VFXWorld Magazine
CN Expands ‘Adventure Time’ Franchise with Multi-Platform ‘Card Wars’ Sequel
Cartoon Network launches the next iteration of the highly successful ‘Card Wars’ with a multi-platform rollout encompassing linear and digital content, mobile gaming and consumer products
Digital Domain Launches Interactive Division
Purchase of game development studio Digital Funk Machine continues drive in creation of groundbreaking virtual reality entertainment content.
SolidAnim Introduces SolidTrack Unity
New version of markerless camera tracking and previs/animation solution for real-time visual effects & on-set visualization can now be used with game rendering engine Unity.
Disney Announces TV Special for Grand Opening Celebration of Shanghai Disney Resort
Spectacular one-of-a-kind grand opening celebration of Shanghai Disney Resort to be presented as special telecast, Thursday, June 16 on Disney Channel, Disney Junior and Disney XD.
DaVinci Resolve 12.5 Now Shipping
Massive update to Blackmagic Design’s professional editing and color correction software includes more than 1,000 enhancements and 250 new features.
The Artery VFX Adds Executive Producer and Managing Director Deborah Sullivan
Veteran ad agency and commercial industry head of production previously led production departments for DDB NY and FCB, and was a founding partner of independent agency Berlin Cameron and Partners.
Legendary’s ‘Warcraft’ Shatters IMAX Opening Day Box Office Records in China
Video game adaptation distributed by Legendary Pictures grosses $5.32 million, or RMB 35 million, on 290 IMAX screens across China.
Staying in Focus: Rob Legato Talks ‘The Jungle Book’
Oscar-winning VFX supervisor breaks down his work designing and filming Jon Favreau and Disney’s hit action-adventure feature.
Framestore Teams with Greg Lynn FORM for Venice Architecture Biennale
Part of the U.S. Pavilion's ‘The Architectural Imagination,’ new exhibit rethinks urbanization using an architecture of circulation and transformation.
Blackmagic Design Announces Fusion 8.1 Update
Bottleship VFX Taps Thinkbox Software for Digital Destruction
Studio runs Deadline high-volume compute management software on five to 50 render nodes at any given time to render, manage and process files locally and across the cloud.
MPC Brings the Apocalypse to Newest ‘X-Men’ Installment
Working closely with production VFX supervisor John Dykstra, MPC completes more than 990 shots for 20th Century Fox’s ‘X-Men: Apocalypse,’ including the Cerebro Room, Archangel’s wings, Mystique’s body blades, Nightcrawler’s ‘Bamf,’ and the film’s epic final battle sequence.
Licensing University Announces 2016 Sessions
The International Licensing Industry Merchandisers’ Association’s Licensing University assembles an outstanding roster of sessions on topics including digital media, crowdfunding, social media strategies, and more.
Deluxe's Method Studios Does Damage Control on ‘Captain America: Civil War’
VFX supervisor Greg Steele walks us through Iron Man, Cap and the Winter Soldier’s final fight in Marvel’s hit action-adventure.
Bullitt Signs Peyton Reed to Directorial Roster
‘Ant-Man’ director Peyton Reed and award-winning commercial director Loni Peristere joins filmmakers’ collective and creative studio Bullitt for commercial representation.
SolidAnim’s SolidTrack Helps Deliver ‘Warcraft’ Feature
On-set virtual tracking equipment and visualization software utilized for previs and tracking on Universal’s ‘Warcraft’ feature directed by Duncan Jones.
Rising Sun Pictures Extends Mastery Over Time in ‘X-Men: Apocalypse’
Visual effects studio tops its award-winning effort in previous X-Men movie with explosive Quicksilver ‘Extraction’ sequence.
Australia’s Plastic Wax Helps Craft VR Game ‘Chronos’
Sydney-based CG studio teams with Gunfire Games to create Virtual Reality role-playing launch title for Oculus Rift using the Unity game engine.
SolidAnim Introduces New Versions of SolidTrack and Mr Méliès at Cinegear 2016
New release of markerless camera tracking and previs/animation solution SolidTrack for real-time visual effects & on-set visualization for broadcast and film now includes rendering game engine Unity.
Colorfront Express Dailies Unleashes More On-Set Power
New software enables production teams to view HDR footage on-set, rather than having to wait until downstream post-production.
Animal Logic to Recruit for ‘The LEGO Movie Sequel’ at Annecy
Award-winning digital animation and visual effects studio will be recruiting talent at Annecy 2016 for ‘The LEGO Movie Sequel’ currently in production in Vancouver.
Sarofsky Taps Cinema 4D for ‘Captain America: Civil War’ Title Sequence
Design-driven production company creates main-on-end title sequence for Marvel blockbuster using C4D software suite as a central content creation production tool in delivering 3D elements.
Unity Launches Subscription-Based Line at Unite Europe 2016
Cross-platform development tools for creating 2D, 3D, VR and AR games and experiences now available via three new subscription-based packages.
‘Batman v Superman: Dawn of Justice’ Lands on Blu-ray July 19
Warner Brothers Home Entertainment releases to include ‘Ultimate Edition,’ featuring an extended R-rated cut of the film which includes 30 more minutes of story and action not seen in theaters.