NVIDIA Plans to Accelerate Evolution of USD
The company will pursue a multi-year effort to expand USD’s capabilities beyond VFX, working with its inventor, Pixar, along with Adobe, Autodesk, and Siemens.
The company will pursue a multi-year effort to expand USD’s capabilities beyond VFX, working with its inventor, Pixar, along with Adobe, Autodesk, and Siemens.
At SIGGRAPH 2022, the company announced its new suite of cloud-native AI models and services that provide businesses of any size the power to build and deploy sophisticated avatars and virtual assistants.
Founder and CEO Jensen Huang kicks off SIGGRAPH 2022 with news of the Metaverse while also unveiling a range of new developer frameworks, tools, apps, and plugins to close the gap between the physical and virtual worlds.
At 9:00 am PST today, August 9, NVIDIA CEO Jenson Huang and senior company leaders will announce powerful new metaverse and neural graphics tools in a special presentation at the conference.
Company continues close collaboration with AMD with an expanded set of new mobile and desktop workstations.
The leading developer of creative software for M&E has a full slate of conference activities and talks planned, including in-booth demos of Modo, Katana, Nuke and Mari, plus meetings with the teams behind Nuke, Foundry Research, Look Development and Lighting, and Flix.
Technical Steering Committee members from Autodesk, DNEG, and Sony Pictures Imageworks will make RV, xSTUDIO, and parts of the itView ecosystem available to the open source community.
The ASWF kicks off the ‘Open Source Days’ event at SIGGRAPH 2022 with the announcement of its new DPEL, which encourages, curates, and publishes production-grade sample assets with a vendor-neutral platform.
Studio’s state-of-the-art MCRT renderer, used on the upcoming ‘Puss in Boots: The Last Wish’ and previous films like ‘The Bad Guys’ and ‘Croods: A New Age,’ includes a USD Hydra render delegate and multi-machine / cloud rendering via Arras.
Partnership allows companies to provide a one-stop shop for visual effects, color, sound, and editorial talent.
The studio produced over 300 VFX for Taika Waititi and Marvel Studio’s latest MCU action-adventure, including the film’s impressive opening and closing sequences.
Marvel Studios plans to deliver attendees a 60th anniversary celebration of Spider-Man, a sprawling showcase of exclusive items and events, and more in Anaheim next month.
Industry veteran in computer graphics, digital media, mobile tools, and services brings extensive business and tech experience to his new role at the industry’s leading market research firm.
Visualization supervisor Tefft Smith talks previs, techvis, and postvis on the production of Akiva Schaffer’s hybrid live-action/CG animated action-comedy, starring John Mulaney and Andy Samberg, now streaming on Disney+.
VFX veteran takes the reins from current creative director and two-time Oscar-winning VFX supervisor Paul Franklin, who will continue providing visual effects consulting to the company on features as well as develop and direct new projects.
On the heels of its July deal for Studio L’Atelier, the animation and VFX company expands its production capabilities even further with the acquisition of the Quebec City and Montreal-based animation and mocap studio.
German visual effects studio's highlight reel showcases their work on the new Marvel Studios and Disney+ series, including sonic blast weapons, smashing glass, and various ‘Hard Light’ and ‘embiggen’ effects.
Production VFX supervisor and cat enthusiast Jake Morrison talks lighting breakthroughs, VR magic, how to differentiate your shadow creatures, and how to make a dumpling god – all in a day’s work on Marvel Studios’ fourth outing in the Norse god franchise, now playing in theaters.
The streamer returns to the Star Wars galaxy with new series takes place before the events of ‘Rogue One: A Star Wars Story, when the rebellion against the Empire begins;’ originally slated for an August debut, the highly anticipated 3-episode launch has been pushed to September.
Studio taps VFX veteran’s extensive expertise in visual effects, 3D animation, emerging technology, and large-scale pipeline solutions to maximize efficiency and output across all locations.
A fireside chat with ‘Love, Death + Robots’ creator Tim Miller and talks with Wētā Digital / Unity, Animal Logic, Framestore and other top studios about the latest in cloud-enabled content workflows and products highlight Amazon Web Services’ conference plans this coming August 8-11.
The new tracking tool designed for Virtual Production and in-camera VFX features technology easily integrated into any production workflow; with multiple mount points for tracking stability and optical data, the device is optimized for real-time VFX.
Studio creates both CG people and environments to accurately portray NYC in the 1950s and 1970s for Paramount+’s 10-part series about the creation of Francis Ford Coppola’s 1972 classic, ‘The Godfather.’
Company veteran succeeds Sebastien Bergeron, recently named CEO of the parent company that also owns FuseFX, Rising Sun Pictures, and El Ranchito.
Lawrence Kasdan’s documentary series showcases how a small, hand-picked group of ‘misfit’ filmmakers became the groundbreaking creative studio behind some of Hollywood’s biggest films - now streaming on Disney+.