Tagged With: Feature Film VFX
Rising Sun Pictures Launches Major Expansion Effort
VFX studio to grow staff by one-third over next few months as well as add additional space and technological resources.
EFILM Delivers Worlds of Color for Disney’s ‘A Wrinkle in Time’
Colorist Mitch Paulson creates custom looks for his second collaboration with director Ava DuVernay.
Uprooted: MPC Tackles Disney’s ‘A Wrinkle in Time’
MPC CG supervisor Chris Downs details the production of 350 visual effects shots for director Ava DuVernay’s adaptation of ‘A Wrinkle in Time.’
ILM’s Richard McBride Helps Conjure Other Worlds for Disney’s ‘A Wrinkle in Time’
Oscar-nominated VFX supervisor takes audiences on a quest through the universe for director Ava DuVernay’s adaptation of the sci-fi classic written by Madeleine L’Engle.
Jaegers and Kaiju Battle Once More in ‘Pacific Rim Uprising’
Overall VFX supervisor Peter Chiang talks previs, techvis, drones and Chinese sound stages on Steven DeKnight’s sequel to Guillermo del Toro’s 2013 sci-adventure romp.
Proof Helps Plan Ahead for ‘A Wrinkle in Time’
L.A.-based visualization studio handles previs and postvis on Ava DuVernay and Disney’s new fantasy-adventure film.
Electric Dreams: John Nelson Talks ‘Blade Runner 2049’
The overall VFX supervisor riffs on witness cameras, bleak L.A. cityscapes and the super-secret digital recreation of Rachael in Denis Villeneuve’s mesmerizing ‘Blade Runner’ sequel.
Crossing the Uncanny Valley: MPC Crafts CG Rachael for ‘Blade Runner 2049’
VFX supervisor Richard Clegg raises the bar on photorealistic digital doubles in Denis Villeneuve's hit follow-up to the 1982 sci-fi classic directed by Ridley Scott.
WATCH: Weta Digital’s Brendan Keys Talks Recruiting Challenges and More at FMX 2017
The studio’s human resources manager discusses recruiting challenges and goals as well as recommendations for young professionals looking for a job.
Hail Caesar! Weta Delivers Digital Mastery for ‘War for the Planet of the Apes’
Models supervisor Florian Fernandez talks about his team’s use of proprietary Manuka ray tracer to create photorealistic apes and more for Matt Reeves’ futuristic action-adventure hit.
WATCH: Disney’s Berenice Robinson Talks Editing , Music and Sound at FMX 2017
The Disney VP discusses a range of post-production challenges on the studio's feature animation musicals.
WATCH: The Third Floor’s Michelle Blok Talks ‘Game of Throne’ Previs and More at FMX 2017
The previs supervisor discusses a wide-range of visualization work on HBO’s award-winning TV series, as well as her studio’s efforts on Disney’s live-action hit, ‘Beauty and the Beast.’
WATCH: The Third Floor’s Duncan Burbidge Talks ‘Doctor Strange’ and ‘Rogue One’ Previs at FMX 2017
The GM and executive producer talks in detail about his studio’s previs work on Marvel’s ‘Doctor Strange,’ Disney’s ‘Beauty and the Beast’ and ‘Rogue One: A Star Wars Story.’
WATCH: Clint Reagan Talks ‘Logan’ Previs and More at FMX 2017
The veteran HALON Entertainment supervisor details his studio’s previs work on Marvel’s superhero action adventure hit, as well as their use of game engines and real-time rendering technology.
MPC Delivers Digital Doubles, CG Crowds and Set Extensions for ‘Wonder Woman’
VFX supervisor Jessica Norman’s London, Montreal and Bangalore teams handle nearly 500 shots on Warner Bros. DC Comics-inspired hit superhero film.
The Iconic Character Transformations of ‘Beauty and the Beast’
Framestore VFX supervisor Kyle McCulloch shares how Mrs. Potts, Lumiere, Cogsworth, Cadenza and Garderobe were brought to life in Disney’s hit live-action remake of the classic 1991 animated feature.
WATCH: Christian Manz Talks ‘Fantastic Beasts and Where to Find Them’ VFX at FMX 2017
The veteran Framestore VFX supervisor talks about previs, virtual production and visual development on the first cinematic installment about the magical creatures of J. K. Rowling’s ‘Harry Potter’ universe.
ILM Unwraps its Work on ‘The Mummy’
Industrial Light & Magic lead animator Alex Poei’s Vancouver-based team takes on key Princess Ahmanet regeneration and rat-infested alley sequences in Universal’s newest Dark Universe horror reboot.
WATCH: Scott Stokdyk Talks ‘Valerian and the City of a Thousand Planets’ at FMX 2017
The overall VFX supervisor on Luc Besson’s upcoming epic sci-fi adventure discusses the film's challenges and his relationship with the director going back 20 years to 'The Fifth Element.'
MPC Takes the Lead on ‘The Mummy’ Reboot
London, Montreal, Vancouver and Bangalore facilities deliver more than 1,000 VFX shots for the first installment of Universal’s ‘Dark Universe’ monster movie franchise.
The Third Floor Returns to its Groots on ‘Guardians of the Galaxy Vol. 2’
Supervisor James Baker leads the studio’s previs, techvis and postvis efforts on their second ‘Guardians’ and 11th Marvel film collaboration.
Method Studios Returns to the Marvel Universe for ‘Guardians of the Galaxy Vol. 2’
Vancouver and Los Angeles facilities deliver 550 VFX shots for the latest Marvel blockbuster, including key CG character sequences with Rocket and Baby Groot, large-scale destruction and spaceship crashes, environment design, and more.
A Global Effort: It Takes More Than a Village to Build the World of ‘Guardians of the Galaxy Vol. 2’
Production VFX supervisor Christopher Townsend integrates the work of artists from around the world to wow audiences with Ego the Planet and other new digital characters in Marvel’s latest sci-fi action adventure hit.