JAMM Brings ‘Brothers’ Samuel the Orangutan to Life
Watch the breakdown reel; VFX Supervisor Andy Boyd and his team produced 202 final shots, from set supervision to delivery, via Houdini, Maya, Nuke Hiero, Shotgrid, and V-Ray.
Watch the breakdown reel; VFX Supervisor Andy Boyd and his team produced 202 final shots, from set supervision to delivery, via Houdini, Maya, Nuke Hiero, Shotgrid, and V-Ray.
Tech giant showcased new features that boost cloud-enabled workflows focusing on empowering teams and artists to work more efficiently; also teased, new AI capabilities coming to Maya and Flame following company’s acquisition of Wonder Dynamics.
The global visual effects studio partnered with Dharma Productions and DOP Manush Nandan to deliver over 1,300 shots, including set extensions, composites and motion graphics on numerous shots of phones, TVs, and iPad screens, and a CG car in a frantic chase sequence, on Director Karan Johar’s dramatic love story.
Revealed at Autodesk University 2023: The Design and Make Conference, the new platform connects entire production pipelines with Maya and 3rd party artist tools from SideFX, Avid, and Foundry. plugging directly into the open ecosystem.
The VFX studio contributed 1,800 shots for Netflix India’s ‘Rana Naidu’ series, based on the popular American Showtime drama series; work included action clean-ups, greenscreen sequences, and CG elements such as the creation of a realistic snake that appears during a drug-induced hallucination.
Now available on the Academy Software Foundation GitHub, Open RV, the open source version of the tech giant’s Sci-Tech award-winning media review and playback software, will benefit from continued vendor development as well as community-driven updates.
Joining with code contributions from DNEG and Sony Pictures Imageworks, RV will help shape the Open Review Initiative, the ASWF effort to standardize VFX and animation standards while building a unified, open source toolset for playback, review, and approval.
Tech giant offering 2-days of online sessions with presentations by WB Games Avalanche, Playground Games, Crafty Apes, IGNITE Animation Studios, Crater Studio, and Megalis VFX; registration is free and required to attend.
Company’s flagship products get updated, with focus on collaboration and efficiency; ftrack Review features all-new interface for more intuitive and efficient review sessions; cineSync 5’s new UI supports more collaborative reviews, both local and remote.
Industry leaders join the software giant to provide insights on modern production challenges; sessions include ‘Emerging Trends in M&E: What Students Need to Know,’ ‘Bringing the Characters of ‘Magic: The Gathering’ to Life,’ and ‘Modeling Madness: Experimenting in 3ds Max.’
TTF Anim, the company’s new game engine-based final animation toolset and in-house animation group, is fueling its goal to move from visualization to screen-ready animated content creation; new short, ‘Skytribe,’ demonstrates the range of styles and realism possible through new means of camera movement, facial modeling, and face/body animation.
Expatriate Iranian director Reza Riahi and producer Eleanor Coleman discuss their expertly crafted, dialogueless stop-motion short film about a musician, blinded by Genghis Khan - while taking his girlfriend as a slave/consort - who 50 years later, is summoned to perform at the castle where she is being held.
After doubling in size over the last year, creative CG studio continues to expand its cloud-based rendering pipeline to work on projects like ‘Wargaming’ cinematic trailers, ‘Wargaming Holiday Adventure,’ and ‘World of Tanks – Soul Hunter’ as well as titles for the upcoming RPG ‘Grime’ from Clover Bite.
Announcements made today, as Autodesk University 2021 begins, outline an industry forward look at Cloud production, open standards, and machine learning; shift to the cloud in response to global pandemic means opportunities to build a more resilient future, unlocking new levels of creator collaboration and efficiency to meet growing content demand.
Autodesk’s production planning platform allows VFX and animation facilities to scale and meet production demands more efficiently; resource planning views optimize artist resources, helping creative teams ramp up for production.
Taking place August 10, Autodesk’s SIGGRAPH 2021 Vision Series includes six sessions with industry leaders who are pushing the boundaries to create new possibilities for film and TV digital artistry; programs include ‘Reimagining VFX Production in the Cloud,’ and ‘Marvel Studios: Adapting to Our New (Virtual) Normal.’