8 Tips for Scaling Rendering to the Cloud
PipelineFX co-founder and CEO Richard Lewis shares tips and tricks for scaling rendering workloads into the Cloud, including understanding data traffic patterns, matching hardware, and syncing data.
PipelineFX co-founder and CEO Richard Lewis shares tips and tricks for scaling rendering workloads into the Cloud, including understanding data traffic patterns, matching hardware, and syncing data.
Annual Unity Technologies User Conference running November 1-3 seeking artists, developers and publishers to share their knowledge of interactive 2D, 3D, VR and AR experiences and game creation with the largest global gathering of Unity developers.
Thirty-year-old company opens studio in Toronto, adding to MASTERSFX’s existing array of full-service FX studios based in Los Angeles and Vancouver, BC.
New update to cross-platform, open-source rigging framework features an easy-to-use biped workflow and enables portable rigs across applications.
Based on the book by Neil Gaiman, Starz miniseries is written by showrunners Bryan Fuller and Michael Green with David Slade set to direct the pilot and additional episodes.
Cardiff-based interactive design and development studio Thud Media receives three awards for its educational children’s game, ‘Boj Smoothies,’ featuring characters from the popular CBeebies series produced by Pesky Productions.
Disney Consumer Products’ ‘Star Wars’ wins four awards at Tuesday night’s 2016 LIMA International Licensing Awards.
Animaze 2016 to present the Canadian premiere of immersive VR environment ‘APES,’ created by George Snow, and ‘Samskara,’ a psychedelic immersive digital art exhibit from ILM alum Android Jones.
CG supervisor Oded Raz and assistant VFX supervisor Jared Simeth discuss the making of Iron Man’s new glove, the Stark Protective Gauntlet, and other visual effects work the Santa Monica-based studio handled on Marvel’s latest super hero blockbuster.
Visual effects veteran with 25 years of experience as a producer has contributed to films including ‘Mad Max: Fury Road,’ ‘The Lord of the Rings: The Return of the King,’ ‘Harry Potter and the Deathly Hallows’ and ‘Batman Begins.’
Annual global licensing industry survey reports a 4.2 percent increase in 2015 for a worldwide total of $251.7 billion in retail sales of licensed merchandise.
New features across Creative Cloud tools for video editing, motion graphics, visual effects and audio first introduced at NAB 2016 are now available.
Industry veteran has held senior roles at MPC and Cinesite, working on projects such as ‘Jungle Book,’ ‘Skyfall’ and ‘Harry Potter and the Order of the Phoenix.’
Full-length Virtual Reality experience created by director Rob Petrie and EP Tim Dillon to be released later this year.
Two days of masterclasses, an evening keynote, and a day of free conference sessions to be held at Gnomon School of Visual Effects, Games and Animation.
Former Digital Domain CEO joins the company as President and General Manager, Deluxe Visual Effects, responsible for leading Deluxe's Method Studios and Iloura, and unifying global VFX operations.
Two-minute trailer and behind-the-scenes video from Oscar and Emmy-nominated production studio showcases scope and scale of ‘Halo Wars 2’ universe.
As it continues its search for a new home, the Cartoon Art Museum teams up with Patreon to help extend its reach to Bay Area and non-local patrons alike.
The Jim Henson Company appoints new licensing partners to support this year’s 30th anniversary celebration of ‘Labyrinth’ with Multiple products to hit retail this fall plus new Blu-ray and limited theatrical run of new 4K film.
Production sessions at s2016 to include 20th Century Fox’s ‘Deadpool,’ Disney’s ‘Zootopia,’ Lucasfilm’s ‘Star Wars: The Force Awakens,’ Pixar’s ‘Finding Dory’ and LAIKA’s ‘Kubo and the Two Strings.’
New GPU rendering guide from the makers of V-Ray answers common hardware questions and explores myths, trends and the future of rendering technology.
Selections for the Oscar-qualifying festival include outstanding achievements in animated feature and short films, scientific visualization, visual effects, real-time graphics, game excerpts, and many others.
Former Managing Director of Deluxe's New York studio including Encore, Company 3 and Method promoted to the role of President and General Manager, Deluxe TV Post-Production Services.