WATCH: Rob Bredow Talks ILM VFX, Tech and Strategies at FMX 2019
ILM’s SVP and Executive Director discusses studio production and management challenges as well as technology investment strategies and plans.
ILM’s SVP and Executive Director discusses studio production and management challenges as well as technology investment strategies and plans.
Showcase of 12 diverse works from five countries will run July 28-August 1 at the Los Angeles Convention Center
With a 'snap,' Weta Digital helps brings closure to both Josh Brolin’s seemingly unstoppable villain and the foundational storyline from the MCU’s first 10 years.
Image Engine lead animator details her work creating Drogon the dragon in the hit HBO series’ Season 7 Episode 4 battle where the Lannister army is incinerated as it tries to flee.
Candidate submissions for 10-week, hands-on summer training program that feeds studio’s artist pool must be received by this coming Sunday!
Studio delivers 300 VFX shots, including never-before-seen Bruce Banner / Hulk hybrid, for Anthony and Joe Russo’s box office smash ‘Infinity War’ follow-up.
Boutique visual effects studio produces photoreal dystopian world where the U.S. is split between Japanese and Nazi control in Amazon Studio’s original series based on Philip K. Dick’s 1962 novel.
Supervising sound editor discusses ADR work, Rami Malek voice integration and how she handles challenges specific to recording audio for fully digital characters.
Warner Bros. scores with record video game adaptation opening, though ‘Endgame’ wins the weekend while passing $2.4 billion globally.
Led by VFX supervisor Simon Stanley-Clamp, the studio delivers 264 visual effects shots for Marvel’s record-breaking box office hit, ‘Avengers: Endgame.’
VFX supervisor Chris White shares how New Zealand’s visual effects masters leveraged a decade of ‘Planet of the Apes’ digital character excellence for Netflix’s dysfunctional superhero family adventure series.
ASWF names new members known for their commitment to open source software development that promotes growth and innovation in the motion picture community.
Veteran finishing artist brings two decades of experience on shows like HBO’s ‘The Wire’ and ‘Sex in the City.’
First-look deal with iconic comic and graphic novel publisher will provide IP development opportunities for both film and TV projects.
Former Smoke & Mirrors producer brings his global expertise to further the company’s reach across their integrated advertising platform.
Version 2.0 rewrite of cloud-hosted rendering platform provides faster job startup, increased scalability and up to 48,000 CPU render cores.
First of four sequels to James Cameron’s sci-fi epic pushed out a full year to 2021, while new ‘Star Wars’ films to hit every other year starting 2022.
Marvel’s follow-up to ‘Infinity Wars’ scores record setting second-weekend haul while STX’s animated family offering gets little love from audiences.
Capacity crowds help one of the world’s most important animation and visual effects conferences fully embrace its theme of 'Bridging the Gap' between people and projects from around the world.
Organizers of the 43rd annual animation festival have announced their competitive virtual reality lineup chosen from 90 projects submitted from 30 countries.
Recruiter, formerly at Dneg TV, Double Negative and the Mill, plans to expand studio’s creative team on projects like ‘Wonder Woman 1984’ and ‘Spider-Man: Far from Home.’
Marvel’s highly anticipated follow-up to ‘Infinity War’ beats industry predictions and blasts right by previous records for both domestic and international opening weekends.
Academy Board of Governors announces new rules impacting animated features and shorts as well as a name change for the foreign language film category.