Unity and Autodesk Collaboration to Deliver Real-Time 3D Solutions in 2019
Companies working to release tools that ensure full data interoperability between key products by fall of next year.
Companies working to release tools that ensure full data interoperability between key products by fall of next year.
First glimpse of live-action remake promises a faithful and visually enticing reimagination of beloved animated classic.
20th Century Fox will release James Cameron and Robert Rodriguez’s highly-anticipated, action-packed sci-fi thriller this coming February 14.
Prolific writer, editor and publisher co-created many of the industry’s most iconic characters, including Spider-Man, Iron-Man, the Hulk and Black Panther.
SPI to serve as lead animation vendor for Netflix’s animated musical feature film directed by legendary animator and Academy Award-winning filmmaker Glen Keane.
With VFX provided by MPC and Framestore, first-ever live-action movie based on the iconic face of the global Pokémon brand arrives in theaters on May 10, 2019.
Software brings V-Ray scenes directly into the Unreal Editor, letting artists tap into the game engine’s power to create immersive experiences.
Seeking class-action status, new lawsuit claims the ‘League of Legends’ developer operates under a ‘men-first’ ‘bro culture’ in which harassment and inappropriate behavior go unchecked.
Studio launches division to provide visual effects and animation services for TV and streaming content producers.
Oscar-winning VFX supervisor Chris Lawrence and animation director Michael Eames oversee 727 VFX shots -- including 677 featuring creature animation -- for director Marc Forster’s heartwarming return to the Hundred Acre Wood.
VFX supervisor Glenn Melenhorst guides studio’s Melbourne team in crafting gentle bear’s performance in Disney’s live-action fantasy adventure.
New release adds increased mobile optimizations to Android and iOS, up to 60 percent speed increases when cooking content, and more power and flexibility in the industry-leading Niagara effects toolset for real-time VFX.
Animation and VFX conference, set for next April 30-May 3, will highlight worldviews and workflows that inspire artistic exchange.
Leading U.K. VFX and animation group produces seven-minute immersive experience for Oculus Rift and HTC Vive.
Developer of Award-winning ray-tracing technology announces acquisition of V-Ray for Cinema 4D, plans for Corona for Cinema 4D.
VFX supervisor Alexandre Lafortune and his team create griffins, automatons and a mystical time piece at the very heart of Eli Roth’s magical adventure.
Two new Origin systems will power one of the largest virtual arcades in Europe; additional locations planned throughout The Netherlands and beyond.
Zhanna Bekmambetova’s first animated project among 12 winners chosen at the 22nd edition of the AWARDS & CONFERENCE.
Toronto industry event running November 3-4 to explore the next generation of Toronto feature films with ‘Next Gen’ filmmakers Joe Ksander and Kevin R. Adams.
Next-gen rendering technology now available for Maya artists; faster speeds and workflows through AI, GPU, and Smart Tech.
Release 2019.1, set for early next year, will include Python support, new cinematic tools and scalability features.
Creator of the world’s most widely used real-time 3D development platform acquires pioneering virtual cinematography technology used on blockbuster feature films.
Catmull transitioning to an advisory role to end in summer 2019; Pixar president Jim Morris and Walt Disney Animation Studios president Andrew Millstein to continue in Catmull’s place.
CG-animated short film from MoPA students Florian Brauch, Kim Tailhades, Matthieu Pujol, Yohan Thireau and Romain Thirion won the Best In Show award at the 2018 SIGGRAPH Computer Animation Festival.