features.

Heading to Stuttgart Headline News

FMX 2025 Program Now Online

Lists of participating speakers and companies have also been published; presentation categories include VFX for Features, Feature Animation, Sound Design, Managing Change, and News.

The Future of Comics? Headline News

Pocket Entertainment Launches Pocket Toons AI-Based Comics Platform

New platform utilizes company’s proprietary Blaze! AI studio to automate background rendering, scene composition, coloring, and quality control to allow artists to focus on storytelling and character development rather than production.

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