Search form

Tagged With: Feature Film VFX

FMX 2015 ANIMATIONWorld

WATCH: USC's Alex McDowell Talks World Building, Augmented Reality and Transmedia at FMX 2015

By Dan Sarto | Friday, April 22, 2016 at 10:01am

Alex McDowell, creative director at the USC World Building Media Lab and 5D Global Studio, discusses how virtual reality, augmented reality and transmedia will impact the future of entertainment.

FMX 2015 VFXWorld

WATCH: Proof Inc.'s Ron Frankel Talks 'Guardians of the Galaxy' Previs and Postvis at FMX 2015

By Dan Sarto | Thursday, April 21, 2016 at 10:00am

Ron Frankel, founder and creative director at Proof Inc., discusses the impact both previs and postvis have on films like 'Guardians of the Galaxy.'

Home Entertainment VFXWorld

ILM's Roger Guyett and Pat Tubach Talk ‘Star Wars: The Force Awakens’

By Dan Sarto | Tuesday, April 5, 2016 at 5:38pm

Coinciding with the film's DVD & Blu-ray release, the veteran Industrial Light & Magic VFX supervisors discuss the importance of lighting and practical in-camera shooting on Disney and J.J. Abrams' epic space adventure.

FMX 2015 Headline News

WATCH: Uncharted Territory's Marc Weigert Talks VFX Production Economics at FMX 2015

By Dan Sarto | Thursday, March 24, 2016 at 2:47pm

Marc Weigert, CEO of Uncharted Territory, talks about economic realities, production strategies and the inherent difficulties in making a good VFX-driven film.

FMX 2015 Headline News

WATCH: Framestore's Max Solomon Talks 'Jupiter Ascending' and 'Gravity' at FMX 2015

By Dan Sarto | Wednesday, March 23, 2016 at 3:42pm

Max Solomon, an animation supervisor at Framestore, discusses his work as on 'Jupiter Ascending' and 'Gravity.'

FMX 2015 Headline News

WATCH: Weta Digital's Joe Letteri Talks 'The Hobbit' and Virtual Production at FMX 2015

By Dan Sarto | Tuesday, March 22, 2016 at 11:12am

Joe Letteri, senior VFX supervisor and studio director at Weta Digital, discusses the use of digital characters and virtual production technology on the three 'Hobbit' films.

FMX 2015 VFXWorld

WATCH: Sebastian Sylwan Talks VR Technology Creative Realities at FMX 2015

By Dan Sarto | Friday, March 18, 2016 at 5:33pm

Sebastian, a visual effects and digital media technologist, discusses consumers' acceptance of virtual reality and what the technology means for creators.

FMX 2015 VFXWorld

WATCH: VES Exec Director Eric Roth Talks VFX Industry Economics at FMX 2015

By Dan Sarto | Thursday, March 17, 2016 at 5:49pm

Eric Roth, executive director of the Visual Effects Society, discusses recent entertainment industry business trends, how they impact artists and studios and how the VES is addressing membership regarding these critical issues.

FMX 2015 VFXWorld

WATCH: The Third Floor's Duncan Burbridge Talks 'Avengers: Age of Ultron' Previs at FMX 2015

By Dan Sarto | Tuesday, March 15, 2016 at 5:01am

Duncan Burbridge, executive producer at The Third Floor, discusses how previs helped director Joss Whedon realize his creative vision on Marvel's 'Avengers: Age of Ultron.'

FMX 2015 VFXWorld

WATCH: Jon Peddie and Kathleen Maher Analyze CG and VR Tech Markets at FMX 2015

By Dan Sarto | Monday, March 14, 2016 at 5:20am

Jon Peddie and Kathleen Maher discuss how computer graphics and VR technologies affect the entertainment industry.

FMX 2015 ANIMATIONWorld

WATCH: Shotgun at Autodesk's Don Parker Talks Production Ops Technology at FMX 2015

By Dan Sarto | Thursday, March 10, 2016 at 5:11am

Don Parker, senior director for Shotgun at Autodesk, discusses what the acquisition by Autodesk means for Shotgun and how Shotgun is solving operational problems within the production process.

FMX 2015 VFXWorld

WATCH: ILM's Rob Bredow Talks VR Tech and Special Projects at FMX 2015

By Dan Sarto | Tuesday, March 8, 2016 at 5:47am

Rob Bredow, VFX supervisor and head of new media at Industrial Light & Magic / Lucasfilm, talks about the work his team is doing with virtual reality and what it means for the film industry.

FMX 2015 VFXWorld

WATCH: USC's Paul Debevec Talks Photoreal and VR Tech at FMX 2015

By Dan Sarto | Monday, March 7, 2016 at 5:57am

Paul Debevec, chief visual officer at the USC Institute for Creative Technologies, discusses some of his lab's recent research work, potential legal concerns over digital doubles and what excites him most about virtual reality.

FMX 2015 ANIMATIONWorld

WATCH: Psyop's Kymber Lim and Marco Spier Talk AirBnB 'Wall and Chain' Commercial at FMX 2015

By Dan Sarto | Thursday, March 3, 2016 at 6:56am

Psyop's Kymber Lim and Marco Spier discuss their work on the AirBnB commerical 'Wall and Chain' as well as their risky move into feature film VFX.

Feature Film VFX VFXWorld

Never a Dull Moment: Paul Kavanagh Talks ‘Star Wars: The Force Awakens’

ILM animation supervisor discusses the wide range of complicated shots that kept his team scrambling for two years on J.J. Abrams’ blockbuster sci-fi action film.

Techvis VFXWorld

Casey Schatz Talks Techvis on ‘The Martian’

By Dan Sarto | Wednesday, February 3, 2016 at 12:08pm

The Third Floor’s virtual production supervisor discusses high precision coordination for shooting actors, cameras, stunts, rigs and backdrops on Ridley Scott’s award-winning sci-fi adventure.  

Feature Film VFX VFXWorld

Interfacing with Mars: Territory Studio and ‘The Martian’

David Sheldon-Hicks, Marti Romances and Peter Eszenyi share how they cued off authentic NASA mission control systems to bring realistic computer UI designs to Ridley Scott’s sci-fi hit.

Pages