FMX 2025: Rhythm of Change
The 4-day event returns to Stuttgart, kicking off May 6; on-demand presentations are available May 10 – June 10.
The 4-day event returns to Stuttgart, kicking off May 6; on-demand presentations are available May 10 – June 10.
Save the date - FMX 2025 will run May 6-9, 2025; free content from this year’s conference is now available to stream, kicking off with ‘AI is now at the Gates of VFX and Animation’ panel.
Originating from the ‘World of Gra’ universe created by graduates of the Animationsinstitut, the trailer illustrates this year’s event theme, ‘Connecting Ideas;’ the 28th edition of FMX – Film & Media Exchange returns to Stuttgart April 23 to 26.
The 4-day event returns to Stuttgart, kicking off April 23; on-demand presentations are available April 27 - May 31.
The 28th edition, set for April 23-26, poses the question: Is the Media & Entertainment community moving closer together? Magnopus Global Director of Innovation Salomon Rogers named program chair.
Wētā FX ‘Avatar: The Way of Water’ panels added to a vast array of already confirmed programming for the upcoming 4-day hybrid event, running April 25-27 and online April 28 in Stuttgart.
The 4-day hybrid event, which runs April 25-27 and online April 28, revealed more on-site programming, including sustainability in media productions panel, VFX insights into HBO’s ‘The Last of Us,’ challenges of adapting literature into animation and games, and masterclasses with Ed Hooks and Craig Caldwell.
The 4-day hybrid event returns to Stuttgart April 25-27 with an exclusive online day April 28; confirmed presentations include the creative and technical journey of Netflix’s ‘1899’ and Digital Domain’s use of Charlatan, its neural network for ‘deep fake’-like face replacements on Disney+’s ‘She-Hulk: Attorney at Law.’
The hybrid edition, focusing on the art, technology, and business of animation, visual effects, and interactive and immersive media, returns to Stuttgart April 25-27 with an exclusive online day April 28.
Returning in April as ‘climate-friendly’ certified, the event will feature discussions on sustainability in film and media production; programming announcements include a look at animated shorts ‘A Flammable Planet’ and ‘Can’t Negotiate the Melting Point of Ice,’ and advancements of AI Rotoscoping.
The 4-day hybrid event returns to Stuttgart with 1-day devoted to online presentations from around the world; BAFTA-winning and Oscar-nominated producer Jinko Gotoh serves as the next program chair.
Industry leaders join the software giant to provide insights on modern production challenges; sessions include ‘Emerging Trends in M&E: What Students Need to Know,’ ‘Bringing the Characters of ‘Magic: The Gathering’ to Life,’ and ‘Modeling Madness: Experimenting in 3ds Max.’
With the conference starting next Tuesday, a final selection of new program highlights includes a showcase of an LED Wall and Unreal Engine in a virtual production stage, ‘Real vs. Unreal’ real-time graphics panel, and The World to Come - A look ahead at Metaverse.’
Presentations will showcase creative techniques and technologies including best practices, tips and tricks, and a look at the future of VFX; topics include grading and compositing with NukeX, workflows with Mari, and using Katana in feature animation.
More talks, presentations and screenings are confirmed for the upcoming conference, including looks behind the scenes of the recent Disney and Illumination animated features, as well as Locksmith Animation’s ‘Ron’s Gone Wrong;’ event runs onsite May 3-5, online May 6 and on demand through May 31.
Conference confirms more talks, presentations, and masterclasses including a look at rendering challenges behind ‘The Mitchells vs. the Machines,’ creation of Mixed Reality with Microsoft’s Darren Cosker, and Machine Learning with Foundry’s Mairéad Grogan; the event runs onsite May 3-5, online May 6 and on demand through May 31.
Conference confirms presentations that include a behind-the-scenes look at Netflix’s anthology ‘The House,’ the blending of 2D and 3D in Marvel’s ‘What If...?’ and the future of NFTs; the event runs onsite May 3-5, online May 6 and on demand through May 31.
Conference confirms presentations on the VFX behind the popular Netflix series ‘Arcane’ and the origins and creation of ‘The Adventures of Paddington,’ as well as more onsite masterclasses and partners; the event runs onsite May 3-5, online May 6 and on demand through May 31.
Conference confirms presentations on the VFX behind ‘Reminiscence,’ ‘The Witcher,’ ‘Lost in Space,’ and ‘Stowaway;’ Animation Production Days is now accepting projects for the ‘Producer Programme.’
The hybrid onsite/online event, running May 3-6, includes presentations from Apple TV+ on their space saga ‘Foundation,’ the story behind Steven Appleby’s first graphic novel ‘Dragman,’ and a keynote by program chair Hasraf 'HaZ' Dulull.
Centered on the theme ‘Changing the Game,’ storied event heads back to Haus der Wirtschaft this coming May 3-5, with a virtual program following on May 6; director and producer Hasraf 'HaZ' Dulull joins as first ever program chair.
‘Then & Now Track’ welcomes the visual effects pioneer, who will talk on ‘The Cinema of the Future;’ conference runs online May 4-6.
Running May 4-6, the online even has announced additional talks and highlights, including ‘From 2D to 3D: The Craft of Tom & Jerry,’ more ‘Concept Art Track’ speakers, and a panel by the Animation Media Cluster Region Stuttgart.
Tech giant’s conference program will examine the future and boundaries of animation and VFX: the latest developments in USD; retopology tools for 3ds Max; Bifrost for Maya for visual programming; and remote studio collaboration with Shotgun.