Ubisoft Announces ‘Assassin’s Creed’ and ‘Tom Clancy’s Splinter Cell’ VR Games
Gaming giant reveals development is underway on two new unique immersive experiences, being built from the ground up exclusively for the Oculus platform.
Gaming giant reveals development is underway on two new unique immersive experiences, being built from the ground up exclusively for the Oculus platform.
10 NFB original films/VR projects, representing unique visions and personal stories, will screen in both competitive and curated programs; the festival runs September 23-October 4.
Entries are being accepted for competition in five categories; submission deadline is December 1, 2020.
Upcoming conference, running October 18-23 both in Turin, Italy and online, will stream all sessions to a global audience; presentations by industry experts will live stream and be available for subsequent viewing through December 31.
The 9-time Oscar-winner will discuss his career, unique artistic vision, and answer conference attendee questions at the 21st edition of the annual conference, being held October 18-23, online and on-site in Torino, Italy.
The Oscar-nominated ‘Moana’ producer will discuss Don Hall and Carlos López Estrada’s upcoming animated feature at the 21st edition of annual conference, being held October 18-23, online and on-site in Torino, Italy.
20-minute partial build of highly anticipated immersive project debuts today as part of the Venice VR Expanded lineup for the Venice Film Festival.
The latest innovations in art, science and technology are showcased both in implementation and presentations during a two-week virtual gathering of the global graphics community.
Dan ‘Hashi’ Hashimoto’s step-by-step video uses Maxon and Red Giant tools, along with After Effects, to produce stunning animation and VFX like that used in the film.
This year’s animated and VFX-driven shows represent continuing excellence in animation and VFX production for TV, much done remotely from home in the face of the COVID-19 pandemic.
Trio will star along with Daisy Ridley in new animated immersive experience premiering September 2 at Venice International Film Festival.
Zachary Dixon and IV Studio produced four video game-style versions of top athletes using game engine technology, delivering the first in just two weeks.
Attendees will navigate a 3D virtual show floor featuring an international array of artists and exhibitors; over 200 presentations will be offered.
Rules, categories, and important dates and deadlines also announced for upcoming ceremony, set for April 16, 2021, as annual membership drive begins.
Mixed reality XR experience will immerse audiences into the magical journey of Amara, a Black teenager in Amsterdam, a fictional story inspired by the Black Girl Magic ethos.
Processing capabilities needed to support simulation games expected to push PC hardware sales into the billions.
Lead in Disney’s upcoming ‘Home Alone’ reboot cast as young musician whose music inspires a flock of mysterious paper birds, in new immersive film set to debut at the 2020 Venice International Film Festival.
LA-based industry veteran will lead production, global partnership strategies and IP development as company expands in US market.
Company focus for next year is on providing creators with production-ready features, workflows, and components, and changing their approach to how these new tools will be delivered.
Universal Everything’s VR crowd game offers a unique immersive experience allowing exploration of the individual and the collective.
Pixar co-founder and CG pioneer will speak at the 21st edition of annual conference, being held October 18-23, online and on-site in Torino, Italy.
Disney Television Animation continues their groundbreaking production work with just launched season of new short films based on their Emmy Award-nominated ‘Big Hero 6 The Series.’
100 animated films will compete in six categories at the Academy Award-qualifying festival coming October 23-27.
As described by Jon Peddie Research, the digital graphics market is dominated by CAD/CAM, with visual effects in games and movies accounting for only a small market share.
Leading interactive studio’s newest work blends theater, cinema, and animation for an immersive experience that allows viewers to be the main character.