Iguazio’s Platform Scales NVIDIA GPU-Accelerated Deployments
Samsung SDS integrates serverless and big data to automate machine learning application scaling and productization.
Samsung SDS integrates serverless and big data to automate machine learning application scaling and productization.
Is it real or rendered in real-time? Coming later this year, High Definition Render Pipeline leverages the NVIDIA RTX platform to deliver photorealistic image quality and lighting.
Featuring large-scale Jenga sets, the real-time location-based VR demo will track 130 objects simultaneously.
Using assets from the award-winning Netflix series, NVIDIA teams with Autodesk and Vancouver VFX studio Image Engine to showcase real-time GPU-accelerated rendering workflows with RTX Server and Quadro vDWS.
NVIDIA Omniverse enables teams to interactively work together to create and render scenes using industry-standard 2D and 3D software.
Offering a powerful tool for creating virtual worlds, interactive ‘smart paintbrush’ app harnesses the power of generative adversarial networks to convert rough doodles into stunning photorealistic landscapes.
Production studio explores different animation styles with the help of V-Ray renderer for new anthology series now on Netflix.
More than a dozen developers across games, film, TV, AR and VR receive cash assistance in the program’s final round.
Leading visualization studio launches online showcase for original science fiction and fantasy-themed digital comics, illustrations and videos created by leading comic book artists and illustrators.
Director Mike Diva blends stylized combat with dreary, absurdist notions of an anti-depressant commercial to announce availability of latest action series game installment.
9th annual Rookie Awards call for entries is open to all amateur creatives in VFX, animation, games, VR, motion graphics and 3D visualization.
First full-length trailer gives a glimpse at some of the film's most iconic scenes, including Genie’s dance with his magic carpet.
Mind-bending series entering production on its third season combines live-action and CG animation using iPi’s markerless motion capture software.
Shotgun Software showcasing its Jira, After Effects, Unreal Engine and Unity integrations at the 2019 Game Developers Conference.
A diverse group of nine female creative professionals working at Pixomondo share their career histories, motivations and insights from navigating a male-led industry.
New ‘Rapture of the Deep’ trailer, created by students at the Filmakademie‘s Animationsinstitut for the FMX Immersive Media track, is now online.
Marking the only time Sanrio has granted film rights to the iconic character, feature film project to be produced by FlynnPictureCo. and distributed by Warner Bros.
More than 30 virtual reality projects to be presented at the Virtual Arcade and Tribeca Cinema360 at the 2019 Tribeca Film Festival.
Former Netflix executive will oversee content for The Walt Disney Company’s new streaming service launching later this year.
David Piombino appointed deputy head of 2D alongside VFX supervisor Thiago Porto, CG lead Dan Fine and senior FX/CG supervisor Santosh Gunaseelan.
Game industry veteran appointed studio manager of Framestore’s immersive department based in Montreal.
Academy Award-winning VFX industry veteran has contributed to more than 30 feature films, including blockbuster hits ‘Men in Black,’ ‘Pearl Harbor,’ ‘Hook’ and ‘The Maze Runner.’