VFXWorld Magazine
International Emmys to Recognize Short-Form Series
The International Emmy Awards Gala will recognize original Short-Form Series, fiction and non-fiction programs, in November 2017.
Vancouver Appoints First Film Commissioner
Industry powerhouse David Shepheard joins newly-created Vancouver Film & Media Centre to drive growth and innovation in Vancouver’s booming digital entertainment and interactive business sectors.
Rodeo FX Brings Jungle Animals to Life for ‘Legend of Tarzan’
Montreal-based visual effects studio adds CG creatures to its repertoire of VFX expertise, delivering nearly 200 shots for director David Yates’ action-adventure that elevate animal sequences to the look of a nature documentary.
SIGGRAPH Asia 2016 Ventures into Virtual Reality
Annual event showcasing the world’s top professionals, academics and creative minds at the forefront of digital imaging, research, science, art, animation, gaming, interactivity, education and emerging technologies runs December 5-8 in Macao.
Faceware Helps Bungie Bring New Faces to ‘Destiny: Rise of Iron’
AAA game developer Bungie taps markerless motion capture system to enhance the facial expressions and emotions of Lord Saladin of the Iron Lords in Destiny: Rise of Iron.
Final ‘Rogue One’ Trailer Drops More Footage, Highlights Epic Scale
Final trailer for director Gareth Edwards’ forthcoming installment in the ‘Star Wars’ saga sets up a familiar story of a parent and child at ideological odds with glorious visuals that hint at the film’s epic scale.
ILM ‘Captain America: Civil War’ VFX Part 2: Fully CG Airport Battle
VFX supervisor Russell Earl discusses the climactic airport battle complete with fully CG super heroes, environments and hundreds of digital assets on Marvel’s latest ‘Captain America’ franchise hit.
The Foundry Releases MODO 10.2
Professional 3D modeling and animation software revamps MeshFusion, adds automatic Retopology to final installment of MODO 10 series.
Framestore Teams with Madefire to Launch First VR Comic Platform with New ‘Somnia’ IP
London-headquartered VFX house partners with Madefire to launch first-ever Virtual Reality comics platform with the debut of original episodic series ‘Somnia: Origins.’
Watch: ILM VFX Supervisor Ben Snow Discusses ‘Avengers: Age of Ultron’ at VIEW Conference
With the 2016 VIEW Conference kicking off October 24, watch AWN's two-part interview with Ben Snow from the 2015 edition.
Epic Unveils Free ‘Robo Recall’ VR Game for Oculus Touch
“Spiritual successor” to ‘Bullet Train,’ the critically-acclaimed Virtual Reality demo revealed at Oculus Connect 2 coming in early 2017 free for all Oculus Rift owners.
Italy’s VIEW Conference Details 2016 Offerings
Countdown to VIEW 2016: Two-time Oscar-winner Rob Legato, visual effects supervisor for Disney’s The Jungle Book, rounds out a stellar VIEW 2016 program; Film, Games, and VR Industry leaders offer 18 workshops.
VR & Avatars: Strike Anywhere Gazes into the Future of StoryTelling
Director Ryan Simon and production company Strike Anywhere create the short film ‘Rebuilding Reality’ for the fifth-annual Future of StoryTelling Summit, a two-day, invitation-only gathering of 500 people held in New York City.
PipelineFX Releases Qube! 6.9
Metered licensing now default supervisor; added support for KATANA, Redshift, and Autodesk 2017 line.
Nuri Djavit Joins Troika as New General Manager
Global digital marketing and advertising executive brings 17 years of experience to broadcast design specialists.
Cinesite Seeking Animation & VFX Talent for Montréal Team
In addition to attending industry events like Spark Animation in Vancouver, CTN eXpo in Los Angeles and Journée Québec in Paris, Cinesite’s recruitment team will be visiting several major international cities throughout October and November to meet potential recruits.
VFX Luminary Rob Legato Bringing ‘The Jungle Book’ to VIEW 2016
Oscar-winning visual effects supervisor who has worked with James Cameron, Robert Zemeckis and Martin Scorsese to present keynote address on his recent collaboration with director Jon Favreau on Disney’s photorealistic CG/live-action adventure reboot of the classic animated film.
MPC New York Adds Kathrin Lausch and Nick Haynes
Lausch named Head of New Business for client-direct; Haynes joins as EP to lead VFX work as the studio responds to continued growth.
Alex McDowell Kicks Off Future of Storytelling Summit
USC’s World Building Institute kicks off New York FoS summit running Oct. 7-9 with Oct. 5 workshop led by celebrated production designer Alex McDowel.
Spark Animation Announces 2016 Business Symposium Speakers
Exciting lineup of industry visionaries including Brenda Chapman, Rex Grignon, Tomm Moore and Zeb Wells to share mind-expanding presentations.
Wacom Introduces MobileStudio Pro
New lightweight mobile computer features a reinvented pen experience and powerful creative tools including a 3D camera and the ability to run full versions of software.
MPC Creates Curious Characters & More for ‘Miss Peregrine’s Home for Peculiar Children’
MPC artists deliver more than 200 shots for 20th Century Fox’s fantasy feature including digital props, set extensions and character effects as well as ‘invisible’ effects used throughout the film.