Territory Studio Names Ryan Hall Chief Growth Officer
Industry veteran will draw on extensive experience to foster studio’s global growth while creating and implementing an integrated market strategy.
Industry veteran will draw on extensive experience to foster studio’s global growth while creating and implementing an integrated market strategy.
Free online event to showcase innovations in virtual production, including a panel of industry executives discussing game changing technology; the use of Unreal Engine to bring new creatures to life in film; real-time workflow for episodic animation; and a sneak peek of production tools coming later this year to Unreal Engine 4.26.
Enhancements to the cross-platform virtual production software include camera tracking advancements, live motion-capture support, flexible licensing, and other features to help better meet the needs of independents and teams working in-studio or remotely.
Leading up to the October 30 Season 2 premiere on Disney+, the rumor mill ponies up a possible working title for Season 3.
Veteran tech exec joins company from Carnegie Mellon University; will oversee technology initiatives for VFX work as well as at new animation division.
Check out the Spider-Man thespian as Nathan Drake in Sony’s upcoming prequel of the beloved PlayStation series.
Theo Demiris and his team created a variety of Italian environments, from marshland to an Army base, while in lockdown, for Academy Award-nominated Luca Guadagnino’s series about two American kids living at a U.S. military base in Italy.
New facility, built in collaboration with Solotech, is powered by Unreal Engine, and will provide state-of-the-art resources for real-time, in-camera visual effects production.
Visual effects house’s Toronto and Bangalore studio’s tackle the Necromancer and its scream as they produce 476 shots on the hit HBO Max sci-fi thriller.
Long-time VFX supervisors join studio’s Los Angeles and Vancouver offices, respectively; company bolsters team to deliver upcoming projects including ‘Eternals;’ ‘The Suicide Squad;’ ‘The Batman;’ ‘Lisey’s Story;’ ‘Fengshen Trilogy;’ ‘The Jade Earring;’ and ‘The Nevers.’
Studios’ 2020-2021 youth robotics collaboration, FIRST Game Changers, powered by ‘Star Wars: Force for Change,’ helps expand STEM learning for students around the world.
Completing their separation from Framestore, the leading visualization company launches a new facility in the heart of Fitzrovia; company’s Pinewood Studios-based virtual production space also has re-opened.
Legendary nine-time Oscar-winning senior VFX supervisor to be honored at this week’s conference; ‘Tenet’ VFX supervisor Andrew Jackson to deliver closing keynote Friday, October 23.
While Tom Holland will return as Peter Parker in the upcoming web-slinger adventure, rumor has it that Tobey Maguire and Andrew Garfield will also be reprising their friendly neighborhood roles.
Though we’ll miss out annual trip to Turin, Italy, we’ll pretend our stale pop tart is a pistachio biscotti as we sit back and gush over the stellar roster of talent set to teach, talk, and share over the next seven days; starting tomorrow, VIEW 2020 runs through October 23.
South Australia’s booming movie industry has created a demand for skilled VFX artists; RSP and University partner to train and provide home-grown talent to bolster burgeoning industry.
The Oscar-winning ‘Mad Max’ franchise writer, director, and producer speaks about his choice to cast a younger actress, Anya Taylor-Joy, and not his ‘Fury Road’ star, in the iconic role of Furiosa.
ASIFA-Hollywood’s annual awards ceremony moves online; virtual ceremony set for Friday, April 16, 2021.
While sharing about ‘taking care of business,’ our NYC kitty gets a bit sentimental in a cat litter commercial that also tout’s the company’s mission to help animal shelters across the country.
Chilean VFX artist Tomás Vergara’s new ‘WTF-X’ satirical short film series humorously portrays extraordinary CG beings sharing amazingly ordinary life lessons with a bemused young man that begs, the question, ‘What the f*ck?’
Visual effects supervisor James Hattin and producer Nate Smalley led company’s global remote team in creating photorealistic effects for HBO Max’s inner-city coming to age drama.
Company strengthens its creative offerings by naming new heads of 3D and 2D departments, respectively.
Company to focus on streaming and direct-to-consumer strategies; Kareem Daniel named Chairman of newly created M&E division.
Engineering team members Bill Spitzak, Jonathan Egstad, Peter Crossley, and Jerry Huxtable to be recognized for their contributions to development of their industry leading compositing tool; virtual awards ceremony scheduled for October 29.