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VFXWorld Magazine

OptiTrack Headline News

OptiTrack Showcases Wide Area Interactive VR Basketball Experience at GDC 2016

Low latency, high precision motion capture system enables large scale, multi-player VR games with real-time rigid body tracking into Unreal Engine.

Faceware Headline News

The Sequence Group Gears Up with Faceware for ‘Halo: Fall of Reach’

The Sequence Group harnesses Faceware to deliver the emotive performances for animated ‘Halo’ series, ‘The Fall of Reach.’

FMX 2015 VFXWorld

WATCH: Jon Peddie and Kathleen Maher Analyze CG and VR Tech Markets at FMX 2015

By Dan Sarto | Monday, March 14, 2016 at 5:20am

Jon Peddie and Kathleen Maher discuss how computer graphics and VR technologies affect the entertainment industry.

call for entries Headline News

Australia’s The Rookies Issues Call for Entries

Created to discover emerging talent and help launch graduates into careers at the world’s top studios, over the past six years The Rookies has placed more than 70 young artists with internships at companies such as Weta Digital, Double Negative, The Mill, Gameloft, Crytek, Framestore and Epic Games.

Luma Pictures Headline News

Luma Brings Virtual Reality to Multiple Sclerosis Campaign

Santa Monica and Melbourne-based VFX studio teams with John X Carey at Tool of North America to brings to life an immersive VR campaign by Wieden + Kennedy for the National Multiple Sclerosis Society.

Music & Sound Headline News

Technicolor Appoints Scott Gershin Director of Sound and Editorial

Sound designer and feature film supervising sound editor to lead the company’s expansion into sound design for gaming and immersive experiences.

FMX 2015 ANIMATIONWorld

WATCH: Shotgun at Autodesk's Don Parker Talks Production Ops Technology at FMX 2015

By Dan Sarto | Thursday, March 10, 2016 at 5:11am

Don Parker, senior director for Shotgun at Autodesk, discusses what the acquisition by Autodesk means for Shotgun and how Shotgun is solving operational problems within the production process.

FMX 2015 ANIMATIONWorld

WATCH: Terrance Masson Talks Location-Based Augmented Reality Applications at FMX 2015

By Dan Sarto | Wednesday, March 9, 2016 at 5:31am

Terrance Masson, founder and CEO of Building Conversation, discusses the mobile, location-based augmented reality applications being developed at his company.

Faceware Technologies Headline News

Faceware Announces Personal Learning Edition, New Upgrades

Markerless 3D facial motion capture product line now available with new software and hardware rental pricing; upgrades include localization, new workflow features and new hardware options.

FMX 2015 VFXWorld

WATCH: ILM's Rob Bredow Talks VR Tech and Special Projects at FMX 2015

By Dan Sarto | Tuesday, March 8, 2016 at 5:47am

Rob Bredow, VFX supervisor and head of new media at Industrial Light & Magic / Lucasfilm, talks about the work his team is doing with virtual reality and what it means for the film industry.

FMX 2015 VFXWorld

WATCH: USC's Paul Debevec Talks Photoreal and VR Tech at FMX 2015

By Dan Sarto | Monday, March 7, 2016 at 5:57am

Paul Debevec, chief visual officer at the USC Institute for Creative Technologies, discusses some of his lab's recent research work, potential legal concerns over digital doubles and what excites him most about virtual reality.

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