Foundry Releases Katana 5.0
Latest update focuses on artist collaboration and interoperability with render upgrades, workflow improvements, and support of render partners with a new render delegate ‘AVP.’
Latest update focuses on artist collaboration and interoperability with render upgrades, workflow improvements, and support of render partners with a new render delegate ‘AVP.’
A rock-solid review process is essential for a smooth-running production pipeline, especially with typically lengthy render times; using Nuke alongside Hiero and HieroPlayer helps ensure projects meet deadlines and client demands.
Artist-focused update enhances productivity with improvements in workflows; new 3D manipulators and hotkeys make work faster and easier while new Unreal Reader allows users to request Unreal data from within the NukeX environment.
Fundamental advancements include improved artist tools, procedural workflows and VFX Reference Platform CY2020 adherence; USD and feature upgrades aim to reduce pipeline friction.
After doubling in size over the last year, creative CG studio continues to expand its cloud-based rendering pipeline to work on projects like ‘Wargaming’ cinematic trailers, ‘Wargaming Holiday Adventure,’ and ‘World of Tanks – Soul Hunter’ as well as titles for the upcoming RPG ‘Grime’ from Clover Bite.
Animation Focus, Foundry, LAIKA and Wacom join returning partners Animation Mentor, Autodesk, and Toon Boom to expand opportunities for students with additional workshops, tutoring, software, and cash awards.
The in-person and virtual conference is off and running - highlights include SideFX’s software reveal, talks by Epic Games, educational workshops and coming Friday, a virtual making-of panel about Walt Disney Animation Studio’s latest animated feature – and registration is free.
Celebrating the company’s 25th anniversary, the online sessions will feature a peek at future product releases and innovations, including Nuke, Kitana, and Flix, as well as a look back at defining moments from the last quarter-century; registration is now open.
Foundry’s desktop review tool lets artists quickly playback shots and review renders while optimizing workflows - sharing timelines provides greater visibility and control over projects.
In her new role, the company’s former senior director of product will lead the product management and design teams in their planning and delivery of products across media and entertainment, and digital design industries.
The software’s biggest update ever introduces a new shading system, stylized looks, and XPU, which provides live rendering capabilities for immediate feedback on assets.
Leading visualization company provides crucial virtual production support that helped the Netflix mystery thriller’s creative team remotely view work, brainstorm, and make creative decisions shot by shot during the pandemic.
The free virtual event, running April 26-28, brings together over 150 speakers from a diverse set of industries; featured topics include Cloud/Pixel streaming in Real-Time; digital humans/virtual agents; virtual production; and how real-time is transforming animation.
Studio delivers 268 shots as primary vendor on the Netflix drama, helping visualize souls leaving their bodies with innovative 2.5D approach.
The free virtual event’s 2021 theme is ‘Merging Physical and Digital Worlds – The Rise of the Metaverse;’ 3-day program features sessions, keynotes, and demos, all focused on real-time technology and its impact on the workplace and how people connect.
Free digital event opens with ‘Digital Humans’ keynote by Pinscreen founder Hao Li, a leader in deepfake art and technology, who will discuss the evolution of virtual living triggered by the global pandemic.
New version introduces flexible machine learning toolset, Hydra 3D viewport renderer and extended monitor out functionality, enhanced workflows for collaborative review, and Python 3 support.
Virtual sessions will highlight key trends in the VFX industry while sharing the latest updates of the creative software company’s latest updates; registration is now open.
Studio delivers over 200 shots on the latest entry in the ‘Welcome to the Blumhouse’ psychological thriller film anthology; dark story centers on an amnesiac desperate to regain his memory.
The delightful 2D/3D animated musical short, about a curious bear cub’s attempt to resist hibernation, marks the start of the program’s ambitious plan to produce two new shorts each year.
Full three-part release features updates in direct and procedural modeling, rendering, animation, and rigging; update review webinar set for November 17.
Tech leader redefines scalable artist-focused look development and lighting with new version of its industry leading software.
Visual effects supervisor James Hattin and producer Nate Smalley led company’s global remote team in creating photorealistic effects for HBO Max’s inner-city coming to age drama.
Engineering team members Bill Spitzak, Jonathan Egstad, Peter Crossley, and Jerry Huxtable to be recognized for their contributions to development of their industry leading compositing tool; virtual awards ceremony scheduled for October 29.