Houdini Now Supported by Conductor
Plug-in allows easy integration and access to cloud-based resources enabling users to submit renders without leaving the app.
Plug-in allows easy integration and access to cloud-based resources enabling users to submit renders without leaving the app.
Led by VFX Supervisor Tommy Tran, the studio produced massively complex visuals on 1,827 shots in Season 3 of Seth MacFarlane and Hulu’s sci-fi comedy, including bigger and more complex planets, space battles, and an impressive, completely overhauled USS Orville.
Visual effects supervisor Stephen James talks crashes, humor, LED walls, and layers of destruction as he takes us inside the studio’s wild and multi-faceted work on Sony Pictures’ comedy thriller, now playing in theaters.
VFX supervisors Sebastian von Overheidt and Benoit De Longlee delivered 739 shots, including a 90-second sequence of heroes Nathan Drake and Chloe Frazer falling from a C-17 cargo plane flying over the South China Sea, in Ruben Fleischer’s action-adventure adaptation of the Naughty Dog videogame franchise.
The Madrid-based studio delivered around 1,000 shots, including underwater scenes and an epic naval battle, on Alejandro Amenábar’s new Movistar+ series.
DNEG’s feature animation division drew on years of cutting-edge VFX production experience to build the pipeline needed to help Locksmith Animation bring Barney and Ron the B*Bot to life.
Early release includes new Angie renderer, enabling CPU and GPU final render based on NVIDIA OptiX; includes full support for OSL allowing greater customization, taking users one step closer to working in real-time.
A team of visual effects houses, led by DNEG, created 4,000 shots, complete with new worlds, the mysterious Vault artifact, and the enormous Invictus ship, in David Goyer’s expansive and enthralling new series, based on the famed author’s seminal sci-fi book series, now streaming.
Overall VFX supervisor Peter Chiang talks previs, techvis, drones and Chinese sound stages on Steven DeKnight’s sequel to Guillermo del Toro’s 2013 sci-adventure romp.
The new cloud rendering platform by Conductor Technologies enables VFX, VR and animation studios to cut costs and boost capacity by offloading render workloads to the cloud.
Latest update of Isotropix’s next-gen artist-centric creation tool includes new particle & property paint, new set of scattering features, new instance collision detection, new per-instance time offset, a complete set of lighting and rendering features, and more.
New features include an integrated Shotgun user interface, perpetual license keys, command line access to Microsoft Azure during the beta and Clarisse renderer support.
Clarisse 3.5 to introduce improvements to set dressing, scene assembly, look development, lighting and rendering feature sets and workflows.
Exclusive presentations from ILM, DNeg, Important Lookin Pirates, and more, to cover Clarisse 3.5’s wide range of improvements including a new set of innovative and creative features focused on layout, scene assembly, look development, lighting and rendering.