Animal Logic to Open New Animation Studio in Canada
Sydney and Los Angeles-based visual effects and animation studio expands into Vancouver with three-picture deal with Warner Bros. beginning with ‘The LEGO Movie Sequel.’
Sydney and Los Angeles-based visual effects and animation studio expands into Vancouver with three-picture deal with Warner Bros. beginning with ‘The LEGO Movie Sequel.’
Noted kids development executive and producer to play a key role in furthering Breakthrough’s kids and family development slate.
Nominations for the second annual Pipeline Awards to recognize excellence in pipeline tool development, integration, engineering and usage are due by July 6, 2015.
Graphic art director Alan Payne and Territory Studio tackle the challenges of bringing super-sized personalities to the small screens of Marvel’s latest super hero tentpole.
Thirteen-year commercial production veteran to oversee operations, sales and marketing for Digital Domain’s Advertising and Games division.
Exhibition of costumes and props from popular Marvel Studios films including ‘Iron Man’ and ‘The Avengers’ runs through June 28.
Award-winning director and screenwriter working with Humble on the development of ‘Sydney Levy’s Sacred Things,’ a coming-of-age transmedia series that uses memory recall as a departure from linear storytelling.
Not To Scale Amsterdam and BSUR directors Pierre & Bertrand rebrand the original Peperami into a more modern, adventurous and tastier character.
Rebuilt from the ground up, The Foundry’s KATANA 2 becomes the powerful core of an advanced but flexible pipeline.
The VFX studio tackles Finnish director Jalmari Helander’s action adventure tale of a young boy who rescues the U.S. president.
Render farm management software adds faster bulk submission, Yosemite OS X platform support, and variable controls for submitted jobs.
The animation arm of the NASA/Goddard Space Flight Center uses Shotgun Software to simplify remote project review processes with NASA scientists.
Following the first ‘Avengers’ movie, Marvel’s ‘Age of Ultron’ scores second-biggest sophomore weekend of all time in North America.
Rounding off four days of speakers and presentations, the 20th Anniversary edition of the FMX Conference on Animation, Effects, Games and Transmedia concludes with a special screening of ‘Avengers: Age of Ultron’ with Marvel VFX Supervisor Christopher Townsend in attendance.
Veteran Flame artist Toby Brockhurst has worked on effects-driven spots for major brands such as Kia, Guinness, Volvo, EA Sports and BMW.
Led by executive producer Peter Steinzeig and Brickyard VFX partners Dave Waller, Patrick Poulatian, Kirsten Andersen and Steve Michaels, newly-launched Los Angeles commercial production company signs Snorri Bros.
Five years in the making, 3D/VFX generalist Andy Lefton’s CG-animated short was created using Maxon Cinema 4D and the Adobe Creative Suite.
VFX supervisor Alessandro Cioffi and animation supervisor Simone Kraus of Trixter Studios discuss their work for Marvel's super powered ‘Avengers: Age of Ultron.'
The Third Floor studio manager Duncan Burbridge discusses the company’s previs business as well as their recent work on ‘300: Rise of an Empire.’
Fuelled by the company’s parks and resorts, Disney beats analysts’ predictions, pushing the company’s shares to new highs of more than $113.
Xbox creative director Habib Zargarpour talks about moving from the feature film business into the gaming industry as part of AWN’s series of exclusive video interviews from FMX 2014.