Tagged With: Virtual Reality

Virtual Reality Headline News

Cogswell College Launches VR/AR Certificate Program

Industry Advisory Board for new certificate program includes Citrix Systems’ Fabien Bourdon, CloudPic founder & CEO Richard Chuang, Geomedia’s Jeremy Kenisky, Jaunt VR’s Curt Miyashiro, and Azimyth Creation Studio founder & CEO Stephanie Riggs.

FMX 2015 ANIMATIONWorld

WATCH: USC's Alex McDowell Talks World Building, Augmented Reality and Transmedia at FMX 2015

By Dan Sarto | Friday, April 22, 2016 at 10:01am

Alex McDowell, creative director at the USC World Building Media Lab and 5D Global Studio, discusses how virtual reality, augmented reality and transmedia will impact the future of entertainment.

FMX 2016 Headline News

Final Program Details Unveiled for FMX 2016

‘Kung Fu Panda 3’ director Jennifer Yuh Nelson joining ‘The Peanuts Movie’ director Steve Martino and ‘Construct’ director Kevin Margo for a panel on the relationship between directors and technology.

NAB 2016 Headline News

ASSIMILATE Announces New SCRATCH VR Suite at NAB 2016

First demos of the only end-to-end Virtual Reality toolset and workflow encompassing dailies, conform, color grading, composting, finishing and mastering to be showcased at the 2016 NAB Show.

NAB 2016 Headline News

AMD Launching 32GB Workstation Graphics Card at NAB 2016

World’s first workstation graphics card with industry-leading 32GB memory support for large asset workflows with creative applications planned for availability in Q2 2016.

virtual production Headline News

Lytro Cinema Brings Revolutionary Light Field Technology to Film and TV Production

World’s first light field solution for cinema allows breakthrough creative capabilities and unparalleled flexibility on set and in post-production; first Virtual Reality short produced with Robert Stromberg, DGA and David Stump, ASC set to premiere at NAB on April 19.

Commercials Headline News

Not To Scale Adds Mate Steinforth to Directorial Roster

Internationally recognized director has created interactive films for Nike, interstitials for MTV, and a dystopian interactive VR music video for electronic artists MODERAT.

Events Headline News

USC’S School of Cinematic Arts Presenting Annual First Frame Showcase

Event featuring the latest achievements from students and alumni in the John C. Hench Division of Animation and Digital Arts will take place on Friday, April 15 at the DGA Theater.

Virtual Reality Headline News

Mettle to Showcase VR Tools and Top VR Filmmakers at NAB 2016

Montreal-based production studio showcasing Virtual Reality production workflows using Mettle’s SkyBox 360/VR tools combined with Adobe After Effects CC and Adobe Premiere Pro CC.

FMX 2015 Headline News

WATCH: USC's Professor Mark Bolas Talks Future of VR at FMX 2015

By Dan Sarto | Wednesday, March 30, 2016 at 5:04pm

USC Professor Mark Bolas, a virtual reality pioneer, discusses applications for VR beyond entertainment and the challenges that virtual reality faces along the path to widespread consumer adoption.

SIGGRAPH 2016 Headline News

Registration Now Open for SIGGRAPH 2016

First-time exhibitors for world’s leading computer graphics and interactive conference running July 24-28 in Anaheim, CA announced; ‘Spirit of SIGGRAPH’ design contest launched.

FMX 2015 Headline News

WATCH: Epic Games' Kim Libreri and Ray Davis Talk VR with Unreal Engine at FMX 2015

By Dan Sarto | Friday, March 25, 2016 at 4:38pm

Kim Libreri, CTO, and Ray Davis, Unreal Engine GM, from Epic Games, talk about opportunities for Unreal Engine in VR.

FMX Headline News

FMX 2016 Spotlighting Oscar Winner ‘Inside Out,’ ‘Avengers’ VR Experience and More

Filmakademie graduate and Disney/Pixar Character TD Tanja Krampfert discusses the creation of Joy in ‘Inside Out,’ while DoP Patrick Lin illuminates the special camera set-up designed to parallel the main character’s emotional journey.

FMX 2015 VFXWorld

WATCH: Sebastian Sylwan Talks VR Technology Creative Realities at FMX 2015

By Dan Sarto | Friday, March 18, 2016 at 5:33pm

Sebastian, a visual effects and digital media technologist, discusses consumers' acceptance of virtual reality and what the technology means for creators.

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