2024 TAAFI Film Festival
The in-person festival runs festival April 4-6 and celebrates over 100 animated films and their creators, showcasing the beauty, the weird, the awe-inspiring, and everything in between.
The in-person festival runs festival April 4-6 and celebrates over 100 animated films and their creators, showcasing the beauty, the weird, the awe-inspiring, and everything in between.
World VFX Day and UpliftHER are teaming up on an online event that examines women’s issues and developments within and beyond the visual effects industry; a diverse lineup of industry speakers will join the March 8 presentation on the World VFX Day YouTube channel.
Free online event for digital entertainment industry creators and artists everywhere focuses on career growth, recruiting and mentoring – runs November 7-9.
The 90-minute September 27 fan event celebrates upcoming genre animated series with sneak peek ‘drops’ and surprises, including the digital premiere of ‘Castlevania: Nocturne,’ Episodes 1-3.
Over 100 animated films including ‘Puss in Boots: The Last Wish’ to screen; ‘Crime: The Animated Series’ creator and director Sam Chou to receive the 2023 Kaj Pindal Award.
Created entirely in Unreal Engine, the animated feature explores themes of love and redemption through a diverse cast of characters set in a futuristic world; the film screens online as part of next month’s festival in Toronto.
Watch the trailer for HaZ Dulull’s new animated feature film, produced with support from an Epic MegaGrant, which follows a young boy held captive who can tap into multi-dimensions across space and time; the festival runs October 27-30 - the career fair set for November 12.
Capping its GTC announcements, the tech giant unveils new model that using only 2D images, generates 3D shapes - with high-fidelity textures and complex geometric details - to easily populate virtual worlds with a diverse array of 3D buildings, vehicles, and characters, in the most popular software app formats.
Omniverse's expansive new features, revealed at this morning’s GTC keynote, include Omniverse Cloud managed services, Omniverse Kit connected tools and microservices, and Omniverse Exchange, a publishing portal for industry and purpose-built third-party solutions; the online conference runs through September 22.
The virtual event is set to bombard the streamer's fandom with a massive display of scoops on fan-favorite shows, films and specials from across the globe – check out the teaser.
Join the virtual conversation with director Angus MacLane, producer Galyn Susman, and other key talent on Pixar’s new animated feature, the next chapter in the ‘Toy Story’ franchise; the free online panel is on June 28 – register now.
With the conference starting next Tuesday, a final selection of new program highlights includes a showcase of an LED Wall and Unreal Engine in a virtual production stage, ‘Real vs. Unreal’ real-time graphics panel, and The World to Come - A look ahead at Metaverse.’
Two days of streaming conversations and panels led by industry leaders and SCAD alumni include ‘Industry Insights: The ABCs of NFTs,’ ‘Building the Metaverse,’ ‘Alumni Voices,’ and ‘In Conversation: Inclusive Character Design in Gaming.’
Presentations will showcase creative techniques and technologies including best practices, tips and tricks, and a look at the future of VFX; topics include grading and compositing with NukeX, workflows with Mari, and using Katana in feature animation.
The Grand Prix went to Juliette Laboria for her short film ‘Pests;’ James Thatcher wins this year’s GIF competition for ‘Soccer Bounce.’
More talks, presentations and screenings are confirmed for the upcoming conference, including looks behind the scenes of the recent Disney and Illumination animated features, as well as Locksmith Animation’s ‘Ron’s Gone Wrong;’ event runs onsite May 3-5, online May 6 and on demand through May 31.
2,028 films were submitted from 80 countries in the hopes of sharing over 65,000 euros in prizes; upcoming hybrid event runs in person and online May 3-8, featuring screenings, presentations, talks, workshops, and a free film program every day on Stuttgart's Schlossplatz.
Conference confirms more talks, presentations, and masterclasses including a look at rendering challenges behind ‘The Mitchells vs. the Machines,’ creation of Mixed Reality with Microsoft’s Darren Cosker, and Machine Learning with Foundry’s Mairéad Grogan; the event runs onsite May 3-5, online May 6 and on demand through May 31.
The online event, running April 6-10, announces its initial line-up and official selections in competition; it’s still not too late to enter the 2022 GIF Competition sponsored by GIPHY Arts.
The curated business platform, a joint venture between ITFS and FMX, provides producers an opportunity to present projects to industry co-production and financing partners; event runs May 4-6.
The event, taking place in-person April 7-10 and online April 7-24, will include a behind-the-scenes look at the popular BBC and HBO series ‘His Dark Materials, a discussion with Aardman animator Carmen Bromfield Mason, and a live animation demonstration by Multi-award-winning animator Joanna Quinn.
Conference confirms presentations that include a behind-the-scenes look at Netflix’s anthology ‘The House,’ the blending of 2D and 3D in Marvel’s ‘What If...?’ and the future of NFTs; the event runs onsite May 3-5, online May 6 and on demand through May 31.
Join the VIEW Conference and VFX Festival’s free March 16 online conversation with the directors and producers behind this year’s Academy Award-nominated animated short film line-up.
Set in an Afro-futurist dystopia, the film explores topics of AI and bias through the story of Aero; produced by Mozilla’s Creative Media Awards recipient Anatola Araba, the film aims to entertain, enlighten, inspire, and educate.
Join the virtual conversation with the creative team behind the studio’s new animated feature; the free March 18 event is hosted by the VIEW Conference in partnership with OGR.