Epic Games Launches ‘Unreal Connectors’
Initiative extends Unreal Fellowship curriculum accessibility so more artists can take advantage of the career-changing skills training and credential opportunity.
Initiative extends Unreal Fellowship curriculum accessibility so more artists can take advantage of the career-changing skills training and credential opportunity.
The organization’s career development series that supports women in UK’s VFX and animation industries expands with two iterations this year; applications for Spring are due April 11 with application dates for Fall 2022 to be announced.
Annual computer graphics conference and exhibition comes to Daegu, South Korea, where it had been scheduled to run in 2020 before going virtual during the pandemic.
The VIEW Conference is the premier international event in Italy on Computer Graphics, Interactive Techniques, Digital Cinema, 2D/3D Animation, VR and AR, Gaming and VFX.
One of the world’s most important digital skills contests is now open to aspiring artists in VFX, Animation, Games, VR, Motion Graphics, Concept Art and Design; entries will be accepted in all categories now through June 1.
Out of 170 worldwide applicants, 18 students were awarded scholarships with an additional 18 receiving honorable mentions.
2021 conference brought together over 3,000 computer graphics industry attendees from 41 countries, overcoming significant obstacles to attend the live program at the Tokyo International Forum in Japan.
With a comprehensive range of onsite safety and hygiene measures in place, event will welcome attendees in-person at the Tokyo International Forum from December 14-17; international attendees will join virtually from all over the world.
Animation Focus, Foundry, LAIKA and Wacom join returning partners Animation Mentor, Autodesk, and Toon Boom to expand opportunities for students with additional workshops, tutoring, software, and cash awards.
Announcement confirms the hybrid event will take place December 14-17 at the Tokyo International Forum – selected events will also be available virtually; Sony Group Corporation’s executive deputy president and CTO Toru Katsumoto to give keynote.
This year's 'Rookie of the Year' winners of the world's most prestigious competition for aspiring design and media entertainment artists were selected from a pool of more than 4,000 entries.
Annual computer graphics conference and exhibition comes to Tokyo, Japan December 14-17.
11th annual contest is now open for entries; all amateur creatives in film, animation, games, virtual reality, motion graphics, and 3d visualization are welcome to submit their work.
The 2021 online platform's theme, ‘Reimagine Tomorrow,’ is all about connecting the FMX community virtually.
Led by industry veteran Michael Davies, the new program at Pearson College London features five key modules: Character and Creature Design; Modelling/Presentation; Technical Direction; Studio Project; and Production Project.
Women in Animation continues to expand its annual grants program with new and returning partners for 2021 that will help provide deserving college student with educational workshops, animation software, and cash awards.
Based on 3,769 entries from artists that have attended over 500 educational institutions, more than 150 industry experts used a variety of criteria to award schools on how well they prepare students for careers in creative media and entertainment.
One of the company’s innovative new fellowship creators discusses the program’s intense virtual production workflow curriculum, participation requirements, and goals for the future.
Career development workshop series aimed at supporting women in UK’s VFX and animation industries continues June 5.
Dean shares letter from Executive VP of Creative at Sony Pictures Animation, about the peaceful protests turning to riots, #BlackLivesMatter, and painful realities we’re all facing as a community and country.
‘Trolls World Tour’ production designer Kendal Cronkhite Shaindlin, joined by the film’s producer Gina Shay as moderator, will discuss her career path and share insights of a 25-year journey through the animation industry.
WIA president addresses important issues concerning working from home and how it’s affecting people’s lives during pandemic.
Event raises funds for LGBTQ students, while celebrating and highlighting the accomplishments of the 16 newest Point Scholars.
Women in Animation’s annual grants will now include educational workshops and animation software along with cash awards.
Based on almost 3,500 entries from artists in 89 countries, 120 industry experts used a variety of criteria to award schools on how well they prepare students for careers in creative media and entertainment.