Tagged With: Animation Pipeline

Technology VFXWorld

What Does the Unity – Weta Digital Deal Mean for the VFX Industry?

By Dan Sarto | Wednesday, November 17, 2021 at 12:55pm

DNEG CEO Namit Malhotra weighs in on what he calls a ‘landmark agreement’ that will fuel the progression and application of new production tools, technology, and workflows in areas such as movies, TV, games, metaverses, VR, and theme park rides.

Bold The Child Is Headline News

Cool New Baby Yoda Short Made by Just One Person in 15 Days

By Dan Sarto | Friday, December 11, 2020 at 12:27pm

Check it out!; Kite and Lightening’s Cory Strassburger produces high-quality seven-minute CG short, ‘The Child Strikes Back,’ using an iPhone, free Unreal Engine, and off-the-shelf tools and assets.

Business Headline News

BRON Launches Virtual Production Services Company

With live-action productions on hold due to the pandemic, BRON expands with new division using Unreal Engine technology to transform digital content creation workflows and produce high-quality content faster.

Feature Film VFX Headline News

Framestore Delivers Dazzling VFX in Robert Zemeckis’ ‘Welcome to Marwen’

Creative studio’s advanced motion-capture technology and new pipeline for integrating live-action with CG dolls help director visualize true story of photographer Mark Hogancamp’s recovery from a vicious hate crime. 

Nickelodeon Headline News

Nickelodeon Reveals 2014-15 Animation Pipeline

Nickelodeon announces three new series currently in production for the 2014-15 season in addition to new episodes of returning hit series such as SpongeBob SquarePants, Teenage Mutant Ninja Turtles, and Sanjay and Craig.