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Tagged With: virtual production

Technology Headline News

Cinesite Renders ‘The Addams Family 2’ in the Cloud

Morticia, Gomez and crew give ‘Road Trip’ a new meaning; in showcasing iconic North American locales, the studio turned to AWS to manage the extensive assets and complex visual effects needed to coordinate the largely remote work.

Business Headline News

FuseFX Announces Virtual Production Alliance with Digital Nation Entertainment

VFX company and volumetric studio team up to accelerate adoption of cutting-edge real-time technology; new effort will facilitate collaboration and R&D to expand virtual productions and volumetric technologies for visualizations and traditional visual effects.

Technology Headline News

Foundry Releases Nuke 13.1

Artist-focused update enhances productivity with improvements in workflows; new 3D manipulators and hotkeys make work faster and easier while new Unreal Reader allows users to request Unreal data from within the NukeX environment.

Every Streamer Needs a Great Foundation VFXWorld

Creating the VFX ‘Foundation’ for Apple TV+’s Epic Isaac Asimov Adaptation

A team of visual effects houses, led by DNEG, created 4,000 shots, complete with new worlds, the mysterious Vault artifact, and the enormous Invictus ship, in David Goyer’s expansive and enthralling new series, based on the famed author’s seminal sci-fi book series, now streaming.

Technology Headline News

The First Prysm Stage Coming to Atlanta

NEP Virtual Studios and Trilith Studios’ new state-of-the-art facility, coming to the Creative Technologies District, offers filmmakers stable advanced real-time workflows and technology including ICVFX.

Now on the Virtual Stage Headline News

Netflix’s ‘Avatar: The Last Airbender’ Heads into Virtual Production

Live-action adaptation of Nickelodeon’s popular franchise has kicked off production using Pixomondo’s custom-built, state-of-the-art virtual production facility in Vancouver, allowing for real-time in-camera VFX, setting a new standard for immersive storytelling.

Technology VFXWorld

What Does the Unity – Weta Digital Deal Mean for the VFX Industry?

By Dan Sarto | Wednesday, November 17, 2021 at 12:55pm

DNEG CEO Namit Malhotra weighs in on what he calls a ‘landmark agreement’ that will fuel the progression and application of new production tools, technology, and workflows in areas such as movies, TV, games, metaverses, VR, and theme park rides.

Real-time Animation in Unreal Engine Headline News

Don’t Miss Epic’s ‘Animation Workflows Using Unreal Engine and Maya’ Webinar

By Dan Sarto | Thursday, November 4, 2021 at 12:56pm

Coming Wednesday, November 10, virtual event will show how to create stylized character-based animation using UE and Autodesk Maya, exploring open standards like Alembic and USD to quickly move work between the two platforms.

Technology Headline News

FOX’s ‘Alter Ego’ Series Avatars Sing and Compete in Real-Time

Silver Spoon and lulu join forces to create new real-time pipeline, from design to performance capture, with live, on-stage delivery for the network’s first-ever augmented reality singing competition.

virtual production Headline News

Academy’s ‘Virtual Production Filmmaking: Are You Game?’ Talk Now Live

Don’t miss the Academy’s Science and Technology Council tour of the latest virtual production technologies and innovations; Jon Favreau, Rob Bredow, Caleb Deschanel, Dana Glauberman, and Rob Legato share their experiences October 21 at 1 PM PST.

Conferences Headline News

FMX Returns to Stuttgart for In-Person 2022 Conference

Centered on the theme ‘Changing the Game,’ storied event heads back to Haus der Wirtschaft this coming May 3-5, with a virtual program following on May 6; director and producer Hasraf 'HaZ' Dulull joins as first ever program chair.

Unlocking the Future Headline News

Autodesk Shares Vision of Cloud-Based M&E Workflows

Announcements made today, as Autodesk University 2021 begins, outline an industry forward look at Cloud production, open standards, and machine learning; shift to the cloud in response to global pandemic means opportunities to build a more resilient future, unlocking new levels of creator collaboration and efficiency to meet growing content demand.

marketing campaigns Headline News

We Are Royale Creates Epic Pentakill Campaign with Riot Games

By Dan Sarto | Tuesday, September 21, 2021 at 4:10pm

The creative production company designed new art, logos and typography, illustrated assets, and animated videos for both the alternate reality game and virtual, heavy metal concert watched live by hundreds of thousands of fans that launched the band’s new album, ‘III: Lost Chapter.’  

Business Headline News

Pixomondo Taps Alex Webster to Head New London Virtual Production Division

The award-winning studio announces UK operations will launch this month; former Framestore managing director will be joined in London by CEO Jonny Slow to directly support company’s VP services expansion in Europe.

Events Headline News

Foundry Live Returns September 21-29

Celebrating the company’s 25th anniversary, the online sessions will feature a peek at future product releases and innovations, including Nuke, Kitana, and Flix, as well as a look back at defining moments from the last quarter-century; registration is now open.

The Zombie Fight Continues Headline News

Rebellion Releases ‘Zombie Army: Legion of the Dead’ Short

Produced using Unreal Engine and innovative virtual production tools, the CG film is set in the same dystopian world as the ‘Zombie Army’ video game franchise; use of game assets allowed fast iteration and production timeframe.

This Update is Unreal! Headline News

Unreal Engine 4.27 is Here!

Now available, the latest update to Epic Games' real-time game engine boasts improvements for creators across multiple industries such as game development, film and television, and architecture; enhanced features include improved VFX workflows, faster light baking, integrated RAD game tools, and production-ready pixel streaming.

Virtual Production Tools Headline News

MELS Post and VFX Studio Awarded Epic MegaGrant

Grant will be used by Montreal-based studio to further the company’s virtual production initiatives; their technology replaces greenscreens with a virtual set, offering producers creative flexibility and freedom.

New Vision Series Talks to Watch Headline News

Autodesk Explores the Future of VFX at SIGGRAPH 2021

Taking place August 10, Autodesk’s SIGGRAPH 2021 Vision Series includes six sessions with industry leaders who are pushing the boundaries to create new possibilities for film and TV digital artistry; programs include ‘Reimagining VFX Production in the Cloud,’ and ‘Marvel Studios: Adapting to Our New (Virtual) Normal.’ 

Business Headline News

NEP Group Buys Prysm Collective, Lux Machina and Halon Entertainment

By Dan Sarto | Tuesday, August 3, 2021 at 2:32pm

Newly launched NEP Virtual Studios acquires leading real-time production companies to expand its growing virtual production business; former Digital Domain CEO Cliff Plumer named group leader.

The VFX is Unreal Headline News

Taking Unreal Engine’s In-Camera VFX Toolset for a Spin

By Dan Sarto | Thursday, July 22, 2021 at 2:12pm

Epic Games teamed with filmmaker collective Bullitt to put the upcoming Unreal Engine 4.27 in-camera VFX tools to the test; watch their short film, plus a behind-the-scenes featurette exploring the tremendous impact of these new virtual production tools.

Fellowships Headline News

Dark Slope Studios Launches Paid Virtual Production Fellowship

The studio will provide mentorship, guidance, and $5,000 CAD for up to three applicants with compelling storytelling and visionary series concepts; submissions open July 19.

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