Planar Systems Finalizes NaturalPoint Acquisition
Maker of OptiTrack motion capture systems to remain a separate business with its own executive team, customers and market initiatives.
Maker of OptiTrack motion capture systems to remain a separate business with its own executive team, customers and market initiatives.
Leaders and upstarts from across the Virtual Reality and Augmented Reality industry will convene in Los Angeles May 1-2.
SIGGRAPH 2017 seeking Virtual Reality and Augmented Reality submissions for possible inclusion within the VR Village, the Computer Animation Festival’s VR Theater, the Emerging Technologies program, the Games Focus Area, and Real-Time Live!
Creative company celebrating its 20th anniversary in 2017 adds two executives to its Los Angeles studio.
Second installment in a VR/AR trilogy that examines our collective life on this planet to be showcased at the Sundance Film Festival’s New Frontier program.
You can't always get what you want, but if you try sometimes, you just might find, you get what you need.
Emmy-nominated actor and director helps VR storytelling go mainstream as the voice of “Cheez” in Baobab Studios’ newest animated virtual reality experience.
Hidden away since 2014, Bent’s Dragon tech demo demonstrates that 3D animated characters can move freely while interacting with objects in real time.
Official New Frontier selection from ‘Antz’ and ‘Madagascar’ director Eric Darnell is the follow-up to this year’s ‘INVASION!’
2017 edition of New Frontier showcase to include 20 VR experiences and 11 installations across three Park City venues.
In a special report from April 1, 2018, harsh realities spur virtual escapism in a post-truth society.
Collis joins Vladimir Mastilovic and Chris Taylor O.B.E. in helping Cubic Motion expand in the games, film, TV, virtual reality and augmented reality markets.
Creative agency enlists Google Tilt Brush artists Stuart Campbell, Steve Teeple and Danny Bittman to create globe-trotting 360-degree VR experience for Marvel Studios’ ‘Doctor Strange.’
The 2016 VIEW Conference in Turin, Italy promises once again, as it does each year, an inspirational week spent watching the best work from animation, VFX and game industry greats.
Visual artist Ronen Tanchum to serve as the head of the New York studio’s newly-launched Virtual Reality/Augmented Reality division.
Lausch named Head of New Business for client-direct; Haynes joins as EP to lead VFX work as the studio responds to continued growth.
Exciting lineup of industry visionaries including Brenda Chapman, Rex Grignon, Tomm Moore and Zeb Wells to share mind-expanding presentations.
Available for iOS and Android, game based on Janet Perlman’s ‘Monsieur Pug’ 2014 animated short takes users on a crazy adventure with a paranoid dog that loves origami and ice cream.