NVIDIA Releases Mod Editor for VR Funhouse in Epic Games Launcher
NVIDIA releases the full source code for VR Funhouse along with a brand-new mod editor called the VR Funhouse Mod Kit now available through the Epic Games launcher.
NVIDIA releases the full source code for VR Funhouse along with a brand-new mod editor called the VR Funhouse Mod Kit now available through the Epic Games launcher.
Release includes several new rendering features, Alembic support for importing vertex animations, dynamic shadow optimization for mobile, and improvements to the VR Editor; non-linear cinematic editor Sequencer also receives major upgrades.
Co-creator and voice talent behind Adult Swim’s hit series ‘Rick & Morty’ teams with Epic Games executive producer Tanya Watson to create a new Virtual Reality game studio.
Groundbreaking real-time cinematography demonstration from Epic Games receives the SIGGRAPH award for Best Real-Time Graphics and Interactivity at Real Time Live!
New independent games, VR experiences and Unreal Engine 4 initiatives from across Europe receive financial support in new wave of funds.
Kim Libreri, CTO, and Ray Davis, Unreal Engine GM, from Epic Games, talk about opportunities for Unreal Engine in VR.
World's first real-time, high fidelity live performance system is driven by groundbreaking computer vision.
Recipients include 30 developers, programmers and artists for their standout projects developed on Unreal Engine 4.
Created to discover emerging talent and help launch graduates into careers at the world’s top studios, over the past six years The Rookies has placed more than 70 young artists with internships at companies such as Weta Digital, Double Negative, The Mill, Gameloft, Crytek, Framestore and Epic Games.
Independent developers can now create convincing character animation during game play within Unreal Engine 4.
The latest Virtual Reality experience from Epic Games delivers world-scale VR gunfight experience with gameplay that weaves in and out of bullet time.
Check out the offerings from technology developers at SIGGRAPH 2015, including product demonstrations, Exhibitor Tech Talks & Sessions and User Group meetings taking place throughout the show.
Full integration of game industry’s leading next-gen texture development tool on Epic Games’ GitHub.