NVIDIA Unveils Compact, Power Efficient RTX A2000 GPU
New design makes RTX technology fit more desktops, making AI acceleration and real-time ray tracing available for more professionals and their design workflows.
New design makes RTX technology fit more desktops, making AI acceleration and real-time ray tracing available for more professionals and their design workflows.
Groundbreaking simulation and collaboration platform introduces Blender and Adobe integrations that will open up system to millions of additional users.
Funky single from Beatles legend’s new album, ‘McCartney III Imagined,’ featuring 8X Grammy winner Beck, takes a psychedelic dance trip through the halls of a hotel, blurring space, time, and identity.
AI-based set of interoperable tools and services streamlines the 3D design process, eliminating much of the complexity; collection employs cutting-edge technology required by veteran artists but still easily accessible to beginners.
New enhanced simulation platform with robotics specific extensions provides essential features for building virtual robotic worlds and experiments.
Available for download June 24, the interactive studio’s fantasy adventure will be supported on Valve’s Steam VR, Oculus Rift, and Quest by Facebook; 9-part Vlog series will also be released.
The extensive line-up includes 191 research projects from 22 countries, covering numerous subfields of computer graphics and interactive techniques; live conference events run August 9-13, with on-demand available August 2 – October 29.
Leading VFX studio provides cutting-edge AI and art support that brings back to life a young football prodigy tragically killed in a 2006 stabbing, showing him 15 years later at age 30.
New AI application inflates flat 2D images into realistic 3D models; artists in all fields can easily add new objects to their mockups without 3D modeling or rendering.
Available now, the new version streamlines color grading through FX and editorial with machine learning features, more tightly integrated toolset, and enhanced support for remote review sessions.
Founder and CEO Jensen Huang’s keynote shares breakthroughs in building virtual worlds through a convergence of technologies; new Omniverse Enterprise 3D design platform will soon be widely available, allowing for real-time global collaboration across multiple software suites.
Industry trailblazer tapped to lead innovation across company’s VFX and animation teams, with a focus on emerging technologies, real-time technology, and the use of AI; previous SIGGRAPH chair will also nurture relationships with SIGGRAPH, VES and other industry organizations.
Free digital event opens with ‘Digital Humans’ keynote by Pinscreen founder Hao Li, a leader in deepfake art and technology, who will discuss the evolution of virtual living triggered by the global pandemic.
Online platform for VFX industry to feature eight streams with programs on the creative teams behind popular productions such as ‘The Monster Hunter,’ ‘Bridgeton,’ ‘The Expanse,’ and ‘The Umbrella Academy;’ streams will also include VFX sessions on Reel-Time, AI, and the latest technologies for the visual effects community.
Explore an extensive catalog of sessions, podcasts, demos, research posters and more; see GTC 2020 keynote by Nvidia chief scientist Bill Dally.
Cloud-based platform accelerates collaboration in real-time through connected virtual worlds that provide photorealistic rendering.
A virtual keynote address at the Beijing Film Academy’s International Conference on Digital Media Arts and Technology - December 25th, 2020.
Adam Maciaszek, the mind behind ‘The Skeleton Dance’ 4K remaster, discusses his AI-assisted process as well as upcoming classic cartoon restoration projects.
Tech startup’s new AI-powered platform kicks off targeted social media challenge; upload and transform your 2D videos into 3D animation, then post on Tik Tok or Instagram to compete for prizes and free subscriptions.
By supporting nearly 1,000 teams and individuals so far, Epic Games cements commitment to furthering the progress of a range of creators to do outstanding work with Unreal Engine or contributing to open source capabilities for the 3D graphics community.
3D animation cloud service gives users the ability to capture human motion by converting 2D video files to 3D animations; the platform accepts .MP4 .MOV or .AVI files and generates high fidelity .FBX or .BVH animations.
New features include a game changing AI-powered scan workflow tool that turns photographic data into usable material; recent updates to Substance Designer included Substance Engine V8 for improved workflow and performance.
NVIDIA GTC 2020 kicked off today with Huang’s presentation exploring real world implications of AI and its impact challenges the world’s faces today.
New driver features time-saving updates for Adobe Premiere Rush and Premiere Pro including auto reframe, scene edit detection, blender cycles.