Duncan Jones Talks ‘Warcraft’
Director discusses bringing Blizzard Entertainment’s hit gaming franchise into the realm of feature films.
Director discusses bringing Blizzard Entertainment’s hit gaming franchise into the realm of feature films.
Cartoon Network launches the next iteration of the highly successful ‘Card Wars’ with a multi-platform rollout encompassing linear and digital content, mobile gaming and consumer products
Purchase of game development studio Digital Funk Machine continues drive in creation of groundbreaking virtual reality entertainment content.
New version of markerless camera tracking and previs/animation solution for real-time visual effects & on-set visualization can now be used with game rendering engine Unity.
Spectacular one-of-a-kind grand opening celebration of Shanghai Disney Resort to be presented as special telecast, Thursday, June 16 on Disney Channel, Disney Junior and Disney XD.
Massive update to Blackmagic Design’s professional editing and color correction software includes more than 1,000 enhancements and 250 new features.
Veteran ad agency and commercial industry head of production previously led production departments for DDB NY and FCB, and was a founding partner of independent agency Berlin Cameron and Partners.
Video game adaptation distributed by Legendary Pictures grosses $5.32 million, or RMB 35 million, on 290 IMAX screens across China.
Oscar-winning VFX supervisor breaks down his work designing and filming Jon Favreau and Disney’s hit action-adventure feature.
Part of the U.S. Pavilion's ‘The Architectural Imagination,’ new exhibit rethinks urbanization using an architecture of circulation and transformation.
Studio runs Deadline high-volume compute management software on five to 50 render nodes at any given time to render, manage and process files locally and across the cloud.
Working closely with production VFX supervisor John Dykstra, MPC completes more than 990 shots for 20th Century Fox’s ‘X-Men: Apocalypse,’ including the Cerebro Room, Archangel’s wings, Mystique’s body blades, Nightcrawler’s ‘Bamf,’ and the film’s epic final battle sequence.
The International Licensing Industry Merchandisers’ Association’s Licensing University assembles an outstanding roster of sessions on topics including digital media, crowdfunding, social media strategies, and more.
VFX supervisor Greg Steele walks us through Iron Man, Cap and the Winter Soldier’s final fight in Marvel’s hit action-adventure.
‘Ant-Man’ director Peyton Reed and award-winning commercial director Loni Peristere joins filmmakers’ collective and creative studio Bullitt for commercial representation.
On-set virtual tracking equipment and visualization software utilized for previs and tracking on Universal’s ‘Warcraft’ feature directed by Duncan Jones.
Visual effects studio tops its award-winning effort in previous X-Men movie with explosive Quicksilver ‘Extraction’ sequence.
Sydney-based CG studio teams with Gunfire Games to create Virtual Reality role-playing launch title for Oculus Rift using the Unity game engine.
New release of markerless camera tracking and previs/animation solution SolidTrack for real-time visual effects & on-set visualization for broadcast and film now includes rendering game engine Unity.
New software enables production teams to view HDR footage on-set, rather than having to wait until downstream post-production.
Award-winning digital animation and visual effects studio will be recruiting talent at Annecy 2016 for ‘The LEGO Movie Sequel’ currently in production in Vancouver.
Design-driven production company creates main-on-end title sequence for Marvel blockbuster using C4D software suite as a central content creation production tool in delivering 3D elements.
Cross-platform development tools for creating 2D, 3D, VR and AR games and experiences now available via three new subscription-based packages.