Rushes Works VFX Magic for Rubik’s Cube Viral Video
VFX artists Leo Weston, Richard Russell, James Dooley and Lorenzo Newell create a viral video sensation in their spare time.
VFX artists Leo Weston, Richard Russell, James Dooley and Lorenzo Newell create a viral video sensation in their spare time.
U.K.-based designer and director has worked with agencies such as Wieden+Kennedy and Droga5 to create full-scale campaigns for brands including Google, Verizon and the Financial Times.
Creative studio Tendril collaborates with production company Blacklist on a new campaign for the Nike LunarEpic athletic shoe.
Max Solomon, an animation supervisor at Framestore, discusses his work as on 'Jupiter Ascending' and 'Gravity.'
Tasked with the creation of the film’s main character, an artificially intelligent android named Ava, VFX supervisor Andrew Whitehurst and the DNeg team helped make the low-budget sci-fi feature one of the standout movies of the year.
Creative agency Trollbäck + Company extends Spotify’s brand language with animated digital campaigns for Spotify Premium, Video, Party and more.
New service offered as a supplement to the existing line-up of perpetual licenses is designed to meet the challenges of production environments.
Makers of Academy Award-winning software unveil ultimate kit of mapping and distortion tools within Adobe After Effects, The Foundry's NUKE, Blackmagic Design Fusion Studio, and Natron.
Filmakademie graduate and Disney/Pixar Character TD Tanja Krampfert discusses the creation of Joy in ‘Inside Out,’ while DoP Patrick Lin illuminates the special camera set-up designed to parallel the main character’s emotional journey.
Joe Letteri, senior VFX supervisor and studio director at Weta Digital, discusses the use of digital characters and virtual production technology on the three 'Hobbit' films.
World's first real-time, high fidelity live performance system is driven by groundbreaking computer vision.
Christophe Hery, global tech and research TD at the Pixar Research Group, talks about the importance of new lighting technology on the film 'Finding Dory.'
Color grading pioneer to drive the artistic strategy that defines the Deluxe brand and ensure that the company houses and develops the best creative talent across color, VFX and editorial for film, TV and commercials.
London-born, Vancouver-based CG artist Eva Ng tackles projects around the globe with the help of Google Cloud Platform’s 3D rendering solution, Zync.
Production tracking software helps Emmy-nominated studio deliver more than 1,500 VFX shots for the first season of the hit series.
Sebastian, a visual effects and digital media technologist, discusses consumers' acceptance of virtual reality and what the technology means for creators.
Recipients include 30 developers, programmers and artists for their standout projects developed on Unreal Engine 4.
Blackmagic Design’s Fusion Studio helps deliver action-packed main-on-end title sequence for Japanese live-action feature based on the hit manga series by Tsugumi Ohba and Ken Obata.
Ubisoft announces ongoing record sell-through sales for ‘Tom Clancy’s The Division,’ which has grossed more than $330 million worldwide in its first five days.
Commercial known for his 2015 Webby award-winning ‘Dawn of the Planet of the Apes’ short prequel, ‘Quarantine,’ has worked with brands including Adidas, Burger King, Coca Cola, Jack Daniels and Microsoft.
Eric Roth, executive director of the Visual Effects Society, discusses recent entertainment industry business trends, how they impact artists and studios and how the VES is addressing membership regarding these critical issues.
Burbank-based visual effects studio helps to recreate colonial America for critically acclaimed Revolutionary War drama.
Former Sony Pictures Imageworks CTO and Visual Effects Supervisor helped launch ILMxLAB, and has worked on films such as ‘Men in Black 3,’ ‘The Amazing Spider-Man’ and ‘Cloudy With A Chance of Meatballs.’