Podcast EP 251: Ole Tillmann - Creating the StopMo for ‘Harold Halibut’
The German game studio art director discusses his indie video game and its unique style, combining stop-motion animation with 3D scanning and CG compositing.
The German game studio art director discusses his indie video game and its unique style, combining stop-motion animation with 3D scanning and CG compositing.
Studio co-founder and CEO discusses his jump to the world of video games, how he’s funding the endeavor and 3 critical things that will lead to a video game’s success.
The U.K.-based pair discuss quitting their jobs to jump into full-time game dev, pitching and funding their project, and the unexpected challenges encountered in developing their games.
Animation studio co-founders Chris Burns and Bob Fox discuss breaking into the game industry, getting a producer, and the upcoming release of their indie game, coming later this year.
David Firth, the king of creepy and outlandish animation from the early internet, is creating a 2.5D PC game based on Jerry Jackson, a foul-mouthed teen character from one of his lesser-known animations, focusing on the concept of a completely breakable environment.
Festival recognizes creators and game developers in XR; ‘The Devouring’ awarded ‘Best Immersive Game’ and ‘Best Immersive World;’ ‘Dr. Crumb’s School for Disobedient Pets’ awarded ‘Best Multiplayer Experience’ and ‘Outstanding Achievement In Design;’ and ‘The Under Presents: Tempest’ for wins for ‘Best Narrative Experience.’
Free online celebration of independent games streaming exclusively on YouTube and YouTube Gaming to provide a sneak peak of a new VR game for HTC Vive from ‘Rick and Morty’ creator Justin Roiland.
Spencer Fawcett takes a look at Richard Hill-Whittall’s new book about the risks and rewards of independent game development.
Second annual free, all-ages event to be held at the Old Mint Building in San Francisco’s Mint Plaza on Saturday, November 1, 2014.