Deluxe's Method Studios Does Damage Control on ‘Captain America: Civil War’
VFX supervisor Greg Steele walks us through Iron Man, Cap and the Winter Soldier’s final fight in Marvel’s hit action-adventure.
VFX supervisor Greg Steele walks us through Iron Man, Cap and the Winter Soldier’s final fight in Marvel’s hit action-adventure.
Alex McDowell, creative director at the USC World Building Media Lab and 5D Global Studio, discusses how virtual reality, augmented reality and transmedia will impact the future of entertainment.
Ron Frankel, founder and creative director at Proof Inc., discusses the impact both previs and postvis have on films like 'Guardians of the Galaxy.'
Coinciding with the film's DVD & Blu-ray release, the veteran Industrial Light & Magic VFX supervisors discuss the importance of lighting and practical in-camera shooting on Disney and J.J. Abrams' epic space adventure.
Marc Weigert, CEO of Uncharted Territory, talks about economic realities, production strategies and the inherent difficulties in making a good VFX-driven film.
Max Solomon, an animation supervisor at Framestore, discusses his work as on 'Jupiter Ascending' and 'Gravity.'
Joe Letteri, senior VFX supervisor and studio director at Weta Digital, discusses the use of digital characters and virtual production technology on the three 'Hobbit' films.
Sebastian, a visual effects and digital media technologist, discusses consumers' acceptance of virtual reality and what the technology means for creators.
Eric Roth, executive director of the Visual Effects Society, discusses recent entertainment industry business trends, how they impact artists and studios and how the VES is addressing membership regarding these critical issues.
Duncan Burbridge, executive producer at The Third Floor, discusses how previs helped director Joss Whedon realize his creative vision on Marvel's 'Avengers: Age of Ultron.'
Jon Peddie and Kathleen Maher discuss how computer graphics and VR technologies affect the entertainment industry.
Overall VFX supervisor dishes on his stunning Academy Award win for best achievement in visual effects on Alex Garland’s sci-fi thriller.
Don Parker, senior director for Shotgun at Autodesk, discusses what the acquisition by Autodesk means for Shotgun and how Shotgun is solving operational problems within the production process.
Rob Bredow, VFX supervisor and head of new media at Industrial Light & Magic / Lucasfilm, talks about the work his team is doing with virtual reality and what it means for the film industry.
Paul Debevec, chief visual officer at the USC Institute for Creative Technologies, discusses some of his lab's recent research work, potential legal concerns over digital doubles and what excites him most about virtual reality.
Psyop's Kymber Lim and Marco Spier discuss their work on the AirBnB commerical 'Wall and Chain' as well as their risky move into feature film VFX.
ILM animation supervisor discusses the wide range of complicated shots that kept his team scrambling for two years on J.J. Abrams’ blockbuster sci-fi action film.
Previs supervisor Brad Alexander and postvis supervisor A.J. Briones take us inside J.J. Abrams’ epic new ‘Star Wars’ adventure.
The Third Floor’s virtual production supervisor discusses high precision coordination for shooting actors, cameras, stunts, rigs and backdrops on Ridley Scott’s award-winning sci-fi adventure.
The CEO at one of China’s top VFX studios assesses the often painful but mostly positive realities of China’s explosive feature film industry growth.
Overall VFX supervisor talks about key visual effects sequences in Sam Mendes’ latest hit in the James Bond film franchise.
IO Entertainment head and previs supervisor Brad Blackbourn describes how director Sam Mendes used previs for action sequence planning and more on the latest James Bond franchise film.
David Sheldon-Hicks, Marti Romances and Peter Eszenyi share how they cued off authentic NASA mission control systems to bring realistic computer UI designs to Ridley Scott’s sci-fi hit.
Cautious yet flexible expansion at one of China’s top VFX studios has caught the attention of both the Middle Kingdom and Hollywood’s biggest players.