Square Enix Selects Enlighten for Upcoming Game Titles
‘Final Fantasy’ developer taps real-time global illumination software Enlighten from Geomerics to add unrivalled subtlety and depth to dynamic scenes.
‘Final Fantasy’ developer taps real-time global illumination software Enlighten from Geomerics to add unrivalled subtlety and depth to dynamic scenes.
Groundbreaking live-action adventure with in-depth bonus features arrives on Digital HD August 23 and on Blu-ray August 30.
VFX supervisor Alan Torres explains his studio’s work on key UI and HUD displays for Marvel’s latest action-adventure feature.
Andrew Coats and Lou Hamou-Lhadj’s ‘Borrowed Time’ wins best in show; Ton Roosendaal’s ‘Cosmos Laundromat’ receives the jury award, and Mengjung Yang, Gaetan, Benjamin Lebourgeois, Clarie Vandermeersch and Alendandre Veaux’s ‘Crabe-Phare’ wins best student project.
The Foundry solves virtual reality content creation challenges with new CARA VR toolset designed to work within the NUKE environment to enable the creation of high-quality VR content.
Axis and director Stuart Aitken collaborate with Bungie, Activision and Ant Farm to create a new game trailer teasing ‘Destiny: Rise of Iron’ at E3.
Deadline for submission of qualifying animated shorts is Monday, October 3; animated features must be submitted by Tuesday, November 1.
Manchester-based media services company completes the graphics for the opening sequence for the BBC’s coverage of Euro 2016, running across France through July 10.
German brand management and media company appoints Judith Böhnke to strengthen its presence in the German-speaking markets; Linda Kozakova named International Licensing Manager
Russian studio integrates Samsung Gear VR technology and OptiTrack mocap cameras and motion tracking software with an in-house server and custom mobile applications to deliver wireless virtual environments.
Chicago-based creative design studio creates dramatic main title sequence for TNT’s new family crime drama executive produced by John Wells and Jonathan Lisco.
MPC creates more than 200 VFX shots for an action-packed Moon landing sequence that opens the sequel to director Roland Emmerich’s classic 1996 movie.
Talks, courses, Real-Time LIVE! demos and production sessions with top-tier game studios such as Naughty Dog and Square Enix to explore AAA game titles including ‘Final Fantasy XV,’ ‘Uncharted 4,’ ‘Star Wars: Battlefront’ and more.
Los Angeles qualifying runs for feature films taking place after July 31, must consist of at least seven consecutive days, with three screenings daily and at least one screening beginning between 6 p.m. and 10 p.m. daily.
TTF previs and postvis supervisors Gerardo Ramirez and Austin Bonang discuss key fight sequence visualization efforts on Marvel’s hit superhero feature.
New release includes four brand-new plugins and updates to 29 GPU-accelerated effects and transitions with even more new tools and updates for editors and motion graphics artists.
Immersive ‘Ghostbusters: Dimension’ virtual reality experience powered by Unity Technologies 3D engine launches at Madame Tussauds New York.
Animated clip accompanies new short story by J.K. Rowling that serves as a prequel to the upcoming Harry Potter feature, ‘Fantastic Beasts and Where to Find Them.’
Leading up to the film’s release on Friday, Disney unveils new clips from for director Steven Spielberg’s fantasy-adventure film based on the best-selling book by Roald Dahl.
List of new members invited to join the Academy includes 28 previous Oscar recipients and 98 nominees, as well as 283 new international members from 60 countries.
Nearly 2,000 entries were received for this year’s edition of The Rookies, formerly known as the CG Student Awards, with close to 500 academic facilities encouraging their students to submit work.
Deadlines for submissions of 3D animation & stills, visual effects and visualization extended to July 19; 20th anniversary edition to be held in Munich October 27-28.