VFXWorld Magazine
Unity Releases CG Short ‘Sherman’ to Showcase Real-Time Production Template
Emmy Award-winning team behind the ‘Baymax Dreams’ shorts for Disney shares funny new film, the free tools and best practices used in its production.
WATCH: Michelle Eisenreich Talks ‘First Man’ In-Camera VFX at FMX 2019
DNEG visual effects producer discusses unique processing of never-before-seen NASA footage on Damien Chazelle’s Oscar-winning drama about Neil Armstrong’s legendary Moon walk.
WATCH: Kim Libreri Talks ‘Matrix’ Bullet Time and Real-Time Graphics at FMX 2019
Epic Games CTO discusses his work, alongside Oscar winner John Gaeta, producing the legendary “Bullet Time” VFX sequences on ‘The Matrix,’ as well as the growing use of game engines and real-time rendering in feature film and TV production.
Visualize This: An Exclusive Showcase of The Third Floor’s Work on 18 Marvel Films
With the MCU ‘Infinity Saga' now complete, the studio shares a 10-year visual history of their extensive previs, postvis and techvis work on the famed franchise.
It’s Full Steam Ahead for Foundry’s Post-Acquisition Mission
For co-founder and chief scientist Simon Robinson, Roper Technologies’ company purchase better enables the patient, long-term management perspective needed to successfully innovate and support a rapidly changing digital content creation industry.
Nina Bargiel: My World Refugee Day Story
June 20th is the United Nations’ World Refugee Day; the noted animation writer and story editor shares her thoughts on why ’50 million children need more than my words.’
Weta Digital Fells a Dragon and Slays a Giant in ‘Game of Thrones’ Season 8
Animation supervisor David Clayton shares how his team brought down the fire-breathing Rhaegal with a giant bolt, and Crum the giant wight with a small knife, in HBO’s hit action-adventure series.
Brad Bird, Michael Giacchino and Ralph Eggleston to Keynote VIEW 2019
Oscar-winning director, composer and production designer, who teamed together on ‘Incredibles 2,’ are set to present at October 21-25 digital media conference and symposium in Turin, Italy.
Agenda and Speakers Set for ACM SIGGRAPH Diversity and Inclusion Summit
Join SIGGRAPH for their day-long July 28 workshop that will educate and inform about Inclusion, Diversity, Equity, Access, and Leadership (I.D.E.A.L.S).
DNEG Promotes Aaron Gilman to Vancouver Studio Head of Animation
High-profile creative hires Emile Ghorayeb, Keith Roberts and Spencer Cook join Gilman to bolster studio’s global expansion plans.
The Academy Announces Newly Elected Board of Governors
SIGGRAPH 2019 Announces Exclusive ‘Making Of’ VFX Production Sessions
Oscar winners ‘Spider-Man: Into the Spider-Verse’ and ‘First Man,’ ‘Stranger Things,’ ‘Avengers: Endgame,’ ‘Toy Story 4’ and ‘Game of Thrones’ among expansive slate of planned feature film, streaming, games and VR presentations.
WATCH: Andrew Glassner Talks Deep Learning, Neural Networks and AI at FMX 2019
The noted researcher and consultant discusses various aspects of artificial intelligence, how the technology is being used in visual effects and the dangers of unchecked deployment.
SIGGRAPH 2019 Announces Computer Animation Festival Winners
Pixar’s ‘Purl’ wins best in show; Supinfocom’s ‘The Stained Club’ wins jury award and Supinfocom’s ‘Stuffed’ takes best student film award.
Method Studios Crashes Photoreal Train in AT&T Wild West Heist Spot
Studio provides elaborate VFX, including full CG derailment, previs, matte paintings and digital background replacements, for 90-second Western-themed “Train” commercial.
WATCH: Fox Drops Brad Pitt’s ‘AD ASTRA’ Trailer and Poster
Sci-fi thriller, set to hit theatres September 20, features Pitt taking to the stars to find his missing father, whose efforts threaten Earth’s very existence.
WATCH: Danny Dimian Talks ‘Spider-Man: Into the Spider-Verse’ VFX at FMX 2019
VFX supervisor discusses animation styles, production challenges and his efforts leading the visual effect team on Lord & Miller and Sony Pictures Animation’s Oscar-winning animated comic adventure.
GALLERY: The Third Floor ‘Avengers: Endgame’ Previs, Postvis and Techvis
Leading visualization studio shares just released images showcasing some of their extensive work on Joe and Anthony Russo’s box office smash, the final film in Marvel’s 22-MCU-movie ‘Infinity’ saga.
ILM Tackles Bruce Banner’s ‘Smart Hulk’ Convergence in ‘Avengers: Endgame’
The studio revisits and revamps Hulk, Marvel’s smash-‘em-up, fan-favorite digital character they first brought to the screen back in 2003.
Halon Entertainment is Hiring: Previs / Postvis and Unreal Game Engine Artists
Studio’s Santa Monica headquarters has a number of job openings and is currently looking for talent to join their industry leading visualization services team.
Chaos Group Releases V-Ray for Unreal Update 1
Support for native Unreal materials and Viewport rendering bring powerful new capabilities to full user base.
Jellyfish Pictures Opens Virtual Animation Studio in Sheffield
New facility will operate solely using PC over IP without onsite hardware; ex-Framestore head of animation Kevin Spruce appointed new animation director.
WATCH: Janelle Croshaw Ralla Talks Samuel L. Jackson De-Aging for ‘Captain Marvel’ at FMX 2019
VFX supervisor on Disney and Marvel’s action-adventure hit discusses the complex digital character work used to create a young version of Agent Nick Fury.
NVIDIA Launches NVIDIA Studio High Performance Platform
17 new RTX Studio laptops pair RTX GPUs with NVIDIA Studio Stack of SDKs and drivers to significantly improve performance and reliability for content creators.
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Unity Releases CG Short ‘Sherman’ to Showcase Real-Time Production Template
Emmy Award-winning team behind the ‘Baymax Dreams’ shorts for Disney shares funny new film, the free tools and best practices used in its production.
WATCH: Michelle Eisenreich Talks ‘First Man’ In-Camera VFX at FMX 2019
DNEG visual effects producer discusses unique processing of never-before-seen NASA footage on Damien Chazelle’s Oscar-winning drama about Neil Armstrong’s legendary Moon walk.
WATCH: Kim Libreri Talks ‘Matrix’ Bullet Time and Real-Time Graphics at FMX 2019
Epic Games CTO discusses his work, alongside Oscar winner John Gaeta, producing the legendary “Bullet Time” VFX sequences on ‘The Matrix,’ as well as the growing use of game engines and real-time rendering in feature film and TV production.
Visualize This: An Exclusive Showcase of The Third Floor’s Work on 18 Marvel Films
With the MCU ‘Infinity Saga' now complete, the studio shares a 10-year visual history of their extensive previs, postvis and techvis work on the famed franchise.
It’s Full Steam Ahead for Foundry’s Post-Acquisition Mission
For co-founder and chief scientist Simon Robinson, Roper Technologies’ company purchase better enables the patient, long-term management perspective needed to successfully innovate and support a rapidly changing digital content creation industry.
Nina Bargiel: My World Refugee Day Story
June 20th is the United Nations’ World Refugee Day; the noted animation writer and story editor shares her thoughts on why ’50 million children need more than my words.’
Weta Digital Fells a Dragon and Slays a Giant in ‘Game of Thrones’ Season 8
Animation supervisor David Clayton shares how his team brought down the fire-breathing Rhaegal with a giant bolt, and Crum the giant wight with a small knife, in HBO’s hit action-adventure series.
Brad Bird, Michael Giacchino and Ralph Eggleston to Keynote VIEW 2019
Oscar-winning director, composer and production designer, who teamed together on ‘Incredibles 2,’ are set to present at October 21-25 digital media conference and symposium in Turin, Italy.
Agenda and Speakers Set for ACM SIGGRAPH Diversity and Inclusion Summit
Join SIGGRAPH for their day-long July 28 workshop that will educate and inform about Inclusion, Diversity, Equity, Access, and Leadership (I.D.E.A.L.S).
DNEG Promotes Aaron Gilman to Vancouver Studio Head of Animation
High-profile creative hires Emile Ghorayeb, Keith Roberts and Spencer Cook join Gilman to bolster studio’s global expansion plans.
The Academy Announces Newly Elected Board of Governors
SIGGRAPH 2019 Announces Exclusive ‘Making Of’ VFX Production Sessions
Oscar winners ‘Spider-Man: Into the Spider-Verse’ and ‘First Man,’ ‘Stranger Things,’ ‘Avengers: Endgame,’ ‘Toy Story 4’ and ‘Game of Thrones’ among expansive slate of planned feature film, streaming, games and VR presentations.
WATCH: Andrew Glassner Talks Deep Learning, Neural Networks and AI at FMX 2019
The noted researcher and consultant discusses various aspects of artificial intelligence, how the technology is being used in visual effects and the dangers of unchecked deployment.
SIGGRAPH 2019 Announces Computer Animation Festival Winners
Pixar’s ‘Purl’ wins best in show; Supinfocom’s ‘The Stained Club’ wins jury award and Supinfocom’s ‘Stuffed’ takes best student film award.
Method Studios Crashes Photoreal Train in AT&T Wild West Heist Spot
Studio provides elaborate VFX, including full CG derailment, previs, matte paintings and digital background replacements, for 90-second Western-themed “Train” commercial.
WATCH: Fox Drops Brad Pitt’s ‘AD ASTRA’ Trailer and Poster
Sci-fi thriller, set to hit theatres September 20, features Pitt taking to the stars to find his missing father, whose efforts threaten Earth’s very existence.
WATCH: Danny Dimian Talks ‘Spider-Man: Into the Spider-Verse’ VFX at FMX 2019
VFX supervisor discusses animation styles, production challenges and his efforts leading the visual effect team on Lord & Miller and Sony Pictures Animation’s Oscar-winning animated comic adventure.
GALLERY: The Third Floor ‘Avengers: Endgame’ Previs, Postvis and Techvis
Leading visualization studio shares just released images showcasing some of their extensive work on Joe and Anthony Russo’s box office smash, the final film in Marvel’s 22-MCU-movie ‘Infinity’ saga.
ILM Tackles Bruce Banner’s ‘Smart Hulk’ Convergence in ‘Avengers: Endgame’
The studio revisits and revamps Hulk, Marvel’s smash-‘em-up, fan-favorite digital character they first brought to the screen back in 2003.
Halon Entertainment is Hiring: Previs / Postvis and Unreal Game Engine Artists
Studio’s Santa Monica headquarters has a number of job openings and is currently looking for talent to join their industry leading visualization services team.
Chaos Group Releases V-Ray for Unreal Update 1
Support for native Unreal materials and Viewport rendering bring powerful new capabilities to full user base.
Jellyfish Pictures Opens Virtual Animation Studio in Sheffield
New facility will operate solely using PC over IP without onsite hardware; ex-Framestore head of animation Kevin Spruce appointed new animation director.
WATCH: Janelle Croshaw Ralla Talks Samuel L. Jackson De-Aging for ‘Captain Marvel’ at FMX 2019
VFX supervisor on Disney and Marvel’s action-adventure hit discusses the complex digital character work used to create a young version of Agent Nick Fury.
NVIDIA Launches NVIDIA Studio High Performance Platform
17 new RTX Studio laptops pair RTX GPUs with NVIDIA Studio Stack of SDKs and drivers to significantly improve performance and reliability for content creators.