Reallusion Releases iClone Motion LIVE Full-Body Mocap System
Solution integrates multi-device capture of face, body and hands into new real-time motion tracking platform.
Solution integrates multi-device capture of face, body and hands into new real-time motion tracking platform.
From soaring Googie architecture to fabulous terrazzo flooring, production designer Ralph Eggleston, visual designer Philip Metschan, shading art director Bryn Imagire, and sets supervisor Nathan Fariss join forces to create the incredible world of director Brad Bird’s ‘Incredibles 2.’
Senior previs/postvis supervisor Gerardo Ramirez discusses the highlights and challenges of the fourteenth collaboration between The Third Floor and Marvel Studios.
4,000 submissions - 120+ films - 8 Programs - 4 FREE Filmmaker Presentations – Prizes!
Wagga Wagga is proud to present the 15th Anniversary of the Australian International Animation Festival (AIAF) running Friday 18th – Sunday 20th May, 2018.
TTF previs creative director Joshua Wassung, previs supervisor Todd Constantine, and storyboard head Doug Lefler collaborate with director Steven Spielberg on a host of visual gags for the sci-fi feature’s complex race scene.
Art department leads discuss the tools and techniques used to bring director Brad Bird’s sequel to the screen.
Overall VFX supervisor Peter Chiang talks previs, techvis, drones and Chinese sound stages on Steven DeKnight’s sequel to Guillermo del Toro’s 2013 sci-adventure romp.
L.A.-based visualization studio handles previs and postvis on Ava DuVernay and Disney’s new fantasy-adventure film.
Does the Middle Kingdom’s growing use of quality previsualization efforts portend greater VFX-heavy film success to come?
Each year, the VES Awards recognizes and honors the most outstanding visual effects of the year as well as the creative professionals responsible for creating them.
FMX, running April 24-27, 2018, continues to bring together creative professionals at the forefront of digital entertainment. This year, it sharpens its focus on virtual and augmented realities as well as the best world-class animation, VFX, gaming and related education, entertainment and technology.
Award-winning VFX house delivers 1.5km-long International Space Station, a futuristic shuttle, spacesuits and digital doubles of Gerard Butler and Alexandra Maria Lara, and more for director Dean Devlin’s climate disaster spectacle.
Australian VFX studio takes the lead in slow-motion battle scene, leveraging its recently-expanded character animation department to create photoreal warriors, horses and digital characters.
The 18th VIEW Conference in Turin, Italy gets ready to present its biggest program ever of top animation, VFX, VR and game industry experts.
The previs supervisor discusses a wide-range of visualization work on HBO’s award-winning TV series, as well as her studio’s efforts on Disney’s live-action hit, ‘Beauty and the Beast.’
The veteran VFX supervisor and producer discusses the differences in visual effects he supervised on the new sequel compared to his Oscar-winning VFX work 20 years ago on the original Roland Emmerich hit film, Independence Day.
The GM and executive producer talks in detail about his studio’s previs work on Marvel’s ‘Doctor Strange,’ Disney’s ‘Beauty and the Beast’ and ‘Rogue One: A Star Wars Story.’
The veteran HALON Entertainment supervisor details his studio’s previs work on Marvel’s superhero action adventure hit, as well as their use of game engines and real-time rendering technology.
Framestore VFX supervisor Kyle McCulloch shares how Mrs. Potts, Lumiere, Cogsworth, Cadenza and Garderobe were brought to life in Disney’s hit live-action remake of the classic 1991 animated feature.
The veteran Framestore VFX supervisor talks about previs, virtual production and visual development on the first cinematic installment about the magical creatures of J. K. Rowling’s ‘Harry Potter’ universe.
Industrial Light & Magic lead animator Alex Poei’s Vancouver-based team takes on key Princess Ahmanet regeneration and rat-infested alley sequences in Universal’s newest Dark Universe horror reboot.
Supervisor James Baker leads the studio’s previs, techvis and postvis efforts on their second ‘Guardians’ and 11th Marvel film collaboration.
Studios from Sydney to London help create the visual effects for Ridley Scott’s new sci-fi/horror film.
The Weta Digital VFX supervisor discusses his work on director James Gunn’s latest MCU superhero franchise hit.