Foundry Releases Mari 7.0
Updates and enhancements include new baking tools, texturing content, and USD 23.05 and VFX Reference Platform 2023 support; team licensing is now available.
Updates and enhancements include new baking tools, texturing content, and USD 23.05 and VFX Reference Platform 2023 support; team licensing is now available.
Latest version includes USD updates and VFX Reference Platform 2023 support with new USD scene manipulation, muti-threaded live rendering and Optimized Geolib3-MT Runtime.
Now available, Nuke 15.0 bolsters doubles training speeds in CopyCat tool; all product updates include compliance with VFX Reference Platform 2023; Katana 7.0 and Mari 7.0. coming soon.
Proxi.id integration now provides fast verification and licensing of Foundry’s Education Collective package, including Nuke, Katana, Mari and Modo – free to those enrolled at one of Foundry’s Education Partners.
‘Foundry Learn and Education’ meetups and presentations at the conference include techniques in compositing from Unity Wētā Tools, Boxel Studios, and Action VFX and lighting and 3D techniques from Foundry product experts.
The studio wrangles facial mocap performances into its proprietary suite of AI tools to tackle one of Marvel Studios’ most unique villains, a 5-foot-tall flying face, in ‘Ant-Man and The Wasp: Quantumania.’
For Matt Bishop and his artistic team, creating 39 different wildlife creatures, some highly endangered with little available reference, for Apple TV+’s live-action/CGI hybrid series inspired by the life and work of Dr. Jane Goodall, was a rewarding, collaborative effort that hopefully helps inspire people to better understand kids’ relationship with our planet; the show premieres on the streamer April 14.
Leading visual effects studio delivers 420 shots, including a massive, sinister 3D snake, on Florian Sigl’s feature film adaptation of Wolfgang Mozart’s 232-year-old opera, which hits U.S. theaters today, March 10, courtesy of Shout! Factory.
Latest update offers USD improvements, expands and builds on the painting toolset, and introduces simplified execution of Python Scripts; enhancements aim to improve artist workflows and efficiency.
Program ups the bounty for prospective recipients with new industry supporters, including Animation Focus, Animation Mentor, ArtStation, Autodesk, Foundry, and LAIKA, contributing workshops, tutoring sessions, software packages, hardware, and cash prizes for the 2023 cycle.
The leading developer of creative software for M&E has a full slate of conference activities and talks planned, including in-booth demos of Modo, Katana, Nuke and Mari, plus meetings with the teams behind Nuke, Foundry Research, Look Development and Lighting, and Flix.
Presentations will showcase creative techniques and technologies including best practices, tips and tricks, and a look at the future of VFX; topics include grading and compositing with NukeX, workflows with Mari, and using Katana in feature animation.
VFX studio Goodbye Kansas’ Jonas Skoog and Goran Milic share their insights on the pipeline, tools, and ongoing development needed to create CG humans that look real and emote believably.
Fundamental advancements include improved artist tools, procedural workflows and VFX Reference Platform CY2020 adherence; USD and feature upgrades aim to reduce pipeline friction.
After doubling in size over the last year, creative CG studio continues to expand its cloud-based rendering pipeline to work on projects like ‘Wargaming’ cinematic trailers, ‘Wargaming Holiday Adventure,’ and ‘World of Tanks – Soul Hunter’ as well as titles for the upcoming RPG ‘Grime’ from Clover Bite.
The in-person and virtual conference is off and running - highlights include SideFX’s software reveal, talks by Epic Games, educational workshops and coming Friday, a virtual making-of panel about Walt Disney Animation Studio’s latest animated feature – and registration is free.
Celebrating the company’s 25th anniversary, the online sessions will feature a peek at future product releases and innovations, including Nuke, Kitana, and Flix, as well as a look back at defining moments from the last quarter-century; registration is now open.
Led by VFX supervisor Luke DiTomasso, the studio delivers over 200 shots for director Mike Cahill’s sci-fi thriller about two overlapping worlds, one real, one not, one ugly, one beautiful, and the conspiracy to keep people from finding out the truth.
For the director of the studio’s vibrant and lively new 7-minute film, now playing theatrically in front of ‘Raya and the Last Dragon,’ yearning for what you had in the past can prevent you from enjoying what you have in the present.
Virtual sessions will highlight key trends in the VFX industry while sharing the latest updates of the creative software company’s latest updates; registration is now open.
Studio’s first new theatrical short in five years will front upcoming ‘Raya and the Last Dragon,’ which debuts worldwide March 5, before hitting Disney+ in June.
VFX studio Nu Boyana FX’s first inhouse animated short, based on a spoken word poem, started as an R&D project before blossoming into a film asking fundamental questions about what makes a girl real; the fully keyframed film’s production toolkit included Zbrush, Mari, Maya, and Nuke.
Virtual event to feature industry focused education sessions with virtual meetups on look development, lighting, and 3D design.
For Beijing-based Light Chaser Animation, Foundry has played an essential role in the studio’s growing success in producing visually compelling and beautifully designed CG animated feature films.