ftrack Review Launches Ahead of NAB 2019
Team behind project management application ftrack Studio introduces new collaborative media review platform for content creators.
Team behind project management application ftrack Studio introduces new collaborative media review platform for content creators.
New release brings many new features, including real-time ray tracing, to developers in the fastest version of Unreal Engine 4 to date.
Framestore VFX supervisor Christian Kaestner oversees more than 130 awe-inspiring shots for the first film in the Marvel Cinematic Universe to feature a female superhero lead.
International conference on Animation, Effects, Games and Immersive Media running April 30 through May 3 sets additional speakers on VFX for television & global animation production.
Acclaimed creature FX studio co-produced and created puppets, prosthetics, animatronics and more for the Netflix feature.
Latest update introduces a transformative Materials System enabling artists to quickly import and use thousands of Physically Based Rendering texture sets to create complex, high-volume assets.
In the absence of talking animals, director Tim Burton’s ‘Dumbo’ works in plot points and references to the original film in very clever ways that fans of the original will recognize without feeling forced.
Adelaide, South Australia-based studio delivers hundreds of complex VFX shots for the latest addition to the Marvel Cinematic Universe.
First in a series of three installments of the highly anticipated Modo 13 series pushes further into design workflows, delivering native support for GPU-rendering with AMD Radeon ProRender.
Marking the company’s tenth collaboration with Marvel Studios, Munich-based VFX house Trixter delivers CG spaceships, downtown LA environments and a CG cat named Goose for ‘Captain Marvel.’
DreamWorks Animation’s director of research and development, Robert Knaack, head of lighting Pablo Valle, and visual effects supervisor Dave Walvoord detail how the studio’s proprietary rendering tool helped power the breathtaking visuals in the culmination of the ‘How To Train Your Dragon’ franchise.
Animated documentary VR experience produced by Ado Ato Pictures and directed by Tamara Shogaolu to have its world premiere as one of five projects in Tribeca Immersive’s select Storyscapes competition.
Case studies detailing the use of game engines in animation production as well as new ideas and strategies for the exploitation of animation projects to be presented at the 13th edition of Germany’s leading animation business platform.
Sister company to Emmy-winning entertainment company Zoic Studios teams with boutique consulting firm for strategic business development.
Leaders on the team behind famed effects like ‘Bullet Time’ will share insights on their seminal cinematic innovations; ‘Aquaman,’ ‘Lego Movie 2’ and ‘Alita’ sessions also added.
Mill Mascot combines real-time game engine technology with motion sensors so characters can be puppeteered through hand and facial gestures to enable live, broadcast-quality CG character performances.
Award-winning VFX house expands Vancouver and Montréal facilities, hires veteran television and VFX producer Michelle Eisenreich to lead Vancouver operations.
Announcements include $100,000,000 Epic MegaGrants, features in Unreal Engine 4.22 and beyond, SDK availability for free Epic Online Services, Epic Games store news and more.
NVIDIA supercharges creative workflows with RTX GPUs and Creator Ready Drivers to improve performance and reliability in creative applications.
Disney’s historic $71.3 billion acquisition of 21st Century Fox creates an unprecedented collection of content and talent for the Mouse House.
Foundry’s name and brands to remain unchanged under the continued leadership of CEO Craig Rodgerson in all-cash deal expected to close in April 2019.
3D tool from Allegorithmic enables the rapid creation of PBR Material Libraries for game, film, architecture and industrial design.
Samsung SDS integrates serverless and big data to automate machine learning application scaling and productization.