Autodesk Updates Flame Software Family
Update includes ability to isolate creative FX, organic tracking technology, enhanced HDR and WCG signal monitoring and VR viewing.
Update includes ability to isolate creative FX, organic tracking technology, enhanced HDR and WCG signal monitoring and VR viewing.
Poland-based Platige Image did extensive work to evoke a painted look in creating the opening animation sequence for Warner Bros.’ hit movie ‘Wonder Woman.’
Industrial Light & Magic VFX supervisor Ben Snow details the range of destruction and fiery visual effects created for the Paramount feature starring Jennifer Lawrence and Javier Bardem.
Material authoring software adds 16 new features and improvements; first chance to author in AxF format.
Mentor and awards program looks to establish industry approved review process to help students be better prepared to work in the VFX, animation and games industries.
Set to introduce online courses and an official certification review process in 2018, The Rookies co-founders Andrew McDonald and Alwyn Hunt reflect on their journey to help students make the transition from school to real-world production environments.
Newly formed Method EXP unit will bring company's CG and design artistry to immersive experiences for all platforms.
Experienced software and tech exec Craig Rodgerson will spearhead developing the company’s strategic direction and building its product line.
The studio’s human resources manager discusses recruiting challenges and goals as well as recommendations for young professionals looking for a job.
Models supervisor Florian Fernandez talks about his team’s use of proprietary Manuka ray tracer to create photorealistic apes and more for Matt Reeves’ futuristic action-adventure hit.
Honor recognizing pioneering significant and lasting contributions to the art and science of the visual effects industry will be presented at the 16th annual VES Awards in February.
Unreal Engine 4 with NVIDIA Quadro brings proven reliability and performance to manufacturers, designers, content creators.
The 18th VIEW Conference in Turin, Italy gets ready to present its biggest program ever of top animation, VFX, VR and game industry experts.
The veteran VFX supervisor discusses digital doubles, animating believable performances and handling on-set technical challenges while shooting Marvel’s smash super hero hit, ‘Captain America: Civil War.’