VFXWorld Magazine
Sonar, Henson Team on Live-Action Sci-Fi Series ‘Rift’
Series for teens is about a girl who travels to a parallel fantasy world that will be created by the famed Creature Shop.
Vicon Introduces Shōgun 1.2 at GDC 2018 with a Virtual Escape Room
Daily presentations with new Unreal Engine 4 content project and a multi-person virtual escape room take center stage at Vicon’s GDC booth.
Disney Creates Direct-to-Consumer Unit to Oversee Streaming
Kevin Mayer, who oversaw the acquisitions of Pixar, Marvel, Lucasfilm and 20th Century Fox, will lead the new division.
Dublin-based Pink Kong Premieres VR Animated Film 'Aurora'
Ireland’s first original animated VR film made its debut at the Audi Dublin International Film Festival’s Immersive Stories program.
Substance Designer Adds UDIM Support for Feature Film Artists
Box Office: 'Black Panther' Holds Up Over 'Time'
Marvel Studios’ smash hit hangs on to title for the fourth weekend in a row and passes the $1 billion mark in worldwide ticket sales.
Epic Games Goes Big at GDC 2018
Company behind Unreal Engine plans large presence at the show spotlighting developers, licensees and education.
Tribeca Film Festival Unveils Immersive Program
Virtual Arcade lineup includes 21 world premiere VR, AR experiences and five projects selected for Storyscapes competition.
Jon Favreau to Helm Live-Action 'Star Wars' Series
Acclaimed actor, producer and director will executive produce and write the untitled series for Disney’s new direct-to-consumer platform.
The Rookies Opens its 2018 Competition
Young creatives in film, animation, games, VR, motion graphics and 3D visualization offered evaluation by top professionals and exposure to the industry.
Oscar Nominee Dee Rees, MPC Create Walmart Oscar Ad
FMX Adds Insights into Blockbuster VFX, AR, Animation
Stuart Robinson to Lead Method's Ad Business in North America
Company also brings aboard Alaina Zanotti in business development and promoted Stephanie Gilgar and Angela Lupo.
Method Sets Wakandan Showdown in 'Black Panther'
Primary vendor on the Marvel Studios hit created environments, digital doubles and most of the climactic battle.
SIGGRAPH's VR Theater Open for Submissions
'Black Panther' Posts Powerful $64M Third Weekend
Marvel Studios’ most-recent entry is the third-fastest film to reach the half-billion mark at the domestic box office.
‘Coco,’ ‘Dear Basketball,’ ‘Blade Runner 2049’ Win Oscars at 90th Academy Awards
Glen Keane’s ‘Dear Basketball,’ Pixar’s ‘Coco’ win animation Oscars; ‘Blade Runner 2049’ wins VFX and cinematography awards.
Electric Dreams: John Nelson Talks ‘Blade Runner 2049’
The overall VFX supervisor riffs on witness cameras, bleak L.A. cityscapes and the super-secret digital recreation of Rachael in Denis Villeneuve’s mesmerizing ‘Blade Runner’ sequel.
'Paddington 2' Comes to Life With Help From Rodeo FX
DNeg Honored at BAFTAs for 'Blade Runner 2049'
Autodesk Celebrates Awards Success for Projects Using its Tools
All five Oscars best visual effects nominees used software made by the company, whose employees also were honored by the Television Academy and at the Sci-Tech Awards.
Piecing Together the Puzzle: Bringing ‘Black Panther’ to the Screen
Production VFX Supervisor Geoff Baumann assembled and managed the movie’s heavy-hitter vendor lineup to complete more than 2,000 visual effects shots for Marvel’s most recent hit.
Can Three Caesars Add Up to One More Oscar for Joe Letteri?
Weta’s four-time Oscar-winning senior VFX supervisor talks about the complexities of creating believable digital ape performances in the final film in Fox’s ‘Apes’ trilogy reboot, director Matt Reeves’ futuristic action adventure ‘War for the Planet of the Apes.’