O2 Filmes Grades Virtual Reality Music Video with DaVinci Resolve Studio
Brazilian production and post house uses DaVinci Resolve 12 Studio to color grade Ivete Sangalo’s new virtual reality music video, ‘O Farol.’
Brazilian production and post house uses DaVinci Resolve 12 Studio to color grade Ivete Sangalo’s new virtual reality music video, ‘O Farol.’
Artanim delivers new technology allowing users to experience, physically interact, and collaborate in a virtual 3D environment using Vicon motion capture technology.
Five-minute VR film experience created by developers Jack Caron, Todd Bryant, Omer Shapira and Uros Otasevic and shot in 6K is rendered using the Unreal Engine 4 game engine accelerated by NVIDIA Quadro M6000 GPUs.
Industry survey highlights need for affordable consumer headsets and high-quality, interactive content.
MPC’s content production arm produces a film and VR experience for CES 2016 highlighting the performance of Faraday Future’s technology platform with the FFZERO1 high-performance electric dream car.
New video from MPC Creative goes behind the scenes of the ‘Goosebumps’ Virtual Reality experience created for Sony Pictures.
Competition judges include Virtual Reality/Augmented Reality luminaries from Microsoft, Oculus, Sony, PTC Unity Technologies, University of Southern California and UploadVR.
Accomplished directors join live-action division; company adds Roxanneanco as East Coast rep for live action, design and animation.
Now the largest open source VR ecosystem in the industry, Open Source Virtual Reality platform announces the addition of 70 new partners to the OSVR network.
Best practices for creating production VR Projects outlined with help of contributors from Legend3D and The World Building Institute.
Versatile creative director and designer most recently worked on ‘Hunger Games’ virtual reality experience for Legendary Pictures and Samsung.
Dover Studios co-founder Andrew Hazelden releases PlayblastVR, a new renderer for Softimage that creates hardware rendered panoramic 360 degree images using OpenGL.
New prototypes allow VR producers to storyboard and edit content directly within the virtual environment, as well as capture that data and bring it back into authoring applications such as Autodesk Maya.
Digital studio Reel FX teams up with WWE and Samsung to give wrestling fans an immersive, ringside look into the highly anticipated yearly SummerSlam PPV event.
Cogswell student-designed virtual reality app is named Best in Show by Google’s 2015 Project Tango Developer competition.
New award categories include Architecture & Visualization, Fashion Design, Game Design & Development, Graphic Design, and Illustration & Concept Art.
Creative studio wins awards for Best in Mobile VR for ‘Google Shop at Currys VR Tour’ and Best VR Based on Cinematic and Television Experience for ‘The Strain.’
Along with creative title sequence and in-theater Virtual Reality experience, MPC delivers 700 VFX shots for the Sony Pictures feature ranging from CG monsters and environments to magical effects.
Lawsuit accuses Reel FX co-founder Dale Carmen and other former employees of stealing Virtual Reality-related business opportunities and pocketing more than $2.6 million in revenue.
Sydney, Australia-based Beyond Productions uses Blackmagic Design's DaVinci Resolve Studio to support its post-production workflow for new virtual reality content for Discovery Channel’s hit television show ‘MythBusters.’
Imagination and ‘gravity free & reality independent’ ideation are critical to unlocking the true potential of AR and VR.
Version 3.2 update of standalone render engine includes new VR-ready stereo lenses, massive speed improvements on Subsurface Scattering, and new channel upgrades and additions.
The latest Virtual Reality experience from Epic Games delivers world-scale VR gunfight experience with gameplay that weaves in and out of bullet time.