Darin Grant Joins Arnold Developer Solid Angle as VP of Engineering
Veteran technology exec to focus on scaling development efforts, cloud rendering strategy for advanced image rendering software Arnold.
Veteran technology exec to focus on scaling development efforts, cloud rendering strategy for advanced image rendering software Arnold.
Versatile creative director and designer most recently worked on ‘Hunger Games’ virtual reality experience for Legendary Pictures and Samsung.
Brickyard VFX Boston moves into new 8,000-square foot studio housing seven Flame bays, multiple CG workstations, a four-wall edit room, expanded production offices, and a screening room to facilitate virtual grading sessions with Company 3 colorists in LA, NY and Atlanta.
New streamlined workflow features include new physically based rendering engine for hyper-realistic 3D characters and scenes, adaptive rigging, custom parameter palettes, and more.
Dover Studios co-founder Andrew Hazelden releases PlayblastVR, a new renderer for Softimage that creates hardware rendered panoramic 360 degree images using OpenGL.
Leading creative professionals share 3D/2D tips and techniques to showcase seamless integration and optimized workflow between MAXON Cinema 4D and Adobe Creative Cloud.
Executive producer Michael Flexner to lead revamped live-action division, which produces commercials and digital content for a diverse range of brands.
Stop-motion/CG-animated hybrid short written and directed by Ty Coyle and Bill Dorais is the follow-up to last year’s ‘Enjoy the Sweets.’
Design package available as a 60-day free trial until January 12th, 2016 when it will be available on a subscription basis only.
David Sheldon-Hicks, Marti Romances and Peter Eszenyi share how they cued off authentic NASA mission control systems to bring realistic computer UI designs to Ridley Scott’s sci-fi hit.
Weta Digital wins Outstanding Visual Effects in a Feature Film for their work on ‘The Hobbit: The Battle of the Five Armies’ at 10th Anniversary Gala honoring artists and innovators.
ILP, Scandinavia's largest visual effects and digital animation studio, meets demanding production schedules with help from Avere FXT Edge filers and cloud bursting technology.
Pluralsight celebrates Side Effects Software’s recent release of Houdini 15 with free courses and tools for beginners and seasoned professionals alike.
Versatile artist, director and filmmaker known for his work at Psyop joins award-winning directors' group founded by executive producer Danny Rosenbloom and director Yann Mabille.
After 14 years at Click 3X, Jason Mayo takes new path with fast growing integrated production and content creation studio – Humble.
New prototypes allow VR producers to storyboard and edit content directly within the virtual environment, as well as capture that data and bring it back into authoring applications such as Autodesk Maya.
Eighth ACM SIGGRAPH Asia Conference and Exhibition brought together over 7,000 computer graphics professionals, technologists, researchers, enthusiasts and trade visitors hailing from 49 countries across the globe.
Cautious yet flexible expansion at one of China’s top VFX studios has caught the attention of both the Middle Kingdom and Hollywood’s biggest players.
With features that rival Apple’s 15-inch MacBookPro, the HP ZBook Studio mobile workstation is aimed squarely at the professional market.
PipelineFX's flexible render farm manager helps the Academy Award-winning Moonbot Studio's latest short overcome local rendering restrictions by taking to the cloud.
Joining Zoic Studios EPs Ian Unterreiner and Matt Thunel, Blodgett brings more than two decades of experience to his new position.