The Animation Guild Ratifies New AMPTP Contract
With a voter turnout even greater than the last cycle’s turnout, a supermajority of IATSE Local 839 members voted to ratify the 2024-2027 Animation Guild Master Agreement.
With a voter turnout even greater than the last cycle’s turnout, a supermajority of IATSE Local 839 members voted to ratify the 2024-2027 Animation Guild Master Agreement.
At this year's Autodesk Univerisity, with the help of Mikros Animation, Digital Fish, and Wonder Studio, the tech giant demonstrated a slew of program feature updates and improvements across its product lineup, all designed to increase creative productivity and lower barriers for great storytelling.
The guild’s executive board reacts to what it notes are ‘a small minority’ getting ‘an outsized voice’ regarding the tentative AMPTP agreement, saying it has voted unanimously to recommend ratification.
Several members of the negotiating committee have expressed discontent on social media over the guild’s new AMPTP tentative agreement, citing a lack of protections for artists against generative AI and staffing minimums.
Members have expressed discontent over the agreement negotiated by the guild (TAG 839), citing a lack of protections for artists against generative AI and staffing minimums.
Powered by Video to 3D Scene technology, the Wonder Animation tool turns any video sequence into a 3D-animated scene via AI reconstruction; the beta is available now to Wonder Studio users.
A newly-created Office of Technological Enablement will be headed by previous Walt Disney Studios CTO Jamie Voris, and will explore opportunities and risks associated with AI, mixed reality, and other current and emerging tech.
From post-production VFX to rendering and retouching, key content creation applications are employing AI and machine learning features, coupled with the latest AMD GPUs, to greatly increase artist productivity by speeding up routine tasks without the need to upload commercially sensitive data to the cloud.
The AI Task Force’s report, ‘Critical Crossroads: The Impact of Generative AI and the Importance of Protecting the Animation Workforce’ describes the impact of GenAI on animation workers and the animation industry; report drops as The Animation Guild resumes previously failed negotiations with AMPTP.
Releasing to the public in early fall, the asset platform company’s new gen AI-based service, drawing from its library of over 500,000 ethically-source 3D models and 650 million images, will provide creators the ability to generate elaborate new models in seconds, helping them simplify their early design process, bypass busywork, and focus on customizing and animating their characters.
Negotiations between TAG and AMPTP have concluded unsuccessfully after a week of bargaining; additional negotiations scheduled for September to continue talks on a new three-year contract.
Members urged to attend ‘Stand with Animation’ rally August 10 and support The Animation Guild ahead of next week’s negotiations with Alliance of Motion Picture and Television Producers.
Tech giant showcased new features that boost cloud-enabled workflows focusing on empowering teams and artists to work more efficiently; also teased, new AI capabilities coming to Maya and Flame following company’s acquisition of Wonder Dynamics.
Ahead of August 12 negotiation kickoff with AMPTP, the union outlines critical issues and invites the animation community to come together and rally support on August 10.
New functionality empowers IT and DevOps teams to automate preparation and deployment of customized ‘build candidate’ virtual machine images to any network connected machine from a single unified and user-friendly interface.
From indie creator Hooroo Jackson and made for $405, the film follows a college scandal and a vampire on trial, premieres this July on major streaming platforms.
The end-to-end 3D spatial video software provider announces deal that expands its efforts in race to capture and generate 3D digital humans and spatial video while marking an evolution of generative AI from 2D to 3D creation.
Digital illustrator, 3D sculptor, and video game creator José Tijerín takes readers step by step through creation of crowds using AI to generate textures as well as the new features in iClone Crowd Sim.
New proprietary GenAI integrated toolkit, developed on NVIDIA Omniverse, is designed for development, production, and post-production of new animated content as well as upgrading existing catalogs.
The platform, now in beta, allows authors to generate animated experiences in just a few hours, utilizing GPT4 for interpretation, Stable Diffusion for animation, Eleven Studios for voice, and multiple individually created artistic styles.
U.K. Screen Alliance CEO Neil Hatton and the U.K. Department for Business and Trade head of Creative Industries Tendai Chetse take the stage at the animation conference, which runs May 1-2 in Birmingham.
The software-defined platform helps developers in broadcast and streaming deliver AI-enabled media solutions.
New technology helps media and entertainment studios automate, integrate, and manage their complex assortment of GenAI-assisted DCC tools.
The new, seamless solution leverages Reallusion’s iClone, Character Creator, and NVIDIA’s Audio2Face to revolutionize multi-lingual facial lip-sync animation production.