Tagged With: modeling
WATCH: Lynne Naylor Talks Character and Conceptual Design at FMX 2018
The DreamWorks TV Animation veteran artist talks about her different approaches to character and conceptual design projects, the dynamic of realizing a strong director’s vision, such as Genndy Tartakovsky, and challenges she faced on shows such as ‘Samurai Jack.’
Pixar Revisits The Parr Family in ‘Incredibles 2’
Art department leads discuss the tools and techniques used to bring director Brad Bird’s sequel to the screen.
Foundry Launches Modo 12 Series
Release delivers a range of innovative features including a VR viewport embedded in the UI and improved animation capabilities.
Poland's CeTA Played Key Role in 'Loving Vincent'
Center assisted painters by providing detailed reference, visual effects, compositing and editing for Oscars-nominated feature.
Crossing the Uncanny Valley: MPC Crafts CG Rachael for ‘Blade Runner 2049’
VFX supervisor Richard Clegg raises the bar on photorealistic digital doubles in Denis Villeneuve's hit follow-up to the 1982 sci-fi classic directed by Ridley Scott.
Foundry’s Modo 11.2 Completes Trilogy of Upgrades
WATCH: Pixar’s John Halstead Talks Hank and ‘Finding Dory’ Production at VIEW
The supervising technical director discusses production on Disney and Pixar’s long-awaited hit animated sequel, Finding Dory, including the design and animation of the film’s eight-legged heroic cephalopod.
Breaking Down ‘Cars 3’
Pixar’s animation team reflects on the challenges and triumphs of making their latest feature film offering, ‘Cars 3.’
MAXON Announces Cross-Platform GPU Rendering Collaboration
MAXON Announces Technical Collaboration with NVIDIA
Multi-year agreement gives Cinema 4D developer access to NVIDIA rendering technology, including its Quasi-Monte Carlo sampling patent family, NVIDIA Iray, and Material Definition Language.
Smith Micro Unveils Poser Pro 11
New streamlined workflow features include new physically based rendering engine for hyper-realistic 3D characters and scenes, adaptive rigging, custom parameter palettes, and more.